LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.

vulkan, wasapi, quake injector features added.
irc, avplug, cef plugins/drivers reworked/updated/added
openal reverb, doppler effects added.
'dir' console command now attempts to view clicked files.
lots of warning fixes, should now only be deprecation warnings for most targets (depending on compiler version anyway...).
SendEntity finally reworked to use flags properly.
effectinfo improved, other smc-targetted fixes.
mapcluster stuff now has support for linux.
.basebone+.baseframe now exist in ssqc.
qcc: -Fqccx supports qccx syntax, including qccx hacks. don't expect these to work in fteqw nor dp though.
qcc: rewrote function call handling to use refs rather than defs. this makes struct passing more efficient and makes the __out keyword usable with fields etc.
qccgui: can cope a little better with non-unicode files. can now represent most quake chars.
qcc: suppressed warnings from *extensions.qc

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5000 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2016-07-12 00:40:13 +00:00
parent 5920bf05fb
commit 27a59a0cbc
271 changed files with 101001 additions and 64352 deletions

View file

@ -810,7 +810,7 @@ cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
var->string = (char*)Z_Malloc (Q_strlen(value)+1);
Q_strcpy (var->string, value);
var->value = Q_atof (var->string);
var->ival = Q_atoi (var->string);
var->ival = Q_atoi (var->string);
var->flags &= ~CVAR_TEAMPLAYTAINT;
@ -837,6 +837,21 @@ cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
var->modified++; //only modified if it changed.
if (var->callback)
var->callback(var, latch);
if (var->flags & CVAR_TELLGAMECODE)
{
#ifndef CLIENTONLY
SVQ1_CvarChanged(var);
#endif
#ifndef SERVERONLY
#ifdef MENU_DAT
MP_CvarChanged(var);
#endif
#ifdef CSQC_DAT
CSQC_CvarChanged(var);
#endif
#endif
}
}
if ((var->flags & CVAR_ARCHIVE) && !(var->flags & CVAR_SERVEROVERRIDE) && cl_warncmd.ival)
{
@ -862,21 +877,6 @@ cvar_t *Cvar_SetCore (cvar_t *var, const char *value, qboolean force)
var->latched_string = NULL;
}
if (var->flags & CVAR_TELLGAMECODE)
{
#ifndef CLIENTONLY
SVQ1_CvarChanged(var);
#endif
#ifndef SERVERONLY
#ifdef MENU_DAT
MP_CvarChanged(var);
#endif
#ifdef CSQC_DAT
CSQC_CvarChanged(var);
#endif
#endif
}
return var;
}
@ -1097,7 +1097,7 @@ qboolean Cvar_Register (cvar_t *variable, const char *groupname)
old = Cvar_FindVar (variable->name);
if (old)
{
if (old->flags & CVAR_POINTER)
if ((old->flags & CVAR_POINTER) && !(variable->flags & CVAR_POINTER))
{
group = Cvar_GetGroup(groupname);
@ -1130,7 +1130,7 @@ qboolean Cvar_Register (cvar_t *variable, const char *groupname)
if (variable->name2)
Hash_AddInsensitive(&cvar_hash, variable->name2, variable, &variable->hbn2);
return false;
return true;
}
Con_Printf ("Can't register variable %s, already defined\n", variable->name);
@ -1206,7 +1206,10 @@ cvar_t *Cvar_Get2(const char *name, const char *defaultvalue, int flags, const c
}
if (!Cvar_Register(var, group))
{
Z_Free(var);
return NULL;
}
return var;
}