Added prototypes for the GetLocationName builtin I just added to the engine.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2708 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -136,6 +136,7 @@ EBUILTIN(int, GetPlayerInfo, (int pnum, plugclientinfo_t *info));
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EBUILTIN(int, LocalPlayerNumber, (void));
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EBUILTIN(void, GetServerInfo, (char *info, int infolen));
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EBUILTIN(void, SetUserInfo, (char *key, char *value));
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EBUILTIN(void, GetLocationName, ((float *pos, char *buffer, int bufferlen));
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EBUILTIN(void, Menu_Control, (int mnum));
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#define MENU_CLEAR 0
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