qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.
splitscreen: split spectator setting into a per-seat setting. scoreboards are now also per-seat. added parm_string global for richer map change stuff. dpp7: fixed and reinstated. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5110 fc73d0e0-1445-4013-8a0c-d673dee63da5
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50 changed files with 1150 additions and 813 deletions
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@ -768,7 +768,7 @@ void Key_DefaultLinkClicked(console_t *con, char *text, char *info)
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if (*cl.players[player].ip)
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Con_Footerf(con, true, "\n%s", cl.players[player].ip);
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if (cl.spectator || cls.demoplayback)
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if (cl.playerview[0].spectator || cls.demoplayback)
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{
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//we're spectating, or an mvd
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Con_Footerf(con, true, " ^[Spectate\\player\\%i\\action\\spec^]", player);
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@ -803,7 +803,7 @@ void Key_DefaultLinkClicked(console_t *con, char *text, char *info)
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//hey look! its you!
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if (cl.spectator || cls.demoplayback)
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if (cl.playerview[i].spectator || cls.demoplayback)
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{
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//need join option here or something
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}
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