added partial r_stains
changed default of r_stains to 0.75 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1723 fc73d0e0-1445-4013-8a0c-d673dee63da5
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4 changed files with 102 additions and 106 deletions
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@ -367,7 +367,7 @@ presetinfo_t preset[] =
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{"r_presetname", {"286", "fast", "default", "nice", "realtime"}},
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{"gl_texturemode", {"nn", "ln", "ln", "ll", "ll"}},
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{"r_particlesdesc", {"none", "highfps", "spikeset", "spikeset", "spikeset"}},
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{"r_stains", {"0", "0", "1", "1", "1"}},
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{"r_stains", {"0", "0", "0.75", "0.75", "0.75"}},
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{"r_drawflat", {"1", "0", "0", "0", "0"}},
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{"r_nolerp", {"1", "1", "0", "0", "0"}},
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{"r_nolightdir", {"1", "0", "0", "0", "0"}},
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@ -65,7 +65,7 @@ cvar_t r_sirds = {"r_sirds", "0", NULL, CVAR_SEMICHEAT};//whack in a value of 2
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cvar_t r_loadlits = {"r_loadlit", "1"};
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cvar_t r_stains = {"r_stains", "1", NULL, CVAR_ARCHIVE};
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cvar_t r_stains = {"r_stains", "0.75", NULL, CVAR_ARCHIVE};
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cvar_t r_stainfadetime = {"r_stainfadetime", "1"};
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cvar_t r_stainfadeammount = {"r_stainfadeammount", "1"};
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@ -80,18 +80,15 @@ void GLR_StainSurf (msurface_t *surf, float *parms)
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int i;
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int smax, tmax;
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float amm;
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int lim;
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mtexinfo_t *tex;
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stmap *stainbase;
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lim = 255 - (bound(0, r_stains.value, 1)*255);
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#define stain(x) \
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\
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change = stainbase[(s)*3+x] + amm*parms[4+x]; \
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stainbase[(s)*3+x] = bound(0, change, 255);
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stmap *stainbase;
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stainbase[(s)*3+x] = bound(lim, change, 255);
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if (surf->lightmaptexturenum < 0)
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return;
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@ -100,59 +97,57 @@ void GLR_StainSurf (msurface_t *surf, float *parms)
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tmax = (surf->extents[1]>>4)+1;
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tex = surf->texinfo;
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stainbase = lightmap[surf->lightmaptexturenum]->stainmaps;
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stainbase += (surf->light_t * LMBLOCK_WIDTH + surf->light_s) * 3;
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stainbase = lightmap[surf->lightmaptexturenum]->stainmaps;
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stainbase += (surf->light_t * LMBLOCK_WIDTH + surf->light_s) * 3;
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rad = *parms;
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dist = DotProduct ((parms+1), surf->plane->normal) - surf->plane->dist;
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rad -= fabs(dist);
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minlight = 0;
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if (rad < minlight) //not hit
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return;
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minlight = rad - minlight;
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for (i=0 ; i<3 ; i++)
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{
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impact[i] = (parms+1)[i] - surf->plane->normal[i]*dist;
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}
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rad = *parms;
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dist = DotProduct ((parms+1), surf->plane->normal) - surf->plane->dist;
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rad -= fabs(dist);
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minlight = 0;
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if (rad < minlight) //not hit
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return;
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minlight = rad - minlight;
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local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
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local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];
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for (i=0 ; i<3 ; i++)
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local[0] -= surf->texturemins[0];
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local[1] -= surf->texturemins[1];
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for (t = 0 ; t<tmax ; t++)
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{
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td = local[1] - t*16;
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if (td < 0)
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td = -td;
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for (s=0 ; s<smax ; s++)
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{
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impact[i] = (parms+1)[i] - surf->plane->normal[i]*dist;
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}
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local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
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local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];
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local[0] -= surf->texturemins[0];
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local[1] -= surf->texturemins[1];
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for (t = 0 ; t<tmax ; t++)
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{
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td = local[1] - t*16;
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if (td < 0)
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td = -td;
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for (s=0 ; s<smax ; s++)
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sd = local[0] - s*16;
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if (sd < 0)
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sd = -sd;
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if (sd > td)
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dist = sd + (td>>1);
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else
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dist = td + (sd>>1);
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if (dist < minlight)
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{
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sd = local[0] - s*16;
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if (sd < 0)
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sd = -sd;
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if (sd > td)
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dist = sd + (td>>1);
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else
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dist = td + (sd>>1);
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if (dist < minlight)
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{
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amm = (rad - dist);
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stain(0);
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stain(1);
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stain(2);
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amm = (rad - dist);
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stain(0);
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stain(1);
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stain(2);
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surf->stained = true;
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}
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surf->stained = true;
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}
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stainbase += 3*LMBLOCK_WIDTH;
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}
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stainbase += 3*LMBLOCK_WIDTH;
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}
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if (surf->stained)
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surf->cached_dlight=-1;
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if (surf->stained)
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surf->cached_dlight=-1;
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}
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//combination of R_AddDynamicLights and R_MarkLights
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@ -241,7 +236,7 @@ void GLR_AddStain(vec3_t org, float red, float green, float blue, float radius)
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int i;
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float parms[7];
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if (!cl.worldmodel || !r_stains.value)
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if (!cl.worldmodel || r_stains.value <= 0)
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return;
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parms[0] = radius;
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parms[1] = org[0];
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@ -294,7 +289,7 @@ void GLR_LessenStains(void)
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static float time;
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if (!r_stains.value)
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if (r_stains.value <= 0)
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return;
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time += host_frametime;
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@ -953,7 +948,7 @@ store:
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blg = greenblklights;
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blb = blueblklights;
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if (!r_stains.value)
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if (r_stains.value <= 0)
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isstained = false;
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else
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isstained = surf->stained;
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@ -1112,7 +1107,7 @@ store:
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blg = greenblklights;
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blb = blueblklights;
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if (!r_stains.value)
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if (r_stains.value <= 0)
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isstained = false;
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else
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isstained = surf->stained;
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@ -1306,7 +1301,7 @@ store:
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blg = greenblklights;
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blb = blueblklights;
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if (!r_stains.value)
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if (r_stains.value <= 0)
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isstained = false;
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else
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isstained = surf->stained;
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@ -1465,7 +1460,7 @@ store:
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blg = greenblklights;
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blb = blueblklights;
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if (!r_stains.value)
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if (r_stains.value <= 0)
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isstained = false;
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else
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isstained = surf->stained;
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@ -101,69 +101,70 @@ void SWR_StainSurf (msurface_t *surf, float *parms)
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int i;
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int smax, tmax;
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float amm;
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int lim;
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mtexinfo_t *tex;
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stmap *stainbase;
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lim = 255 - (bound(0, r_stains.value, 1)*255);
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smax = (surf->extents[0]>>4)+1;
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tmax = (surf->extents[1]>>4)+1;
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tex = surf->texinfo;
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stainbase = stainmaps + surf->lightmaptexturenum*LMBLOCK_WIDTH*LMBLOCK_HEIGHT;
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stainbase += (surf->light_t * LMBLOCK_WIDTH + surf->light_s);
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stainbase = stainmaps + surf->lightmaptexturenum*LMBLOCK_WIDTH*LMBLOCK_HEIGHT;
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stainbase += (surf->light_t * LMBLOCK_WIDTH + surf->light_s);
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rad = *parms;
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dist = DotProduct ((parms+1), surf->plane->normal) - surf->plane->dist;
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rad -= fabs(dist);
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minlight = 0;
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if (rad < minlight) //not hit
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return;
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minlight = rad - minlight;
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for (i=0 ; i<3 ; i++)
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{
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impact[i] = (parms+1)[i] - surf->plane->normal[i]*dist;
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}
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rad = *parms;
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dist = DotProduct ((parms+1), surf->plane->normal) - surf->plane->dist;
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rad -= fabs(dist);
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minlight = 0;
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if (rad < minlight) //not hit
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return;
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minlight = rad - minlight;
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local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
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local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];
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for (i=0 ; i<3 ; i++)
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local[0] -= surf->texturemins[0];
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local[1] -= surf->texturemins[1];
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for (t = 0 ; t<tmax ; t++)
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{
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td = local[1] - t*16;
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if (td < 0)
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td = -td;
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for (s=0 ; s<smax ; s++)
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{
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impact[i] = (parms+1)[i] - surf->plane->normal[i]*dist;
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}
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local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
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local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];
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local[0] -= surf->texturemins[0];
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local[1] -= surf->texturemins[1];
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for (t = 0 ; t<tmax ; t++)
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{
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td = local[1] - t*16;
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if (td < 0)
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td = -td;
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for (s=0 ; s<smax ; s++)
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sd = local[0] - s*16;
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if (sd < 0)
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sd = -sd;
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if (sd > td)
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dist = sd + (td>>1);
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else
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dist = td + (sd>>1);
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if (dist < minlight)
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{
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sd = local[0] - s*16;
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if (sd < 0)
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sd = -sd;
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if (sd > td)
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dist = sd + (td>>1);
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else
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dist = td + (sd>>1);
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if (dist < minlight)
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{
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amm = stainbase[(s)] - (dist - rad)*parms[4];
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stainbase[(s)] = bound(0, amm, 255);
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amm = stainbase[(s)] - (dist - rad)*parms[4];
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stainbase[(s)] = bound(lim, amm, 255);
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surf->stained = true;
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}
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surf->stained = true;
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}
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stainbase += LMBLOCK_WIDTH;
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}
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stainbase += LMBLOCK_WIDTH;
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}
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if (surf->stained)
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{
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for (i = 0; i < 4; i++)
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if (surf->cachespots[i])
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surf->cachespots[i]->dlight = -1;
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}
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if (surf->stained)
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{
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for (i = 0; i < 4; i++)
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if (surf->cachespots[i])
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surf->cachespots[i]->dlight = -1;
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}
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}
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//combination of R_AddDynamicLights and R_MarkLights
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@ -216,7 +217,7 @@ void SWR_AddStain(vec3_t org, float red, float green, float blue, float radius)
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if (red != green && red != blue) //sw only does luminance of stain maps
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return; //a mix would look wrong.
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if (!r_stains.value || !cl.worldmodel)
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if (r_stains.value <= 0 || !cl.worldmodel)
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return;
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parms[0] = radius;
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parms[1] = org[0];
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@ -259,7 +260,7 @@ void SWR_LessenStains(void)
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static float time;
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if (!r_stains.value || cl.paused)
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if (r_stains.value <= 0 || cl.paused)
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{
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time = 0;
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return;
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