mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
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60 changed files with 2066 additions and 643 deletions
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@ -48,7 +48,7 @@ typedef struct {
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qboolean (*EdictInFatPVS) (struct model_s *model, struct edict_s *edict);
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void (*FindTouchedLeafs_Q1) (struct model_s *model, struct edict_s *ent); //edict system as opposed to q2 game dll system.
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void (*LightPointValues) (vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
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void (*LightPointValues) (struct model_s *model, vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
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void (*StainNode) (struct mnode_s *node, float *parms);
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void (*MarkLights) (struct dlight_s *light, int bit, struct mnode_s *node);
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