mvd playback works properly now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@587 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-12-08 04:14:52 +00:00
parent 2bc22c8e79
commit 0322bdd338
35 changed files with 803 additions and 200 deletions

View file

@ -2,6 +2,7 @@
char *particle_set_spikeset =
#if 0
"r_part rockettail\n"
"{\n"
" texture \"particles/rtrail\"\n"
@ -37,7 +38,47 @@ char *particle_set_spikeset =
" blend add\n"
" assoc rockettail\n"
"}\n"
"\n"
#else
"r_part t_rocket\n"
"{\n"
" texture \"\"\n"
" gravity -200\n"
" step 40\n"
" scale 10\n"
" scaledelta 50\n"
" alpha 0.5\n"
" die 0.5\n"
" red 254\n"
" green 128\n"
" blue 64\n"
" blend add\n"
" isbeam\n"
" spawnmode spiral\n"
" offsetspread 5\n"
"}\n"
#endif
//TeamFortress railgun (by model - this is also the effect used with the TE_LIGHTNING1 extension)
"r_part t_railtrail\n"
"{\n"
" texture \"particles/b_rocket3\"\n"
" step 15\n"
" scale 10\n"
" alpha 1\n"
" die 1\n"
" red 255\n"
" green 255\n"
" blue 255\n"
" blend add\n"
" isbeam\n"
" spawnmode spiral\n"
" offsetspread 100\n"
" cliptype t_railtrail\n"
" friction 0.7\n"
"}\n"
"r_trail progs/e_spike1.mdl t_railtrail\n"
"r_part t_grenade\n"
"{\n"
" texture \"particles/rtrail\"\n"
@ -245,6 +286,8 @@ char *particle_set_spikeset =
" emitintervalrand 0\n"
"}\n"
"\n"
//fixme: 16?!?!
"r_part te_explosion\n"
"{\n"
" texture \"particles/explosion\"\n"
@ -269,29 +312,7 @@ char *particle_set_spikeset =
" scalefactor 1\n"
"}\n"
"\n"
"r_part cte_greenexplosion\n"
"{\n"
" texture \"particles/explosion\"\n"
" count 16\n"
" scale 100\n"
" alpha 0.7\n"
" die 4\n"
" randomvel 32\n"
" veladd 0\n"
" red 128\n"
" green 255\n"
" blue 76\n"
" reddelta 0\n"
" greendelta 0\n"
" reddelta 0\n"
" gravity 0\n"
"friction 1\n"
" stains 0\n"
" blend add\n"
" assoc shrapnal\n"
" scalefactor 1\n"
"}\n"
"\n"
"r_part empcentral\n"
"{\n"
" texture \"particles/emp\"\n"
@ -429,7 +450,7 @@ char *particle_set_spikeset =
"r_part te_teleportsplash\n"
"{\n"
" texture \"particles/teleport\"\n"
" count 4192\n"
" count 4192\n" //EGAD!!!! 4192?!??! What was I thinking?!?!? (it's a very pwetty effect though...)
" scale 2\n"
" scalefactor 1\n"
" alpha 1\n"