THIS COMMIT MOST LIKELY BREAKS THINGS.

changed conchars from 16-bit to 32-bit
added support for RGBI fg and bg colors
better support for ^8/^9 text codes
fix to echoish menu sounds
added plugin stuff for centerprints/server messages/chat messages, not finalized (?)
GL/SW color character functions improved (although neither handle transparent characters, and SW needs improvement with the palette remapping)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1750 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2006-01-01 09:01:15 +00:00
parent 8ef3ae1182
commit a8889d8f24
31 changed files with 632 additions and 575 deletions

View file

@ -98,7 +98,6 @@ void M_Menu_Save_f (void)
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
menu->data = menu+1;
@ -123,7 +122,6 @@ void M_Menu_Load_f (void)
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
menu->data = menu+1;
@ -158,7 +156,6 @@ void M_Menu_SinglePlayer_f (void)
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
mgt = M_GameType();
if (mgt == MGT_QUAKE2)
@ -408,7 +405,6 @@ void M_Menu_Demos_f (void)
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
menu = M_CreateMenu(sizeof(demomenu_t));
menu->remove = M_Demo_Remove;
@ -445,7 +441,6 @@ void M_Menu_ParticleSets_f (void)
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
menu = M_CreateMenu(sizeof(demomenu_t));
menu->remove = M_Demo_Remove;
@ -474,7 +469,6 @@ void M_Menu_MediaFiles_f (void)
key_dest = key_menu;
m_state = m_complex;
m_entersound = true;
menu = M_CreateMenu(sizeof(demomenu_t));
menu->remove = M_Demo_Remove;