Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3890 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -558,7 +558,7 @@ void M_DrawSources (void)
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{"Max ping", &sb_maxping, 1},
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{"GameDir", &sb_gamedir, 2},
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{"Using map", &sb_mapname, 2},
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{"Game name", &com_gamename, 2}
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{"Game", &com_protocolname, 2}
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};
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void M_DrawSListOptions (void)
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