fix ezhud text scaling.
fix ezhud gameclock. fix fteqcc treating somearray as somearray[0] instead of &somearray[0] fix sometype*foo[]; issues. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4907 fc73d0e0-1445-4013-8a0c-d673dee63da5
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10 changed files with 197 additions and 42 deletions
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@ -292,6 +292,9 @@ EBUILTIN(void, Draw_Fill, (float x, float y, float w, float h));
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EBUILTIN(void, Draw_Line, (float x1, float y1, float x2, float y2));
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EBUILTIN(void, Draw_Character, (int x, int y, unsigned int character));
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EBUILTIN(void, Draw_String, (float x, float y, const char *string));
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EBUILTIN(void, Draw_CharacterH, (float x, float y, float h, unsigned int flags, unsigned int character));
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EBUILTIN(void, Draw_StringH, (float x, float y, float h, unsigned int flags, const char *string));
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EBUILTIN(void, Draw_Colourpa, (int palcol, float a));
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EBUILTIN(void, Draw_Colourp, (int palcol));
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EBUILTIN(void, Draw_Colour3f, (float r, float g, float b));
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EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a));
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