attempted v_cshift fix for bad gamecode, move gl crosshair code to r2d, default crosshaircolor to 255 255 255 since now crosshaircolor/crosshairalpha work on crosshair 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3765 fc73d0e0-1445-4013-8a0c-d673dee63da5
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8 changed files with 396 additions and 398 deletions
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@ -1125,19 +1125,6 @@ void CG_Start (void)
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return;
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}
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if (!R2D_SafeCachePic) //no renderer loaded
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{
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CG_Stop();
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return;
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}
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if (qrenderer != QR_OPENGL && qrenderer != QR_DIRECT3D)
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{ //sorry.
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CG_Stop();
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Host_EndGame("Unable to connect to q3 servers without opengl or d3d.\n");
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return;
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}
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Z_FreeTags(CGTAGNUM);
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SCR_BeginLoadingPlaque();
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