Fix q2 cinematics (was giving black screens).
Add support for DP_SV_CLIENTCAMERA (primarily to work around an rmq bug). Now pointing the engine at the shadowy updates.triptohell.info domain (with a self-signed cert), so that we can give fte.triptohell.info a proper cert that browsers will trust. Still need to make a stable release some time before that can happen. Make sure q2 gamecode updates can work, so win64/linux64 can actually run q2 now (using yamagi's). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5467 fc73d0e0-1445-4013-8a0c-d673dee63da5
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38 changed files with 389 additions and 316 deletions
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@ -4643,7 +4643,7 @@ void COM_ParsePlusSets (qboolean docbuf)
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{
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#if defined(Q2CLIENT) || defined(Q2SERVER)
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if (!strcmp("basedir", com_argv[i+1]))
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host_parms.basedir = com_argv[i];
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host_parms.basedir = com_argv[i+2];
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else
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#endif
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Cvar_Get(com_argv[i+1], com_argv[i+2], (!strcmp(com_argv[i], "+seta"))?CVAR_ARCHIVE:0, "Cvars set on commandline");
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@ -4768,6 +4768,8 @@ void COM_InitArgv (int argc, const char **argv) //not allowed to tprint
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largv[com_argc] = argv[com_argc];
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if (!Q_strcmp ("-safe", argv[com_argc]))
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safe = true;
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printf("Arg %i: %s\n", com_argc, argv[com_argc]);
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}
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if (safe)
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