mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-09-17 00:59:22 +00:00
parent 4c32449d26
commit 42c43d960f
60 changed files with 2066 additions and 643 deletions

View file

@ -48,7 +48,7 @@ typedef struct {
qboolean (*EdictInFatPVS) (struct model_s *model, struct edict_s *edict);
void (*FindTouchedLeafs_Q1) (struct model_s *model, struct edict_s *ent); //edict system as opposed to q2 game dll system.
void (*LightPointValues) (vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
void (*LightPointValues) (struct model_s *model, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
void (*StainNode) (struct mnode_s *node, float *parms);
void (*MarkLights) (struct dlight_s *light, int bit, struct mnode_s *node);