threaded loading code and associated/extensive tweaks.

unified image loading code a little between renderers.
support switching worldmodel in csqc. also associated bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4758 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2014-10-05 20:04:11 +00:00
parent 8d72e19726
commit 7f6c2054d9
172 changed files with 9730 additions and 10862 deletions

View file

@ -931,6 +931,7 @@ void Sys_DestroyMutex(void *mutex)
/* Conditional wait calls */
typedef struct condvar_s
{
//FIXME: these should not be pointers.
pthread_mutex_t *mutex;
pthread_cond_t *cond;
} condvar_t;