Try to switch some types in preparation for potentially switching to 64bit types (so qc timer can use doubles for longer map uptime).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5718 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2020-06-27 19:32:49 +00:00
parent ee55057f8d
commit 856cad09cc
30 changed files with 384 additions and 406 deletions

View file

@ -174,7 +174,7 @@ typedef struct
qbyte h2cdtrack;
#endif
vec3_t skyroom_pos; //parsed from world._skyroom
pvec3_t skyroom_pos; //parsed from world._skyroom
qboolean skyroom_pos_known;
int allocated_client_slots; //number of slots available. (used mostly to stop single player saved games cacking up)
@ -1318,7 +1318,7 @@ void SV_MulticastProtExt(vec3_t origin, multicast_t to, int dimension_mask, int
void SV_MulticastCB(vec3_t origin, multicast_t to, const char *reliableinfokey, int dimension_mask, void (*callback)(client_t *cl, sizebuf_t *msg, void *ctx), void *ctx);
void SV_StartSound (int ent, vec3_t origin, float *velocity, int seenmask, int channel, const char *sample, int volume, float attenuation, float pitchadj, float timeofs, unsigned int flags);
void QDECL SVQ1_StartSound (float *origin, wedict_t *entity, int channel, const char *sample, int volume, float attenuation, float pitchadj, float timeofs, unsigned int chflags);
void QDECL SVQ1_StartSound (vec_t *origin, wedict_t *entity, int channel, const char *sample, int volume, float attenuation, float pitchadj, float timeofs, unsigned int chflags);
void SV_PrintToClient(client_t *cl, int level, const char *string);
void SV_TPrintToClient(client_t *cl, int level, const char *string);
void SV_StuffcmdToClient(client_t *cl, const char *string);