attempted v_cshift fix for bad gamecode, move gl crosshair code to r2d, default crosshaircolor to 255 255 255 since now crosshaircolor/crosshairalpha work on crosshair 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3765 fc73d0e0-1445-4013-8a0c-d673dee63da5
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0a1b14b202
8 changed files with 396 additions and 398 deletions
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@ -70,13 +70,13 @@ cvar_t v_ipitch_level = SCVAR("v_ipitch_level", "0.3");
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cvar_t v_idlescale = SCVAR("v_idlescale", "0");
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cvar_t crosshair = SCVARF("crosshair", "0", CVAR_ARCHIVE);
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cvar_t crosshaircolor = SCVARF("crosshaircolor", "79", CVAR_ARCHIVE | CVAR_RENDERERCALLBACK);
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cvar_t crosshaircolor = SCVARF("crosshaircolor", "255 255 255", CVAR_ARCHIVE);
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cvar_t crosshairsize = SCVARF("crosshairsize", "8", CVAR_ARCHIVE);
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cvar_t cl_crossx = SCVARF("cl_crossx", "0", CVAR_ARCHIVE);
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cvar_t cl_crossy = SCVARF("cl_crossy", "0", CVAR_ARCHIVE);
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cvar_t crosshaircorrect = SCVARF("crosshaircorrect", "0", CVAR_SEMICHEAT);
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cvar_t crosshairimage = SCVARF("crosshairimage", "", CVAR_RENDERERCALLBACK);
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cvar_t crosshairimage = SCVAR("crosshairimage", "");
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cvar_t crosshairalpha = SCVAR("crosshairalpha", "1");
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cvar_t gl_cshiftpercent = SCVAR("gl_cshiftpercent", "100");
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@ -448,30 +448,65 @@ V_cshift_f
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*/
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void V_cshift_f (void)
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{
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if (Cmd_Argc() != 5 && Cmd_Argc() != 1) //this is actually to warn of a malice bug (and prevent a totally black screen) more than it is to help the user. :/
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{ //The 1 is so teamfortress can use it to clear.
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if (Cmd_FromGamecode()) //nehahra does nasty things and becomes unplayable.
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int r, g, b, p;
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r = g = b = p = 0;
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if (Cmd_Argc() >= 5)
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{
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r = atoi(Cmd_Argv(1));
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g = atoi(Cmd_Argv(2));
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b = atoi(Cmd_Argv(3));
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p = atoi(Cmd_Argv(4));
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}
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if (Cmd_FromGamecode())
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{
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if (Cmd_Argc() >= 5)
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{
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cl.cshifts[CSHIFT_SERVER].destcolor[0] = 0;
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cl.cshifts[CSHIFT_SERVER].destcolor[1] = 0;
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cl.cshifts[CSHIFT_SERVER].destcolor[2] = 0;
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cl.cshifts[CSHIFT_SERVER].percent = 0;
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qboolean term = false;
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int i;
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char *c = Cmd_Argv(4);
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// malice jumbles commands into a v_cshift so this attempts to fix
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while (isdigit(*c))
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c++;
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if (*c)
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{
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Cbuf_AddText(c, RESTRICT_SERVER);
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term = true;
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}
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for (i = 5; i < Cmd_Argc(); i++)
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{
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Cbuf_AddText(" ", RESTRICT_SERVER);
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Cbuf_AddText(Cmd_Argv(i), RESTRICT_SERVER);
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term = true;
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}
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if (term)
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Cbuf_AddText("\n", RESTRICT_SERVER);
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}
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else if (Cmd_Argc() > 1)
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Con_DPrintf("broken v_cshift from gamecode\n");
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// ensure we always clear out or set for nehahra
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cl.cshifts[CSHIFT_SERVER].destcolor[0] = r;
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cl.cshifts[CSHIFT_SERVER].destcolor[1] = g;
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cl.cshifts[CSHIFT_SERVER].destcolor[2] = b;
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cl.cshifts[CSHIFT_SERVER].percent = p;
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return;
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}
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if (Cmd_Argc() != 5 && Cmd_Argc() != 1)
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{
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Con_Printf("v_cshift: v_cshift <r> <g> <b> <alpha>\n");
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return;
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}
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if (Cmd_FromGamecode())
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{
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cl.cshifts[CSHIFT_SERVER].destcolor[0] = atoi(Cmd_Argv(1));
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cl.cshifts[CSHIFT_SERVER].destcolor[1] = atoi(Cmd_Argv(2));
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cl.cshifts[CSHIFT_SERVER].destcolor[2] = atoi(Cmd_Argv(3));
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cl.cshifts[CSHIFT_SERVER].percent = atoi(Cmd_Argv(4));
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return;
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}
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cshift_empty.destcolor[0] = atoi(Cmd_Argv(1));
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cshift_empty.destcolor[1] = atoi(Cmd_Argv(2));
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cshift_empty.destcolor[2] = atoi(Cmd_Argv(3));
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cshift_empty.percent = atoi(Cmd_Argv(4));
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cshift_empty.destcolor[0] = r;
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cshift_empty.destcolor[1] = g;
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cshift_empty.destcolor[2] = b;
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cshift_empty.percent = p;
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}
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