Updated QVM apiFixed up some of the slowness in the sky/water warping code.

Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2009-07-14 23:42:54 +00:00
parent 33bdcfb367
commit 57c9515b39
39 changed files with 10425 additions and 384 deletions

View file

@ -85,7 +85,12 @@ void R_ParticleSystem_Callback(struct cvar_s *var, char *oldvalue)
cvar_t r_rockettrail = SCVARFC("r_rockettrail", "1", CVAR_SEMICHEAT, R_Rockettrail_Callback);
cvar_t r_grenadetrail = SCVARFC("r_grenadetrail", "1", CVAR_SEMICHEAT, R_Grenadetrail_Callback);
#ifdef MINIMAL
//minimal builds get a different default.
cvar_t r_particlesystem = SCVARFC("r_particlesystem", "classic", CVAR_SEMICHEAT, R_ParticleSystem_Callback);
#else
cvar_t r_particlesystem = SCVARFC("r_particlesystem", "script", CVAR_SEMICHEAT, R_ParticleSystem_Callback);
#endif
cvar_t r_particlesdesc = SCVARF("r_particlesdesc", "spikeset tsshaft", CVAR_SEMICHEAT);
extern cvar_t r_bouncysparks;
extern cvar_t r_part_rain;