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@ -222,8 +222,8 @@ static void IN_GamePadButtonEvent(int joydevid, int button, int ispressed, int i
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//however, the quake button codes should be the same. I really ought to define some K_ aliases for them.
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K_GP_A,
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K_GP_B,
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K_GP_Y,
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K_GP_X,
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K_GP_Y,
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K_GP_LEFT_SHOULDER,
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K_GP_RIGHT_SHOULDER,
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K_GP_LEFT_TRIGGER,
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