Few bug fixes and some q3 compatable shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@354 fc73d0e0-1445-4013-8a0c-d673dee63da5
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43 changed files with 4306 additions and 389 deletions
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@ -105,8 +105,8 @@ qboolean Cam_DrawViewModel(int pnum)
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// returns true if we should draw this player, we don't if we are chase camming
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qboolean Cam_DrawPlayer(int pnum, int playernum)
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{
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if (playernum == cl.playernum[pnum])
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return false;
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// if (playernum == cl.playernum[pnum])
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// return false;
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if (cl.spectator && autocam[pnum] && locked[pnum] && cl_chasecam.value &&
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spec_track[pnum] == playernum)
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return false;
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