Can now load Quake 2 game files from an absolute path.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2467 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 4 additions and 1 deletions
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@ -375,7 +375,10 @@ void *Sys_GetGameAPI(void *parms)
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searchpath = 0;
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searchpath = 0;
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while((searchpath = COM_NextPath(searchpath)))
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while((searchpath = COM_NextPath(searchpath)))
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{
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{
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sprintf (name, "%s/%s/%s", curpath, searchpath, gamename);
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if (searchpath[0] == '/')
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snprintf(name, sizeof(name), "%s/%s", searchpath, gamename);
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else
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snprintf(name, sizeof(name), "%s/%s/%s", curpath, searchpath, gamename);
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game_library = dlopen (name, RTLD_LAZY );
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game_library = dlopen (name, RTLD_LAZY );
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if (game_library)
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if (game_library)
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