xmpp tweaks in a vague attempt at compatibility with google's official clients with voice support (which lag behind the jingle spec).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4463 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2013-08-21 07:42:42 +00:00
parent 9e3cd210e8
commit 5b633e8781
6 changed files with 1613 additions and 954 deletions

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@ -103,7 +103,7 @@ $(OUT_DIR)/fteplug_mpq$(PLUG_NATIVE_EXT): mpq/fs_mpq.c mpq/blast.c plugin.c qvm_
$(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $(OUT_DIR)/fteplug_mpq$(PLUG_NATIVE_EXT) -shared $(PLUG_CFLAGS) -Impq $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $(OUT_DIR)/fteplug_mpq$(PLUG_NATIVE_EXT) -shared $(PLUG_CFLAGS) -Impq $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS)
native: $(OUT_DIR)/fteplug_mpq$(PLUG_NATIVE_EXT) native: $(OUT_DIR)/fteplug_mpq$(PLUG_NATIVE_EXT)
$(OUT_DIR)/fteplug_xmpp$(PLUG_NATIVE_EXT): jabber/jabberclient.c jabber/xml.c plugin.c qvm_api.c ../engine/common/sha1.c emailnot/md5.c $(OUT_DIR)/fteplug_xmpp$(PLUG_NATIVE_EXT): jabber/jabberclient.c jabber/jingle.c jabber/xml.c plugin.c qvm_api.c ../engine/common/sha1.c emailnot/md5.c
$(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $(OUT_DIR)/fteplug_xmpp$(PLUG_NATIVE_EXT) -shared $(PLUG_CFLAGS) -Ijabber $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS) $(CC) $(BASE_CFLAGS) $(CFLAGS) -DFTEPLUGIN -o $(OUT_DIR)/fteplug_xmpp$(PLUG_NATIVE_EXT) -shared $(PLUG_CFLAGS) -Ijabber $^ $(PLUG_DEFFILE) $(PLUG_LDFLAGS)
native: $(OUT_DIR)/fteplug_xmpp$(PLUG_NATIVE_EXT) native: $(OUT_DIR)/fteplug_xmpp$(PLUG_NATIVE_EXT)

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@ -122,7 +122,7 @@
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="berkelium/berkelium.lib" AdditionalDependencies="berkelium/berkelium.lib"
OutputFile="C:\Games\Quake\fte\plugins\$(ProjectName)x86.dll" OutputFile="../../fteplug_berkeliumx86.dll"
GenerateManifest="false" GenerateManifest="false"
ModuleDefinitionFile="..\plugin.def" ModuleDefinitionFile="..\plugin.def"
/> />

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@ -166,6 +166,10 @@
RelativePath=".\jabberclient.c" RelativePath=".\jabberclient.c"
> >
</File> </File>
<File
RelativePath=".\jingle.c"
>
</File>
<File <File
RelativePath="..\emailnot\md5.c" RelativePath="..\emailnot\md5.c"
> >
@ -186,16 +190,20 @@
RelativePath=".\xml.c" RelativePath=".\xml.c"
> >
</File> </File>
<File
RelativePath=".\xml.h"
>
</File>
</Filter> </Filter>
<Filter <Filter
Name="Header Files" Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd" Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
> >
<File
RelativePath=".\xml.h"
>
</File>
<File
RelativePath=".\xmpp.h"
>
</File>
</Filter> </Filter>
<Filter <Filter
Name="Resource Files" Name="Resource Files"

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1063
plugins/jabber/jingle.c Normal file

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235
plugins/jabber/xmpp.h Normal file
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@ -0,0 +1,235 @@
#include "../plugin.h"
#include "xml.h"
//configuration
//#define NOICE //if defined, we only do simple raw udp connections.
//#define FILETRANSFERS //IBB only, speeds suck. autoaccept is forced on. no protection from mods stuffcmding sendfile commands. needs more extensive testing
#define QUAKECONNECT //including quake ICE connections (depends upon jingle)
#define VOIP //enables voice chat (depends upon jingle)
#define VOIP_LEGACY //enables google-only voice chat compat. google have not kept up with the standardisation of jingle (aka: gingle).
//#define VOIP_LEGACY_ONLY //disables jingle feature (advert+detection only)
#define JINGLE //enables jingle signalling
#ifdef JINGLE
#include "../../engine/common/netinc.h"
#else
#undef VOIP
#undef VOIP_LEGACY
#endif
#define JCL_BUILD "3"
#define DEFAULTDOMAIN ""
#define DEFAULTRESOURCE "Quake"
#define QUAKEMEDIATYPE "quake"
#define QUAKEMEDIAXMLNS "http://fteqw.com/protocol/quake"
#define DISCONODE "http://fteqw.com/ftexmpp" //some sort of client identifier
#define DEFAULTICEMODE ICEM_ICE
#define JCL_MAXMSGLEN 10000
//values are not on the wire or anything
#define CAP_QUERYING (1<<0) //we've sent a query and are waiting for the response.
#define CAP_QUERIED (1<<1) //feature capabilities are actually know.
#define CAP_QUERYFAILED (1<<2) //caps request failed due to bad hash or some such.
#define CAP_VOICE (1<<3) //supports voice
#define CAP_INVITE (1<<4) //supports game invites.
#define CAP_POKE (1<<5) //can be slapped.
#define CAP_SIFT (1<<6) //non-jingle file transfers
#define CAP_FUGOOG_VOICE (1<<7) //fuck you, google.
#define CAP_FUGOOG_SESSION (1<<8) //fuck you, google.
typedef struct bresource_s
{
char bstatus[128]; //basic status
char fstatus[128]; //full status
char server[256];
int servertype; //0=none, 1=already a client, 2=joinable
unsigned int caps;
char *client_node; //vendor name
char *client_ver; //cap hash value
char *client_hash; //cap hash method
char *client_ext; //deprecated. additionally queried
struct bresource_s *next;
char resource[1];
} bresource_t;
typedef struct buddy_s
{
bresource_t *resources;
bresource_t *defaultresource; //this is the one that last replied
int defaulttimestamp;
qboolean friended;
qboolean chatroom; //chatrooms are bizzare things that need special handling.
char name[256];
struct buddy_s *next;
char accountdomain[1]; //no resource on there
} buddy_t;
typedef struct jclient_s
{
int accountnum; //a private id to track which client links are associated with
char redirserveraddr[64]; //if empty, do an srv lookup.
enum
{
JCL_INACTIVE, //not trying to connect.
JCL_DEAD, //not connected. connection died or something.
JCL_AUTHING, //connected, but not able to send any info on it other than to auth
JCL_ACTIVE //we're connected, we got a buddy list and everything
} status;
unsigned int timeout; //reconnect/ping timer
qhandle_t socket;
//we buffer output for times when the outgoing socket is full.
//mostly this only happens at the start of the connection when the socket isn't actually open yet.
char *outbuf;
int outbufpos;
int outbuflen;
int outbufmax;
char bufferedinmessage[JCL_MAXMSGLEN+1]; //servers are required to be able to handle messages no shorter than a specific size.
//which means we need to be able to handle messages when they get to us.
//servers can still handle larger messages if they choose, so this might not be enough.
int bufferedinammount;
char defaultdest[256];
//config info
char serveraddr[64]; //if empty, do an srv lookup.
int serverport;
char domain[256];
char username[256];
char password[256];
char resource[256];
char certificatedomain[256];
int forcetls; //-1=off, 0=ifpossible, 1=fail if can't upgrade, 2=old-style tls
qboolean allowauth_plainnontls; //allow plain plain
qboolean allowauth_plaintls; //allow tls plain
qboolean allowauth_digestmd5; //allow digest-md5 auth
qboolean allowauth_scramsha1; //allow scram-sha-1 auth
qboolean allowauth_oauth2; //use oauth2 where possible
char jid[256]; //this is our full username@domain/resource string
char localalias[256];//this is what's shown infront of outgoing messages. >> by default until we can get our name.
char authnonce[256];
int authmode;
int tagdepth;
int openbracket;
int instreampos;
qboolean connected; //fully on server and authed and everything.
qboolean issecure; //tls enabled (either upgraded or initially)
qboolean streamdebug; //echo the stream to subconsoles
qboolean preapproval; //server supports presence preapproval
char curquakeserver[2048];
char defaultnamespace[2048]; //should be 'jabber:client' or blank (and spammy with all the extra xmlns attribs)
struct
{
char saslmethod[64];
char obtainurl[256];
char refreshurl[256];
char clientid[256];
char clientsecret[256];
char *useraccount;
char *scope;
char *accesstoken; //one-shot access token
char *refreshtoken; //long-term token that we can use to get new access tokens
char *authtoken; //short-term authorisation token, usable to get an access token (and a refresh token if we're lucky)
} oauth2;
struct iq_s
{
struct iq_s *next;
char id[64];
int timeout;
qboolean (*callback) (struct jclient_s *jcl, struct subtree_s *tree, struct iq_s *iq);
void *usrptr;
char to[1];
} *pendingiqs;
#ifdef JINGLE
struct c2c_s
{
struct c2c_s *next;
enum iceproto_e mediatype;
enum icemode_e method; //ICE_RAW or ICE_ICE. this is what the peer asked for. updated if we degrade it.
qboolean accepted; //connection is going
qboolean creator; //true if we're the creator.
unsigned int peercaps;
struct icestate_s *ice;
char *peeraddr;
int peerport;
char *with;
char sid[1];
} *c2c;
#endif
#ifdef FILETRANSFERS
struct ft_s
{
struct ft_s *next;
char fname[MAX_QPATH];
int size;
char *with;
char md5hash[16];
char sid[64];
int blocksize;
unsigned short seq;
qhandle_t file;
qboolean begun;
qboolean transmitting;
enum
{
FT_IBB, //in-band bytestreams
FT_BYTESTREAM //aka: relay
} method;
} *ft;
#endif
buddy_t *buddies;
} jclient_t;
#ifdef JINGLE
extern icefuncs_t *piceapi;
#endif
qboolean NET_DNSLookup_SRV(char *host, char *out, int outlen);
//xmpp functionality
struct iq_s *JCL_SendIQNode(jclient_t *jcl, qboolean (*callback) (jclient_t *jcl, xmltree_t *tree, struct iq_s *iq), char *iqtype, char *target, xmltree_t *node, qboolean destroynode);
void JCL_AddClientMessagef(jclient_t *jcl, char *fmt, ...);
qboolean JCL_FindBuddy(jclient_t *jcl, char *jid, buddy_t **buddy, bresource_t **bres);
//quake functionality
void JCL_GenLink(jclient_t *jcl, char *out, int outlen, char *action, char *context, char *contextres, char *sid, char *txtfmt, ...);
void Con_SubPrintf(char *subname, char *format, ...);
//jingle functions
void JCL_Join(jclient_t *jcl, char *target, char *sid, qboolean allow, int protocol);
void JCL_JingleTimeouts(jclient_t *jcl, qboolean killall);
//jingle iq message handlers
qboolean JCL_HandleGoogleSession(jclient_t *jcl, xmltree_t *tree, char *from, char *id);
qboolean JCL_ParseJingle(jclient_t *jcl, xmltree_t *tree, char *from, char *id);