Try to switch some types in preparation for potentially switching to 64bit types (so qc timer can use doubles for longer map uptime).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5718 fc73d0e0-1445-4013-8a0c-d673dee63da5
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30 changed files with 384 additions and 406 deletions
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@ -174,7 +174,7 @@ typedef struct
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qbyte h2cdtrack;
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#endif
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vec3_t skyroom_pos; //parsed from world._skyroom
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pvec3_t skyroom_pos; //parsed from world._skyroom
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qboolean skyroom_pos_known;
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int allocated_client_slots; //number of slots available. (used mostly to stop single player saved games cacking up)
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@ -1318,7 +1318,7 @@ void SV_MulticastProtExt(vec3_t origin, multicast_t to, int dimension_mask, int
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void SV_MulticastCB(vec3_t origin, multicast_t to, const char *reliableinfokey, int dimension_mask, void (*callback)(client_t *cl, sizebuf_t *msg, void *ctx), void *ctx);
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void SV_StartSound (int ent, vec3_t origin, float *velocity, int seenmask, int channel, const char *sample, int volume, float attenuation, float pitchadj, float timeofs, unsigned int flags);
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void QDECL SVQ1_StartSound (float *origin, wedict_t *entity, int channel, const char *sample, int volume, float attenuation, float pitchadj, float timeofs, unsigned int chflags);
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void QDECL SVQ1_StartSound (vec_t *origin, wedict_t *entity, int channel, const char *sample, int volume, float attenuation, float pitchadj, float timeofs, unsigned int chflags);
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void SV_PrintToClient(client_t *cl, int level, const char *string);
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void SV_TPrintToClient(client_t *cl, int level, const char *string);
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void SV_StuffcmdToClient(client_t *cl, const char *string);
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