Vertex lighting cvar added.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@371 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
3508d4c3a3
commit
9982c2d9f9
1 changed files with 8 additions and 0 deletions
|
@ -170,6 +170,10 @@ cvar_t scr_allowsnap = {"scr_allowsnap", "1", NULL, CVAR_NOTFROMSERVER}; //oth
|
|||
|
||||
cvar_t scr_chatmodecvar = {"scr_chatmode", "0"};
|
||||
|
||||
#ifdef Q3SHADERS
|
||||
extern cvar_t r_vertexlight;
|
||||
#endif
|
||||
|
||||
cvar_t r_bloodstains = {"r_bloodstains", "1"};
|
||||
|
||||
extern cvar_t r_norefresh;
|
||||
|
@ -309,6 +313,10 @@ void GLRenderer_Init(void)
|
|||
Cvar_Register (&gl_ati_truform_tesselation, GRAPHICALNICETIES);
|
||||
|
||||
Cvar_Register (&gl_skyboxdist, GLRENDEREROPTIONS);
|
||||
|
||||
#ifdef Q3SHADERS
|
||||
Cvar_Register (&r_vertexlight, GLRENDEREROPTIONS);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
#if defined(SWQUAKE)
|
||||
|
|
Loading…
Reference in a new issue