VC6 project files uptodate, mingl, gl, ded server & sdl targets working (both debug and release), various fixes and hacks to provide VC6 support again. VC6 static libs provided (/libs/vc6-libs), including SDL for the debug SDL target (all old versions though as the updated versions of the libraries have stopped providing VC6 project files to compile them with).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3711 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2,7 +2,7 @@
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#include "winquake.h"
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#include <SDL.h>
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#pragma comment(lib, "sdl.lib")
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#pragma comment(lib, MSVCLIBSPATH "sdl.lib")
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//SDL calls a callback each time it needs to repaint the 'hardware' buffers
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//This results in extra latency.
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