asm is dead.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3747 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
56ef606d0e
commit
8200c8ebe5
5 changed files with 1 additions and 4961 deletions
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@ -1,23 +1,14 @@
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|||
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||||
Microsoft Visual Studio Solution File, Format Version 9.00
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||||
# Visual Studio 2005
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{382E6790-D1CA-48F5-8E53-D114635EB61D} = {382E6790-D1CA-48F5-8E53-D114635EB61D}
|
||||
EndProjectSection
|
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EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake_SDL", "ftequake_SDL.vcproj", "{F384725A-62D4-4063-9941-6D8D2D6C2A47}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{382E6790-D1CA-48F5-8E53-D114635EB61D} = {382E6790-D1CA-48F5-8E53-D114635EB61D}
|
||||
EndProjectSection
|
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EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gas2masm", "gas2masm.vcproj", "{382E6790-D1CA-48F5-8E53-D114635EB61D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "..\..\plugins\botlib\botlib.vcproj", "{77725D10-5A04-4CB3-887D-F23AB5652DA9}"
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||||
EndProject
|
||||
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "setup", "..\setup\setup.vdproj", "{E0EE8B50-3A75-42A9-B80A-787675979B0C}"
|
||||
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "FTEQuake", "..\setup\setup.vdproj", "{E0EE8B50-3A75-42A9-B80A-787675979B0C}"
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||||
EndProject
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Global
|
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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|
@ -111,49 +102,6 @@ Global
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Release Dedicated Server|x64.ActiveCfg = Release Dedicated Server SDL|x64
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{F384725A-62D4-4063-9941-6D8D2D6C2A47}.Release|x64.ActiveCfg = Release Dedicated Server SDL|x64
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.D3DDebug|Win32.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.D3DDebug|x64.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug Dedicated Server|Win32.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug Dedicated Server|x64.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug|Win32.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug|Win32.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug|x64.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Debug|x64.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLDebug|x64.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLRelease|Win32.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MinGLRelease|x64.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MRelease|Win32.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.MRelease|Win32.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release Dedicated Server|Win32.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release Dedicated Server|Win32.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release Dedicated Server|x64.ActiveCfg = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release Dedicated Server|x64.Build.0 = Debug|Win32
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release|Win32.ActiveCfg = Debug|x64
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release|x64.ActiveCfg = Debug|x64
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release|x64.Build.0 = Debug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|Win32.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.Build.0 = GLRelease|x64
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|
|
|
@ -14113,13 +14113,6 @@
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|||
Name="VCCLCompilerTool"
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||||
/>
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||||
</FileConfiguration>
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<FileConfiguration
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||||
Name="GLDebug|x64"
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>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
|
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Dedicated Server|Win32"
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||||
ExcludedFromBuild="true"
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||||
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@ -21485,706 +21478,6 @@
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</FileConfiguration>
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</File>
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</Filter>
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<Filter
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Name="asm"
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>
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<File
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RelativePath="..\common\math.s"
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>
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||||
<FileConfiguration
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Name="MinGLDebug|Win32"
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>
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|
||||
Name="VCCustomBuildTool"
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CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
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||||
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/>
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</FileConfiguration>
|
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<FileConfiguration
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ExcludedFromBuild="true"
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||||
>
|
||||
<Tool
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||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
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||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
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/>
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</FileConfiguration>
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<Tool
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CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
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|
||||
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||||
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ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
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|
||||
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CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
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ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
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ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
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|
||||
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||||
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|
||||
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|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
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||||
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||||
/>
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|
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||||
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|
||||
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CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
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||||
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|
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|
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|
||||
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|
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
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|
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ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
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||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\client\snd_mixa.s"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\client\sys_wina.s"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\server\worlda.s"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="http"
|
||||
>
|
||||
|
@ -27082,194 +26375,6 @@
|
|||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gl\gltod3d\gl_fakegl.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
UsePrecompiledHeader="0"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\gl\gl_heightmap.c"
|
||||
>
|
||||
|
|
|
@ -21474,706 +21474,6 @@
|
|||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="asm"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\common\math.s"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\client\snd_mixa.s"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\client\sys_wina.s"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|Win32"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\server\worlda.s"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="D3DDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MinGLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Dedicated Server SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="MDebug_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common "$(InputPath)" /nologo> "$(OUTDIR)\$(InputName).spp"
..\gas2masm\debug\gas2masm < "$(OUTDIR)\$(InputName).spp" > "$(OUTDIR)\$(InputName).asm"
ml /c /Cp /coff /Fo"$(OUTDIR)\$(InputName).obj" /Zm /Zi "$(OUTDIR)\$(InputName).asm"
del "$(OUTDIR)\$(InputName).spp"
"
|
||||
Outputs=""$(OUTDIR)\$(InputName).obj""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="GLRelease_SDL|x64"
|
||||
ExcludedFromBuild="true"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
CommandLine="cl /EP /I ..\common > $(OUTDIR)\$(InputName).spp $(InputPath)
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
del $(OUTDIR)\$(InputName).spp
"
|
||||
Outputs="$(OUTDIR)\$(InputName).obj"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="http"
|
||||
>
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,123 +0,0 @@
|
|||
//
|
||||
// worlda.s
|
||||
// x86 assembly-language server testing stuff
|
||||
//
|
||||
|
||||
#include "asm_i386.h"
|
||||
#include "quakeasm.h"
|
||||
//include "d_ifacea.h"
|
||||
|
||||
#if id386
|
||||
|
||||
.data
|
||||
|
||||
Ltemp: .long 0
|
||||
|
||||
.text
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// hull-point test
|
||||
//----------------------------------------------------------------------
|
||||
|
||||
#define hull 4+8 // because only partially pushed
|
||||
#define num 8+4 // because only partially pushed
|
||||
#define p 12+12 // because only partially pushed
|
||||
|
||||
.align 4
|
||||
.globl C(Q1_HullPointContents)
|
||||
C(Q1_HullPointContents):
|
||||
pushl %edi // preserve register variables
|
||||
movl num(%esp),%eax
|
||||
testl %eax,%eax
|
||||
js Lhquickout
|
||||
|
||||
// float d;
|
||||
// dclipnode_t *node;
|
||||
// mplane_t *plane;
|
||||
|
||||
pushl %ebx
|
||||
movl hull(%esp),%ebx
|
||||
|
||||
pushl %ebp
|
||||
movl p(%esp),%edx
|
||||
|
||||
movl hu_clipnodes(%ebx),%edi
|
||||
movl hu_planes(%ebx),%ebp
|
||||
|
||||
subl %ebx,%ebx
|
||||
pushl %esi
|
||||
|
||||
// %ebx: 0
|
||||
// %eax: num
|
||||
// %edx: p
|
||||
// %edi: hull->clipnodes
|
||||
// %ebp: hull->planes
|
||||
|
||||
// while (num >= 0)
|
||||
// {
|
||||
|
||||
Lhloop:
|
||||
|
||||
// node = hull->clipnodes + num;
|
||||
// plane = hull->planes + node->planenum;
|
||||
// !!! if the size of dclipnode_t changes, the scaling of %eax needs to be
|
||||
// changed !!!
|
||||
movl nd_planenum(%edi,%eax,8),%ecx
|
||||
movl nd_children(%edi,%eax,8),%eax
|
||||
movl %eax,%esi
|
||||
rorl $16,%eax
|
||||
leal (%ecx,%ecx,4),%ecx
|
||||
|
||||
// if (plane->type < 3)
|
||||
// d = p[plane->type] - plane->dist;
|
||||
movb pl_type(%ebp,%ecx,4),%bl
|
||||
cmpb $3,%bl
|
||||
jb Lnodot
|
||||
|
||||
// else
|
||||
// d = DotProduct (plane->normal, p) - plane->dist;
|
||||
flds pl_normal(%ebp,%ecx,4)
|
||||
fmuls 0(%edx)
|
||||
flds pl_normal+4(%ebp,%ecx,4)
|
||||
fmuls 4(%edx)
|
||||
flds pl_normal+8(%ebp,%ecx,4)
|
||||
fmuls 8(%edx)
|
||||
fxch %st(1)
|
||||
faddp %st(0),%st(2)
|
||||
faddp %st(0),%st(1)
|
||||
fsubs pl_dist(%ebp,%ecx,4)
|
||||
jmp Lsub
|
||||
|
||||
Lnodot:
|
||||
flds pl_dist(%ebp,%ecx,4)
|
||||
fsubrs (%edx,%ebx,4)
|
||||
|
||||
Lsub:
|
||||
sarl $16,%eax
|
||||
sarl $16,%esi
|
||||
|
||||
// if (d < 0)
|
||||
// num = node->children[1];
|
||||
// else
|
||||
// num = node->children[0];
|
||||
fstps Ltemp
|
||||
movl Ltemp,%ecx
|
||||
sarl $31,%ecx
|
||||
andl %ecx,%esi
|
||||
xorl $0xFFFFFFFF,%ecx
|
||||
andl %ecx,%eax
|
||||
orl %esi,%eax
|
||||
jns Lhloop
|
||||
|
||||
// return num;
|
||||
Lhdone:
|
||||
popl %esi
|
||||
popl %ebp
|
||||
popl %ebx // restore register variables
|
||||
|
||||
Lhquickout:
|
||||
popl %edi
|
||||
|
||||
ret
|
||||
|
||||
#endif // id386
|
Loading…
Reference in a new issue