attempted v_cshift fix for bad gamecode, move gl crosshair code to r2d, default crosshaircolor to 255 255 255 since now crosshaircolor/crosshairalpha work on crosshair 1

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3765 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2011-03-31 19:46:26 +00:00
parent 795406b8e4
commit 0a1b14b202
8 changed files with 396 additions and 398 deletions

View file

@ -1125,19 +1125,6 @@ void CG_Start (void)
return;
}
if (!R2D_SafeCachePic) //no renderer loaded
{
CG_Stop();
return;
}
if (qrenderer != QR_OPENGL && qrenderer != QR_DIRECT3D)
{ //sorry.
CG_Stop();
Host_EndGame("Unable to connect to q3 servers without opengl or d3d.\n");
return;
}
Z_FreeTags(CGTAGNUM);
SCR_BeginLoadingPlaque();