allways -> always.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Mark Olsen 2005-07-28 15:33:27 +00:00
parent 19476733cb
commit 46c05df0ea
17 changed files with 27 additions and 27 deletions

View file

@ -447,7 +447,7 @@ typedef struct
// the client simulates or interpolates movement to get these values
double time; // this is the time value that the client
// is rendering at. allways <= realtime
// is rendering at. always <= realtime
float gametime;
float gametimemark;
float oldgametime; //used as the old time to lerp cl.time from.