Fix q2 cinematics (was giving black screens).

Add support for DP_SV_CLIENTCAMERA (primarily to work around an rmq bug).
Now pointing the engine at the shadowy updates.triptohell.info domain (with a self-signed cert), so that we can give fte.triptohell.info a proper cert that browsers will trust. Still need to make a stable release some time before that can happen.
Make sure q2 gamecode updates can work, so win64/linux64 can actually run q2 now (using yamagi's).




git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5467 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2019-06-05 20:48:06 +00:00
parent c975aa55cd
commit 00885ffd27
38 changed files with 389 additions and 316 deletions

View file

@ -5130,7 +5130,6 @@ void SV_SetUpClientEdict (client_t *cl, edict_t *ent)
#ifdef HAVE_LEGACY
{
extern int pr_teamfield;
if (pr_teamfield)
((string_t *)ent->v)[pr_teamfield] = (string_t)(cl->team-svprogfuncs->stringtable);
}