after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
fixed non-browser ogg decoding and openal logic. should finally be fixed, I guess. wasted some time on an ezhud plugin, along with ensuring certain info is available to the plugin. this is still a work in progress however. non-web builds are now able to download images from urls. download progress does not display for uri_get/uri_post builtins, nor other non-saved things. q1qvm logic now uses pr_maxedicts cvar. the gamecode api still provides no way to tell how many are permissable, so set at own risk. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4852 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
2201b920c8
commit
906b705bf0
75 changed files with 14968 additions and 302 deletions
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@ -59,20 +59,32 @@ BUILTIN(void, Con_Print, (const char *text)); //on to main console.
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BUILTIN(void, Con_SubPrint, (const char *conname, const char *text)); //on to named sub console (creating it too).
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#undef ARGNAMES
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#define ARGNAMES ,old,new
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BUILTIN(void, Con_RenameSub, (char *old, char *new)); //rename a subconsole
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BUILTIN(void, Con_RenameSub, (const char *old, const char *new)); //rename a subconsole
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#undef ARGNAMES
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#define ARGNAMES ,conname
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BUILTINR(int, Con_IsActive, (char *conname));
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BUILTINR(int, Con_IsActive, (const char *conname));
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#undef ARGNAMES
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#define ARGNAMES ,conname
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BUILTIN(void, Con_SetActive, (char *conname));
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BUILTIN(void, Con_SetActive, (const char *conname));
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#undef ARGNAMES
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#define ARGNAMES ,conname
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BUILTIN(void, Con_Destroy, (char *conname));
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BUILTIN(void, Con_Destroy, (const char *conname));
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#undef ARGNAMES
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#define ARGNAMES ,connum,conname,connamelen
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BUILTIN(void, Con_NameForNum, (int connum, char *conname, int connamelen));
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#undef ARGNAMES
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#define ARGNAMES ,conname,attribname
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BUILTINR(float, Con_GetConsoleFloat, (const char *conname, const char *attribname));
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#undef ARGNAMES
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#define ARGNAMES ,conname,attribname,PASSFLOAT(newvalue)
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BUILTIN(void, Con_SetConsoleFloat, (const char *conname, const char *attribname, float newvalue));
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#undef ARGNAMES
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#define ARGNAMES ,conname,attribname,value,valuesize
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BUILTINR(int, Con_GetConsoleString, (const char *conname, const char *attribname, const char *value, unsigned int valuesize));
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#undef ARGNAMES
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#define ARGNAMES ,conname,attribname,newvalue
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BUILTIN(void, Con_SetConsoleString, (const char *conname, const char *attribname, const char *newvalue));
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#undef ARGNAMES
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#define ARGNAMES ,message
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BUILTIN(void, Sys_Error, (char *message)); //abort the entire engine.
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@ -129,6 +141,9 @@ BUILTINR(int, GetPlayerInfo, (int pnum, plugclientinfo_t *info));
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#define ARGNAMES
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BUILTINR(int, LocalPlayerNumber, (void));
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#undef ARGNAMES
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#define ARGNAMES ,firstseat,numseats,playernums,spectracks
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BUILTINR(int, GetLocalPlayerNumbers, (int firstseat, int numseats, int *playernums, int *spectracks));
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#undef ARGNAMES
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#define ARGNAMES ,info,infolen
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BUILTIN(void, GetServerInfo, (char *info, int infolen));
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#undef ARGNAMES
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@ -148,18 +163,25 @@ BUILTIN(void, LocalSound, (char *soundname));
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BUILTIN(void, GetPluginName, (int plugnum, char *buffer, int bufsize));
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#undef ARGNAMES
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#define ARGNAMES ,ni,sizeofni
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BUILTINR(int, GetNetworkInfo, (vmnetinfo_t *ni, unsigned int sizeofni));
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#undef ARGNAMES
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#define ARGNAMES ,name,mime,data,datalen
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BUILTINR(qhandle_t, Draw_LoadImageData, (char *name, char *mime, void *data, unsigned int datalen)); //force-replace a texture.
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BUILTINR(qhandle_t, Draw_LoadImageData, (const char *name, const char *mime, const void *data, unsigned int datalen)); //force-replace a texture.
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#undef ARGNAMES
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#define ARGNAMES ,name,shaderscript
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BUILTINR(qhandle_t, Draw_LoadImageShader, (char *name, char *shaderscript)); //some shader script
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BUILTINR(qhandle_t, Draw_LoadImageShader, (const char *name, const char *shaderscript)); //some shader script
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#undef ARGNAMES
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#define ARGNAMES ,name,iswadimage
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BUILTINR(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad
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BUILTINR(qhandle_t, Draw_LoadImage, (const char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad
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#undef ARGNAMES
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#define ARGNAMES ,PASSFLOAT(x),PASSFLOAT(y),PASSFLOAT(w),PASSFLOAT(h),PASSFLOAT(s1),PASSFLOAT(t1),PASSFLOAT(s2),PASSFLOAT(t2),image
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BUILTINR(int, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
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#undef ARGNAMES
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#define ARGNAMES ,image,x,y
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BUILTINR(int, Draw_ImageSize, (qhandle_t image, float *x, float *y));
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#undef ARGNAMES
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#define ARGNAMES ,PASSFLOAT(x1),PASSFLOAT(y1),PASSFLOAT(x2),PASSFLOAT(y2)
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BUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
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#undef ARGNAMES
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@ -170,7 +192,7 @@ BUILTIN(void, Draw_Fill, (float x, float y, float w, float h));
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BUILTIN(void, Draw_Character, (int x, int y, unsigned int character));
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#undef ARGNAMES
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#define ARGNAMES ,PASSFLOAT(x),PASSFLOAT(y),string
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BUILTIN(void, Draw_String, (float x, float y, char *string));
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BUILTIN(void, Draw_String, (float x, float y, const char *string));
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#undef ARGNAMES
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#define ARGNAMES ,palcol
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BUILTIN(void, Draw_Colourp, (int palcol));
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@ -266,7 +288,17 @@ char *va(const char *format, ...) //Identical in function to the one in Quake, t
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static char string[1024];
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va_start (argptr, format);
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#ifdef Q3_VM
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Q_vsnprintf (string, sizeof(string), format,argptr);
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#else
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#ifdef _WIN32
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#undef _vsnprintf
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_vsnprintf (string, sizeof(string), format,argptr);
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string[sizeof(string)-1] = 0;
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#else
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vsnprintf (string, sizeof(string), format,argptr);
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#endif
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#endif
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va_end (argptr);
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return string;
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@ -375,18 +407,21 @@ void Plug_InitStandardBuiltins(void)
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CHECKBUILTIN(CL_GetStats);
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CHECKBUILTIN(GetPlayerInfo);
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CHECKBUILTIN(LocalPlayerNumber);
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CHECKBUILTIN(GetLocalPlayerNumbers);
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CHECKBUILTIN(GetServerInfo);
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CHECKBUILTIN(SetUserInfo);
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CHECKBUILTIN(LocalSound);
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CHECKBUILTIN(Menu_Control);
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CHECKBUILTIN(Key_GetKeyCode);
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CHECKBUILTIN(GetLocationName);
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CHECKBUILTIN(GetNetworkInfo);
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//drawing routines
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CHECKBUILTIN(Draw_LoadImageData);
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CHECKBUILTIN(Draw_LoadImageShader);
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CHECKBUILTIN(Draw_LoadImage);
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CHECKBUILTIN(Draw_Image);
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CHECKBUILTIN(Draw_ImageSize);
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CHECKBUILTIN(Draw_Line);
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CHECKBUILTIN(Draw_Fill);
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CHECKBUILTIN(Draw_Character);
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CHECKBUILTIN(Con_SetActive);
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CHECKBUILTIN(Con_Destroy);
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CHECKBUILTIN(Con_NameForNum);
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CHECKBUILTIN(Con_GetConsoleFloat);
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CHECKBUILTIN(Con_SetConsoleFloat);
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CHECKBUILTIN(Con_GetConsoleString);
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CHECKBUILTIN(Con_SetConsoleString);
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}
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#ifndef Q3_VM
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}
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#endif
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vmvideo_t vid;
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vmvideo_t pvid;
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qintptr_t QDECL Plug_UpdateVideo(qintptr_t *args)
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{
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vid.width = args[0];
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vid.height = args[1];
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pvid.width = args[0];
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pvid.height = args[1];
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return true;
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}
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