qccgui: reworked compile prints to split the screen instead of being some other window that's hidden when fullscreened etc.

splitscreen: split spectator setting into a per-seat setting. scoreboards are now also per-seat.
added parm_string global for richer map change stuff.
dpp7: fixed and reinstated.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5110 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2017-05-28 15:42:32 +00:00
parent 0fad8fe37d
commit 025aeff8a4
50 changed files with 1150 additions and 813 deletions

View file

@ -768,7 +768,7 @@ void Key_DefaultLinkClicked(console_t *con, char *text, char *info)
if (*cl.players[player].ip)
Con_Footerf(con, true, "\n%s", cl.players[player].ip);
if (cl.spectator || cls.demoplayback)
if (cl.playerview[0].spectator || cls.demoplayback)
{
//we're spectating, or an mvd
Con_Footerf(con, true, " ^[Spectate\\player\\%i\\action\\spec^]", player);
@ -803,7 +803,7 @@ void Key_DefaultLinkClicked(console_t *con, char *text, char *info)
//hey look! its you!
if (cl.spectator || cls.demoplayback)
if (cl.playerview[i].spectator || cls.demoplayback)
{
//need join option here or something
}