One d3d renderer.

Wonder how much this breaks.
Place your bets now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2501 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2007-05-25 22:16:29 +00:00
parent b8b56f03cc
commit 1f9484f93d
68 changed files with 14908 additions and 4365 deletions

View file

@ -236,7 +236,7 @@ int VARGS Plug_Draw_Character(void *offset, unsigned int mask, const long *arg)
Draw_Character(arg[0], arg[1], (unsigned int)arg[2]);
return 0;
}
void (D3D_Draw_Fill_Colours) (int x, int y, int w, int h);
int VARGS Plug_Draw_Fill(void *offset, unsigned int mask, const long *arg)
{
float x, y, width, height;
@ -260,6 +260,9 @@ int VARGS Plug_Draw_Fill(void *offset, unsigned int mask, const long *arg)
qglEnable(GL_TEXTURE_2D);
return 1;
#endif
case QR_DIRECT3D:
// D3D_Draw_Fill_Colours(x, y, width, height);
break;
default:
break;
}