Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3890 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
4dba0e3f28
commit
729d6181c2
70 changed files with 2062 additions and 1311 deletions
|
@ -503,7 +503,11 @@ void SV_WriteDelta (entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qb
|
|||
if (to->modelindex > 255)
|
||||
{
|
||||
if (protext & PEXT_MODELDBL)
|
||||
{
|
||||
if (to->modelindex > 512)
|
||||
bits &= ~U_MODEL;
|
||||
evenmorebits |= U_MODELDBL;
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
@ -602,6 +606,9 @@ void SV_WriteDelta (entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qb
|
|||
|
||||
if (bits & U_MODEL)
|
||||
MSG_WriteByte (msg, to->modelindex&255);
|
||||
else if (evenmorebits & U_MODELDBL)
|
||||
MSG_WriteShort(msg, to->modelindex);
|
||||
|
||||
if (bits & U_FRAME)
|
||||
MSG_WriteByte (msg, to->frame);
|
||||
if (bits & U_COLORMAP)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue