One d3d renderer.
Wonder how much this breaks. Place your bets now. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
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68 changed files with 14908 additions and 4365 deletions
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@ -236,7 +236,7 @@ int VARGS Plug_Draw_Character(void *offset, unsigned int mask, const long *arg)
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Draw_Character(arg[0], arg[1], (unsigned int)arg[2]);
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return 0;
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}
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void (D3D_Draw_Fill_Colours) (int x, int y, int w, int h);
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int VARGS Plug_Draw_Fill(void *offset, unsigned int mask, const long *arg)
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{
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float x, y, width, height;
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@ -260,6 +260,9 @@ int VARGS Plug_Draw_Fill(void *offset, unsigned int mask, const long *arg)
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qglEnable(GL_TEXTURE_2D);
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return 1;
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#endif
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case QR_DIRECT3D:
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// D3D_Draw_Fill_Colours(x, y, width, height);
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break;
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default:
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break;
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}
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