Can now load Quake 2 game files from an absolute path.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2467 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Mark Olsen 2007-01-18 23:17:31 +00:00
parent 66cfc8b127
commit 90767354c4

View file

@ -375,7 +375,10 @@ void *Sys_GetGameAPI(void *parms)
searchpath = 0; searchpath = 0;
while((searchpath = COM_NextPath(searchpath))) while((searchpath = COM_NextPath(searchpath)))
{ {
sprintf (name, "%s/%s/%s", curpath, searchpath, gamename); if (searchpath[0] == '/')
snprintf(name, sizeof(name), "%s/%s", searchpath, gamename);
else
snprintf(name, sizeof(name), "%s/%s/%s", curpath, searchpath, gamename);
game_library = dlopen (name, RTLD_LAZY ); game_library = dlopen (name, RTLD_LAZY );
if (game_library) if (game_library)