Fix q2 cinematics (was giving black screens).
Add support for DP_SV_CLIENTCAMERA (primarily to work around an rmq bug). Now pointing the engine at the shadowy updates.triptohell.info domain (with a self-signed cert), so that we can give fte.triptohell.info a proper cert that browsers will trust. Still need to make a stable release some time before that can happen. Make sure q2 gamecode updates can work, so win64/linux64 can actually run q2 now (using yamagi's). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5467 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -5130,7 +5130,6 @@ void SV_SetUpClientEdict (client_t *cl, edict_t *ent)
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#ifdef HAVE_LEGACY
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{
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extern int pr_teamfield;
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if (pr_teamfield)
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((string_t *)ent->v)[pr_teamfield] = (string_t)(cl->team-svprogfuncs->stringtable);
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}
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