Track areas properly, so we don't bug out when a client has multiple cameras in different areas.
Fix up r_ignoreentpvs 0 to check areas properly. checkpvs builtin can no longer mess up area checks elsewhere. Write out foo.db files for release builds, in the hopes of at least getting function names from release-build crashes. Implement _skyroom worldspawn field, still needs a few tweaks though. Try to fix android surface-related crashes, AGAIN. Separate parsing of connect requests, in preparation for formal logins (and removal of the old ranking code). A few tweaks to try to improve compatibility with q3 mods. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5484 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -124,4 +124,17 @@ typedef struct {
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int VMQ3_Cvar_Register(q3vmcvar_t *v, char *name, char *defval, int flags);
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int VMQ3_Cvar_Update(q3vmcvar_t *v);
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typedef struct {
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int tm_sec;
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int tm_min;
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int tm_hour;
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int tm_mday;
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int tm_mon;
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int tm_year;
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int tm_wday;
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int tm_yday;
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int tm_isdst;
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} q3time_t;
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qint64_t Q3VM_GetRealtime(q3time_t *qtime);
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#endif
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