I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later). TCPConnect is in. msg_filter and scr_centersbar. some recording fixes too. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
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53 changed files with 1235 additions and 446 deletions
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@ -143,6 +143,8 @@ typedef struct player_info_s
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int ping;
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qbyte pl;
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qboolean ignored;
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// skin information
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int topcolor;
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int bottomcolor;
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@ -299,6 +301,7 @@ typedef struct
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} protocol;
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qboolean resendinfo;
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qboolean findtrack;
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int framecount;
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@ -316,6 +319,13 @@ typedef struct
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int socketip6;
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int socketipx;
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#ifdef TCPCONNECT
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int sockettcp;
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netadr_t sockettcpdest;
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unsigned char tcpinbuffer[1500];
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int tcpinlen;
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#endif
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enum {DL_NONE, DL_QW, DL_QWCHUNKS, DL_Q3, DL_QWPENDING, DL_HTTP, DL_FTP} downloadmethod;
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FILE *downloadqw; // file transfer from server
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char downloadtempname[MAX_OSPATH];
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