do not assume alpha test works (because it does not in gles2 / core).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4300 fc73d0e0-1445-4013-8a0c-d673dee63da5
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5 changed files with 19 additions and 5 deletions
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@ -22,6 +22,11 @@ varying vec4 vc;
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uniform vec4 e_colourident;
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void main ()
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{
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gl_FragColor = fog4blend(texture2D(s_t0, tc) * vc * e_colourident);
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vec4 col = texture2D(s_t0, tc);
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#ifdef MASK
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if (col.a < 0.5)
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discard;
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#endif
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gl_FragColor = fog4blend(col * vc * e_colourident);
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}
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#endif
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