Vertex lighting cvar added.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@371 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-10-26 15:31:39 +00:00
parent 3508d4c3a3
commit 9982c2d9f9

View file

@ -170,6 +170,10 @@ cvar_t scr_allowsnap = {"scr_allowsnap", "1", NULL, CVAR_NOTFROMSERVER}; //oth
cvar_t scr_chatmodecvar = {"scr_chatmode", "0"};
#ifdef Q3SHADERS
extern cvar_t r_vertexlight;
#endif
cvar_t r_bloodstains = {"r_bloodstains", "1"};
extern cvar_t r_norefresh;
@ -309,6 +313,10 @@ void GLRenderer_Init(void)
Cvar_Register (&gl_ati_truform_tesselation, GRAPHICALNICETIES);
Cvar_Register (&gl_skyboxdist, GLRENDEREROPTIONS);
#ifdef Q3SHADERS
Cvar_Register (&r_vertexlight, GLRENDEREROPTIONS);
#endif
}
#endif
#if defined(SWQUAKE)