fix a few bugs and quirks. yay.
including one that crashes while playing ctf demos. oops. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4936 fc73d0e0-1445-4013-8a0c-d673dee63da5
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5 changed files with 36 additions and 9 deletions
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@ -1135,7 +1135,6 @@ void M_Init_Internal (void)
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#endif
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Cmd_AddCommand ("menu_single", M_Menu_SinglePlayer_f);
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Cmd_AddCommand ("menu_multi", M_Menu_MultiPlayer_f);
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Cmd_AddCommand ("menu_demo", M_Menu_Demos_f);
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Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
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Cmd_AddCommand ("help", M_Menu_Help_f);
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@ -1148,8 +1147,6 @@ void M_Init_Internal (void)
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Cmd_AddCommand ("modelviewer", M_Menu_ModelViewer_f);
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#ifdef CL_MASTER
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Cmd_AddCommand ("menu_servers", M_Menu_ServerList2_f);
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Cmd_AddCommand ("menu_slist", M_Menu_ServerList2_f);
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#endif
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Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
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@ -1207,7 +1204,6 @@ void M_DeInit_Internal (void)
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#endif
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Cmd_RemoveCommand ("menu_single");
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Cmd_RemoveCommand ("menu_multi");
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Cmd_RemoveCommand ("menu_demo");
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Cmd_RemoveCommand ("menu_keys");
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Cmd_RemoveCommand ("help");
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@ -1218,7 +1214,6 @@ void M_DeInit_Internal (void)
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Cmd_RemoveCommand ("menu_mediafiles");
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#ifdef CL_MASTER
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Cmd_RemoveCommand ("menu_servers");
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Cmd_RemoveCommand ("menu_slist");
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#endif
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Cmd_RemoveCommand ("menu_setup");
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@ -1285,6 +1280,15 @@ void M_Init (void)
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Cmd_AddCommand("fps_preset", FPS_Preset_f);
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Cmd_AddCommand("menupop", M_MenuPop_f);
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//server browser is kinda complex, and has clipboard integration which we need to sandbox a little
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#ifdef CL_MASTER
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Cmd_AddCommand ("menu_servers", M_Menu_ServerList2_f);
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#endif
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//demo menu is allowed to see outside of the quakedir. you can't replicate that in qc's sandbox.
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Cmd_AddCommand ("menu_demo", M_Menu_Demos_f);
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Cvar_Register(&m_preset_chosen, "Menu thingumiebobs");
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Cvar_Register(&m_helpismedia, "Menu thingumiebobs");
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