makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1586 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
0b14f65c77
commit
9355c7dda5
19 changed files with 850 additions and 362 deletions
|
@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
|
|||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
|
@ -77,7 +77,7 @@ typedef struct
|
|||
|
||||
|
||||
#if defined(Q2CLIENT) || defined(Q2SERVER)
|
||||
typedef enum
|
||||
typedef enum
|
||||
{
|
||||
// can accelerate and turn
|
||||
Q2PM_NORMAL,
|
||||
|
@ -119,7 +119,7 @@ typedef struct
|
|||
int gunframe;
|
||||
|
||||
float blend[4]; // rgba full screen effect
|
||||
|
||||
|
||||
float fov; // horizontal field of view
|
||||
|
||||
int rdflags; // refdef flags
|
||||
|
@ -424,7 +424,7 @@ typedef struct
|
|||
// render a frame yet
|
||||
int movemessages; // since connecting to this server
|
||||
// throw out the first couple, so the player
|
||||
// doesn't accidentally do something the
|
||||
// doesn't accidentally do something the
|
||||
// first frame
|
||||
|
||||
int spectator;
|
||||
|
@ -491,10 +491,10 @@ typedef struct
|
|||
qboolean paused; // send over by server
|
||||
|
||||
float punchangle[MAX_SPLITS]; // temporar yview kick from weapon firing
|
||||
|
||||
|
||||
int intermission; // don't change view angle, full screen, etc
|
||||
int completed_time; // latched ffrom time at intermission start
|
||||
|
||||
|
||||
//
|
||||
// information that is static for the entire time connected to a server
|
||||
//
|
||||
|
@ -794,6 +794,7 @@ void CLQ3_SendConnectPacket(netadr_t to);
|
|||
void CLQ3_SendCmd(usercmd_t *cmd);
|
||||
qboolean CLQ3_Netchan_Process(void);
|
||||
void CLQ3_ParseServerMessage (void);
|
||||
struct snapshot_s;
|
||||
qboolean CG_FillQ3Snapshot(int snapnum, struct snapshot_s *snapshot);
|
||||
|
||||
void CG_InsertIntoGameState(int num, char *str);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue