qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.

splitscreen: split spectator setting into a per-seat setting. scoreboards are now also per-seat.
added parm_string global for richer map change stuff.
dpp7: fixed and reinstated.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5110 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2017-05-28 15:42:32 +00:00
parent 0fad8fe37d
commit 025aeff8a4
50 changed files with 1150 additions and 813 deletions

View file

@ -33,12 +33,12 @@ qboolean Sbar_UpdateTeamStatus(struct player_info_s *player, char *status);
void Sbar_Changed (void);
// call whenever any of the client stats represented on the sbar changes
qboolean Sbar_ShouldDraw(void);
qboolean Sbar_ShouldDraw(playerview_t *pv);
void Sbar_Draw (playerview_t *pv); //uses the current r_refdef.grect
void Sbar_DrawScoreboard (void);
void Sbar_DrawScoreboard (playerview_t *pv);
// called every frame by screen
void Sbar_IntermissionOverlay (void);
void Sbar_IntermissionOverlay (playerview_t *pv);
// called each frame after the level has been completed
void Sbar_FinaleOverlay (void);