Fixed all warnings in MDebug.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1948 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-02-11 14:51:36 +00:00
parent 3af05720c5
commit 0ad239ca6a
38 changed files with 145 additions and 31 deletions

View file

@ -656,8 +656,10 @@ void CL_EstablishConnection (char *host);
void CL_Disconnect (void);
void CL_Disconnect_f (void);
void CL_Reconnect_f (void);
void CL_NextDemo (void);
qboolean CL_DemoBehind(void);
void CL_SaveInfo(vfsfile_t *f);
void CL_BeginServerConnect(void);
void CLNQ_BeginServerConnect(void);
@ -669,6 +671,8 @@ extern entity_t cl_visedicts_list[2][MAX_VISEDICTS];
extern char emodel_name[], pmodel_name[], prespawn_name[], modellist_name[], soundlist_name[];
qboolean TraceLineN (vec3_t start, vec3_t end, vec3_t impact, vec3_t normal);
//
// cl_input
//
@ -713,9 +717,15 @@ char *Key_KeynumToString (int keynum);
int Key_StringToKeynum (char *str, int *modifier);
char *Key_GetBinding(int keynum);
void CL_UseIndepPhysics(qboolean allow);
void CL_FlushClientCommands(void);
void VARGS CL_SendClientCommand(qboolean reliable, char *format, ...);
int CL_RemoveClientCommands(char *command);
void CL_AllowIndependantSendCmd(qboolean allow);
void CL_DrawPrydonCursor(void);
//
// cl_demo.c
//
@ -728,6 +738,7 @@ void CL_Record_f (void);
void CL_ReRecord_f (void);
void CL_PlayDemo_f (void);
void CL_DemoJump_f(void);
void CL_ProgressDemoTime(void);
void CL_TimeDemo_f (void);
//
@ -744,12 +755,14 @@ void CLQ2_ParseServerMessage (void);
#endif
void CL_NewTranslation (int slot);
qboolean CL_CheckOrEnqueDownloadFile (char *filename, char *localname);
qboolean CL_EnqueDownload(char *filename, char *localname, qboolean verbose, qboolean ignorefailedlist);
qboolean CL_IsUploading(void);
void CL_NextUpload(void);
void CL_StartUpload (qbyte *data, int size);
void CL_StopUpload(void);
void CL_RequestNextDownload (void);
void CL_SendDownloadReq(sizebuf_t *msg);
//
// view.c
@ -764,6 +777,11 @@ void V_ParseDamage (int pnum);
void V_SetContentsColor (int contents);
void GLV_CalcBlend (void);
//used directly by csqc
void V_CalcRefdef (int pnum);
void CalcGunAngle (int pnum);
void DropPunchAngle (int pnum);
//
// cl_tent
@ -803,6 +821,7 @@ void CL_LinkProjectiles (void);
//
#ifdef Q3CLIENT
void VARGS CLQ3_SendClientCommand(const char *fmt, ...);
void CLQ3_SendAuthPacket(netadr_t gameserver);
void CLQ3_SendConnectPacket(netadr_t to);
void CLQ3_SendCmd(usercmd_t *cmd);
qboolean CLQ3_Netchan_Process(void);
@ -821,6 +840,7 @@ char *CG_GetConfigString(int num);
//
#ifdef CSQC_DAT
qboolean CSQC_Init (unsigned int checksum);
void CSQC_RegisterCvarsAndThings(void);
qboolean CSQC_DrawView(void);
void CSQC_Shutdown(void);
qboolean CSQC_StuffCmd(char *cmd);
@ -829,6 +849,7 @@ qboolean CSQC_ConsoleCommand(char *cmd);
qboolean CSQC_KeyPress(int key, qboolean down);
int CSQC_StartSound(int entnum, int channel, char *soundname, vec3_t pos, float vol, float attenuation);
void CSQC_ParseEntities(void);
qboolean CSQC_SettingListener(void);
#endif
//
@ -840,6 +861,7 @@ void CL_PredictUsercmd (int pnum, player_state_t *from, player_state_t *to, user
#ifdef Q2CLIENT
void CLQ2_CheckPredictionError (void);
#endif
void CL_CalcClientTime(void);
//
// cl_cam.c
@ -856,8 +878,11 @@ void Cam_Track(int pnum, usercmd_t *cmd);
int Cam_TrackNum(int pnum);
void Cam_FinishMove(int pnum, usercmd_t *cmd);
void Cam_Reset(void);
void Cam_Lock(int pnum, int playernum);
void CL_InitCam(void);
void vectoangles(vec3_t vec, vec3_t ang);
//
//zqtp.c
//
@ -881,6 +906,15 @@ qboolean TP_FilterMessage (char *s);
qboolean TP_CheckSoundTrigger (char *str);
void TP_SearchForMsgTriggers (char *s, int level);
void TP_ExecTrigger (char *s);
qboolean TP_SuppressMessage(char *buf);
void TP_Init(void);
void TP_CheckVars(void);
void TP_CheckPickupSound(char *s, vec3_t org);
void TP_ParsePlayerInfo(player_state_t *oldstate, player_state_t *state, player_info_t *info);
void CL_Say (qboolean team, char *extra);
//
// skin.c
//
@ -901,6 +935,7 @@ typedef struct
char filler[58];
// unsigned char data; // unbounded
} pcx_t;
qbyte *ReadPCXData(qbyte *buf, int length, int width, int height, qbyte *result);
char *Skin_FindName (player_info_t *sc);
@ -988,9 +1023,6 @@ qboolean CIN_RunCinematic (void);
void MVD_Interpolate(void);
void TP_Init(void);
void TP_CheckVars(void);
void TP_CheckPickupSound(char *s, vec3_t org);
void Stats_NewMap(void);
void Stats_ParsePrintLine(char *line);