I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.

Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-11-30 01:20:53 +00:00
parent e54ecb4a9a
commit 339d478659
53 changed files with 1235 additions and 446 deletions

View file

@ -143,6 +143,8 @@ typedef struct player_info_s
int ping;
qbyte pl;
qboolean ignored;
// skin information
int topcolor;
int bottomcolor;
@ -299,6 +301,7 @@ typedef struct
} protocol;
qboolean resendinfo;
qboolean findtrack;
int framecount;
@ -316,6 +319,13 @@ typedef struct
int socketip6;
int socketipx;
#ifdef TCPCONNECT
int sockettcp;
netadr_t sockettcpdest;
unsigned char tcpinbuffer[1500];
int tcpinlen;
#endif
enum {DL_NONE, DL_QW, DL_QWCHUNKS, DL_Q3, DL_QWPENDING, DL_HTTP, DL_FTP} downloadmethod;
FILE *downloadqw; // file transfer from server
char downloadtempname[MAX_OSPATH];