Update QE compat a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6242 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 68 additions and 31 deletions
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@ -1308,7 +1308,12 @@ static progsnum_t AddProgs(const char *name)
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if (!svs.numprogs)
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{
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if (progstype == PROG_NQ)
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svprogfuncs->FindBuiltins (svprogfuncs, num, 90, PR_CheckForQEx, NULL);
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{
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if (PR_FindFunction(svprogfuncs, "ex_centerprint", num) && !PR_FindFunction(svprogfuncs, "centerprint", num))
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sv.world.remasterlogic = true;
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else
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svprogfuncs->FindBuiltins (svprogfuncs, num, 90, PR_CheckForQEx, NULL); //older check
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}
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PF_InitTempStrings(svprogfuncs);
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PR_ResetBuiltins(progstype);
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@ -10762,6 +10767,34 @@ static void QCBUILTIN PF_finaleFinished_qex(pubprogfuncs_t *prinst, struct globa
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static void QCBUILTIN PF_localsound_qex(pubprogfuncs_t *prinst, struct globalvars_s *pr_globals)
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{ //undocumented. just stub it.
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}
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static void QCBUILTIN PF_CheckPlayerEXFlags_qex(pubprogfuncs_t *prinst, struct globalvars_s *pr_globals)
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{
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int entnum = G_EDICTNUM(prinst, OFS_PARM0);
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unsigned int flags = 0;
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if (entnum >= 1 && entnum <= sv.allocated_client_slots)
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{
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client_t *pl = &svs.clients[entnum-1];
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int ival;
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char *value = InfoBuf_ValueForKey (&pl->userinfo, "w_switch");
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if (!*value)
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value = InfoBuf_ValueForKey (&pl->userinfo, "b_switch");
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ival = atoi(value);
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//if (!ival) ival = 8; //QW's logic...
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/*this is ugly. QW has a 'w_switch' userinfo that says the user's best weapon. As a general rule, setting w_switch to 1(axe) will disable switching up on weapon grabs.
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QE does stuff differently though, so all we can really go by is w_switch 1 (vs >1).
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*/
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if (!ival) //unspecified
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flags |= 1/*PEF_CHANGEONLYNEW*/;
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else if (ival == 1) //user will not 'upgrade' past axe.
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flags |= 2/*PEF_CHANGENEVER*/;
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//else //
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}
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G_FLOAT(OFS_RETURN) = flags;
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}
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static void QCBUILTIN PF_centerprint_qex(pubprogfuncs_t *prinst, struct globalvars_s *pr_globals)
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{ //TODO: send the strings to the client for localisation+reordering
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const char *arg[8];
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@ -11107,21 +11140,25 @@ static BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs
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{"setspawnparms", PF_setspawnparms, 78, 78, 78, 0, "void(entity player)"}, //78
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//QuakeEx (aka: quake rerelease). These conflict with core extensions so we don't register them by default.
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{"finaleFinished_qex",PF_finaleFinished_qex,0, 0, 0,0/*79*/, D("DEP float()", "Behaviour is undocumented.")},
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{"localsound_qex", PF_localsound_qex, 0, 0, 0,0/*80*/, D("DEP void(entity client, string sample)", "Behaviour is undocumented.")},
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{"draw_point_qex", PF_Fixme, 0, 0, 0,0/*81*/, D("DEP void(vector point, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_line_qex", PF_Fixme, 0, 0, 0,0/*82*/, D("DEP void(vector start, vector end, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_arrow_qex", PF_Fixme, 0, 0, 0,0/*83*/, D("DEP void(vector start, vector end, float colormap, float size, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_ray_qex", PF_Fixme, 0, 0, 0,0/*84*/, D("DEP void(vector start, vector direction, float length, float colormap, float size, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_circle_qex", PF_Fixme, 0, 0, 0,0/*85*/, D("DEP void(vector origin, float radius, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_bounds_qex", PF_Fixme, 0, 0, 0,0/*86*/, D("DEP void(vector min, vector max, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_worldtext_qex",PF_Fixme, 0, 0, 0,0/*87*/, D("DEP void(string s, vector origin, float size, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_sphere_qex", PF_Fixme, 0, 0, 0,0/*88*/, D("DEP void(vector origin, float radius, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"draw_cylinder_qex",PF_Fixme, 0, 0, 0,0/*89*/, D("DEP void(vector origin, float halfHeight, float radius, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"centerprint_qex", PF_centerprint_qex, 0, 0, 0,0/*90*/, D("void(entity ent, string text, optional string s0, optional string s1, optional string s2, optional string s3, optional string s4, optional string s5)", "Remaster: Sends the strings to the client, which will order according to {#}. Also substitutes localised strings for $NAME strings.")},
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{"bprint_qex", PF_bprint_qex, 0, 0, 0,0/*91*/, D("void(string s, optional string s0, optional string s1, optional string s2, optional string s3, optional string s4, optional string s5, optional string s6)", "Remaster: Sends the strings to all clients, which will order them according to {#}. Also substitutes localised strings for $NAME strings.")},
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{"sprint_qex", PF_sprint_qex, 0, 0, 0,0/*92*/, D("void(entity client, string s, optional string s0, optional string s1, optional string s2, optional string s3, optional string s4, optional string s5)", "Remaster: Sends the strings to the client, which will order according to {#}. Also substitutes localised strings for $NAME strings.")},
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//QuakeEx (aka: quake rerelease). These conflict with core extensions so we don't register them by default (Update: they now link by name rather than number.
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{"ex_finaleFinished",PF_finaleFinished_qex,0, 0, 0,0/*79*/, D("float()", "Behaviour is undocumented.")},
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{"ex_localsound", PF_localsound_qex, 0, 0, 0,0/*80*/, D("void(entity client, string sample)", "Behaviour is undocumented.")},
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{"ex_draw_point", PF_Fixme, 0, 0, 0,0/*81*/, D("void(vector point, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_line", PF_Fixme, 0, 0, 0,0/*82*/, D("void(vector start, vector end, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_arrow", PF_Fixme, 0, 0, 0,0/*83*/, D("void(vector start, vector end, float colormap, float size, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_ray", PF_Fixme, 0, 0, 0,0/*84*/, D("void(vector start, vector direction, float length, float colormap, float size, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_circle", PF_Fixme, 0, 0, 0,0/*85*/, D("void(vector origin, float radius, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_bounds", PF_Fixme, 0, 0, 0,0/*86*/, D("void(vector min, vector max, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_worldtext",PF_Fixme, 0, 0, 0,0/*87*/, D("void(string s, vector origin, float size, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_sphere", PF_Fixme, 0, 0, 0,0/*88*/, D("void(vector origin, float radius, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_draw_cylinder",PF_Fixme, 0, 0, 0,0/*89*/, D("void(vector origin, float halfHeight, float radius, float colormap, float lifetime, float depthtest)", "Behaviour is undocumented.")},
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{"ex_centerprint", PF_centerprint_qex, 0, 0, 0,0/*90*/, D("void(entity ent, string text, optional string s0, optional string s1, optional string s2, optional string s3, optional string s4, optional string s5)", "Remaster: Sends the strings to the client, which will order according to {#}. Also substitutes localised strings for $NAME strings.")},
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{"ex_bprint", PF_bprint_qex, 0, 0, 0,0/*91*/, D("void(string s, optional string s0, optional string s1, optional string s2, optional string s3, optional string s4, optional string s5, optional string s6)", "Remaster: Sends the strings to all clients, which will order them according to {#}. Also substitutes localised strings for $NAME strings.")},
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{"ex_sprint", PF_sprint_qex, 0, 0, 0,0/*92*/, D("void(entity client, string s, optional string s0, optional string s1, optional string s2, optional string s3, optional string s4, optional string s5)", "Remaster: Sends the strings to the client, which will order according to {#}. Also substitutes localised strings for $NAME strings.")},
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{"ex_bot_movetopoint",PF_Fixme, 0, 0, 0,0, D("float(entity bot, vector point)", "Behaviour is undocumented.")},
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{"ex_bot_followentity",PF_Fixme, 0, 0, 0,0, D("float(entity bot, entity goal)", "Behaviour is undocumented.")},
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{"ex_CheckPlayerEXFlags",PF_CheckPlayerEXFlags_qex,0,0, 0,0, D("float(entity playerEnt)", "Behaviour is undocumented.")},
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{"ex_walkpathtogoal",PF_Fixme, 0, 0, 0,0, D("float(float movedist, vector goal)", "Behaviour is undocumented.")},
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//End QuakeEx, for now. :(
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// Tomaz - QuakeC String Manipulation Begin
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@ -12206,23 +12243,23 @@ void PR_ResetBuiltins(progstype_t type) //fix all nulls to PF_FIXME and add any
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}
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}
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#ifdef HAVE_LEGACY
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#ifdef HAVE_LEGACY //FIXME: this should no longer be needed, but there may be unmaintained mods...
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if (sv.world.remasterlogic)
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{ //everyone needs their own set of incompatibile builtins... yay!...
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PR_EnableEBFSBuiltin("finaleFinished", 79);//logfrag, (tq_strzone)
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PR_EnableEBFSBuiltin("localsound_qex", 80);//infokey, (tq_strunzone)
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PR_EnableEBFSBuiltin("draw_point_qex", 81);//stof, (tq_strlen)
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PR_EnableEBFSBuiltin("draw_line_qex", 82);//multicast,(tq_strcat)
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PR_EnableEBFSBuiltin("draw_arrow_qex", 83);// (tq_substring)
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PR_EnableEBFSBuiltin("draw_ray_qex", 84);// (tq_stof)
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PR_EnableEBFSBuiltin("draw_circle_qex", 85);// (tq_stov)
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PR_EnableEBFSBuiltin("draw_bounds_qex", 86);// (tq_fopen)
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PR_EnableEBFSBuiltin("draw_worldtext_qex", 87);// (tq_fclose)
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PR_EnableEBFSBuiltin("draw_sphere_qex", 88);// (tq_fgets)
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PR_EnableEBFSBuiltin("draw_cylinder_qex", 89);// (tq_fputs)
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PR_EnableEBFSBuiltin("centerprint_qex", 90);//tracebox
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PR_EnableEBFSBuiltin("bprint_qex", 91);//randomvec
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PR_EnableEBFSBuiltin("sprint_qex", 92);//getlight
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PR_EnableEBFSBuiltin("ex_finaleFinished", 79);//logfrag, (tq_strzone)
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PR_EnableEBFSBuiltin("ex_localsound", 80);//infokey, (tq_strunzone)
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PR_EnableEBFSBuiltin("ex_draw_point", 81);//stof, (tq_strlen)
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PR_EnableEBFSBuiltin("ex_draw_line", 82);//multicast,(tq_strcat)
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PR_EnableEBFSBuiltin("ex_draw_arrow", 83);// (tq_substring)
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PR_EnableEBFSBuiltin("ex_draw_ray", 84);// (tq_stof)
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PR_EnableEBFSBuiltin("ex_draw_circle", 85);// (tq_stov)
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PR_EnableEBFSBuiltin("ex_draw_bounds", 86);// (tq_fopen)
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PR_EnableEBFSBuiltin("ex_draw_worldtext", 87);// (tq_fclose)
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PR_EnableEBFSBuiltin("ex_draw_sphere", 88);// (tq_fgets)
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PR_EnableEBFSBuiltin("ex_draw_cylinder", 89);// (tq_fputs)
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PR_EnableEBFSBuiltin("ex_centerprint", 90);//tracebox
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PR_EnableEBFSBuiltin("ex_bprint", 91);//randomvec
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PR_EnableEBFSBuiltin("ex_sprint", 92);//getlight
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PR_EnableEBFSBuiltin("checkextension", 99);
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}
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