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# include "qwsvdef.h"
/*
NPC chat :
The idea is that the server reads in a text file , calls qc functions as appropriate , and centerprints the result to the corresponding player .
All play is paused while the chat is in progress .
There are no guarentees that this is useful to anyone . If it does sound sorta what you want and would like a small change then just ask .
The options are specified with commas between . a number specifies a tag , anything else is assumed to be a statement / function ,
which is carried out when the text is used ( rather than when it is mearly an option ) .
statements can be functions , addition , multiplication , division , subtraction . Storing is also possible .
To store , you need to name a variable ( which will be created when used ) . The variable must be a float .
Strings will work ONLY when specified without arithmatic , and ONLY in function calls .
You can call QC functions which accept entities on the condition that the entity accepted is the player entity that is being used for the menu .
If you want to keep track of the person you are chatting to , use an entity field for it .
To pass this entity , use the word ' ent ' , without quotes of any kind .
Do not use operators or calls within a function call . It ' s not that advanced . You can use operators on the condition that you use and name a temp .
Exmaple dialog script :
dialog / barry . dlg :
# tag / number, condition (float(entity ent) cond;), text, options.
# if options has a function, that is called. Multiple options / funcs can be done with commas. No options will terminate. If a reply has multiple options, a random (non function) is picked.
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# no distinction between character speech and player options.
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# char statements ignore condition.
# the first entry point
{ 0 } { } { So that slip - gate does work then . Hmph . Maybe they just turned the power back on ! So , what can I do you for ? } { 1 , 2 , 3 }
{ 1 } { } { Whu ? Who are you ? ! Where am I ? ! } { 10 }
{ 2 } { } { Who ever you are , now you die ! } { 20 }
{ 3 } { } { Oh , err , nothing . I know the story line already . Sorry . } { 4 }
{ 4 } { } { KNOW IT ALL ! } { }
{ 10 } { } { You are in a place that we dub the ' Shambles ' , a resource drained town . We havn ' t managed to rebuild our society since the Destroyer dude came through here , killing anyone before they could ask why . We even had anarcy ! Boy , that was fun ! Anyway , who are you ? } { 11 , 12 }
{ 11 } { } { I ' m just some random guy who was walking a dog . Then I got trapped behind a rock fall and found this really old place all boarded up . Next I knew I was here ! I think I killed my dog though . . . } { 30 }
{ 12 } { } { Why the hell do you care ! I ' m just goin ' to kill you now ! } { 20 }
{ 20 } { } { That ' s just not nice ! } { BarryWar ( ) , give_arrogance ( ent , 100 ) , give_evil ( ent , 500 ) }
{ 30 } { } { Do you reckon that you ' re much good with explosives ? It ' s just that our church yard is a little over - run with zombies . You know how it is when some - one knicks your runes ! I ' m just asking , cos we don ' t much like cremation around here . It ' s a waste of fertilliser ! } { 31 , 32 , 33 }
{ 31 } { } { I rekon you could blast ' em into chunky kibbles better than I . } { 40 }
{ 32 } { has_grenadelauncher ( ent ) } { I ' ll go right now ! } { }
{ 33 } { ! has_grenadelauncher ( ent ) } { Well , I would , but seeing as I ain ' t got a grenade launcher , I can ' t } { 50 }
{ 40 } { } { Yeah , probably . Bye ! } { }
{ 50 } { } { That could be a problem couldn ' t it . Ah well , here , have my spare Rocket Launcher . I ' m meant to use it against any nasties that come through that gate , but we havn ' t had anyone except you for years ! } { give_weapon_rocketlauncher ( ent ) , give_cunning ( ent 100 ) }
# second entry point (use a tag parameter of 200)
{ 200 } { } { I ' m sorry , I can ' t help you in any way . } { }
the qc code :
void ( string name , float tag , entity player ) Chat = # 214 ;
void ( ) SomeMonstersTouchFunction =
{
Chat ( " barry " , 0 , other ) ;
}
*/
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# if defined(SVCHAT) && !defined(CLIENTONLY)
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# define SENDDELAY 1
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float SV_ChatFunc ( const char * func ) ;
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void Chat_GetTag ( char * filename , float tag , char * * text , char * * condition , char * * options )
{
char * file ; char * s ;
file = COM_LoadTempFile ( va ( " dialog/%s.dlg " , filename ) ) ;
if ( ! file )
{
* text = " ERROR: File not found " ;
* condition = " " ;
* options = " " ;
return ;
}
for ( ; * file ; file + + )
{
if ( * file = = ' \n ' )
{
if ( file [ 1 ] = = ' { ' )
{
if ( atof ( file + 2 ) = = tag )
{
* condition = strchr ( file + 2 , ' { ' ) + 1 ;
s = strchr ( file , ' | ' ) ;
if ( s & & s < * condition )
{
* text = strchr ( s , ' } ' ) ;
* * text = ' \0 ' ;
if ( ! SV_ChatFunc ( s + 1 ) )
{
* * text = ' } ' ;
continue ;
}
}
s = strchr ( * condition , ' } ' ) ;
* s = ' \0 ' ;
* text = strchr ( s + 1 , ' { ' ) + 1 ;
s = strchr ( * text , ' } ' ) ;
* s = ' \0 ' ;
* options = strchr ( s + 1 , ' { ' ) + 1 ;
s = strchr ( * options , ' } ' ) ;
* s = ' \0 ' ;
return ;
}
}
}
}
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* text = va ( " Chat Tag %f not found in file %s " , tag , host_client - > chat . filename ) ;
* condition = " " ;
* options = " " ;
return ;
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}
chatvar_t * SV_ChatFindVariable ( char * name )
{
chatvar_t * cvar ;
cvar = host_client - > chat . vars ;
while ( cvar )
{
if ( ! strcmp ( cvar - > varname , name ) )
return cvar ;
cvar = cvar - > next ;
}
return NULL ;
}
float SV_ChatGetValue ( char * name )
{
chatvar_t * cvar ;
if ( ( * name > = ' 0 ' & & * name < = ' 9 ' ) | | * name = = ' - ' )
return atof ( name ) ;
if ( ! strcmp ( name , " true " ) )
return 1 ;
if ( ! strcmp ( name , " false " ) )
return 0 ;
cvar = SV_ChatFindVariable ( name ) ;
if ( cvar )
return cvar - > value ;
return 0 ;
}
float SV_ChatSetValue ( char * name , float newval )
{
chatvar_t * cvar ;
cvar = SV_ChatFindVariable ( name ) ;
if ( cvar )
{
cvar - > value = newval ;
return newval ;
}
cvar = Z_Malloc ( sizeof ( chatvar_t ) ) ;
strcpy ( cvar - > varname , name ) ;
cvar - > value = newval ;
cvar - > next = host_client - > chat . vars ;
host_client - > chat . vars = cvar ;
return newval ;
}
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float SV_ChatFunc ( const char * func ) //parse a condition/function
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{
globalvars_t * pr_globals ;
float result ;
int noted = false ;
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const char * s , * os ;
char namebuf [ 64 ] ;
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func_t f ;
int parm ;
while ( * func < = ' ' )
func + + ;
if ( * func = = ' ! ' )
{
noted = true ;
func + + ;
}
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s = COM_ParseToken ( func , NULL ) ;
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if ( * com_token = = ' ( ' )
{ //open bracket
//find correct close
parm = 1 ;
for ( s = func + 1 ; ; s + + )
{
if ( ! * s )
Sys_Error ( " No close bracket " ) ;
if ( * s = = ' ) ' )
{
parm - - ;
if ( ! parm ) break ;
}
if ( * s = = ' ( ' )
parm + + ;
}
func = strchr ( func , ' ( ' ) ;
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s = COM_ParseToken ( s + 1 , NULL ) ;
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if ( ! strncmp ( com_token , " && " , 2 ) )
result = SV_ChatFunc ( func + 1 ) & & SV_ChatFunc ( s ) ;
else if ( ! strncmp ( com_token , " || " , 2 ) )
result = SV_ChatFunc ( func + 1 ) | | SV_ChatFunc ( s ) ;
else
result = SV_ChatFunc ( func + 1 ) ;
}
else
{
strcpy ( namebuf , com_token ) ; //get first word
while ( * s < = ' ' )
s + + ;
if ( * s = = ' ( ' ) //if followed by brackets
{
s + + ;
pr_globals = PR_globals ( svprogfuncs , PR_CURRENT ) ;
parm = OFS_PARM0 ;
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while ( ( s = COM_ParseToken ( os = s , NULL ) ) )
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{
if ( * com_token = = ' ) ' )
break ;
if ( * com_token = = ' , ' )
continue ;
if ( com_tokentype = = TTP_STRING )
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G_INT ( parm ) = PR_NewString ( svprogfuncs , com_token , 0 ) ;
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else if ( ! strcmp ( com_token , " ent " ) )
SetGlobalEdict ( svprogfuncs , host_client - > chat . edict , parm ) ;
else
G_FLOAT ( parm ) = SV_ChatFunc ( os ) ;
parm + = OFS_PARM1 - OFS_PARM0 ;
}
f = PR_FindFunction ( svprogfuncs , namebuf , PR_CURRENT ) ;
if ( f )
{
PR_ExecuteProgram ( svprogfuncs , f ) ;
}
else
Con_Printf ( " Failed to find function %s \n " , namebuf ) ;
pr_globals = PR_globals ( svprogfuncs , PR_CURRENT ) ;
result = G_FLOAT ( OFS_RETURN ) ;
}
else
{
//comparision operators
if ( ! strncmp ( s , " == " , 2 ) )
result = ( SV_ChatGetValue ( namebuf ) = = SV_ChatFunc ( s + 2 ) ) ;
else if ( ! strncmp ( s , " >= " , 2 ) )
result = ( SV_ChatGetValue ( namebuf ) > = SV_ChatFunc ( s + 2 ) ) ;
else if ( ! strncmp ( s , " <= " , 2 ) )
result = ( SV_ChatGetValue ( namebuf ) < = SV_ChatFunc ( s + 2 ) ) ;
else if ( ! strncmp ( s , " != " , 2 ) )
result = ( SV_ChatGetValue ( namebuf ) ! = SV_ChatFunc ( s + 2 ) ) ;
else if ( ! strncmp ( s , " > " , 1 ) )
result = ( SV_ChatGetValue ( namebuf ) > = SV_ChatFunc ( s + 2 ) ) ;
else if ( ! strncmp ( s , " < " , 1 ) )
result = ( SV_ChatGetValue ( namebuf ) < = SV_ChatFunc ( s + 2 ) ) ;
//asignment operators
else if ( ! strncmp ( s , " = " , 1 ) )
result = ( SV_ChatSetValue ( namebuf , SV_ChatFunc ( s + 1 ) ) ) ;
else if ( ! strncmp ( s , " += " , 2 ) )
result = ( SV_ChatSetValue ( namebuf , SV_ChatGetValue ( namebuf ) + SV_ChatFunc ( s + 2 ) ) ) ;
else if ( ! strncmp ( s , " -= " , 2 ) )
result = ( SV_ChatSetValue ( namebuf , SV_ChatGetValue ( namebuf ) - SV_ChatFunc ( s + 2 ) ) ) ;
else if ( ! strncmp ( s , " *= " , 2 ) )
result = ( SV_ChatSetValue ( namebuf , SV_ChatGetValue ( namebuf ) * SV_ChatFunc ( s + 2 ) ) ) ;
else if ( ! strncmp ( s , " /= " , 2 ) )
result = ( SV_ChatSetValue ( namebuf , SV_ChatGetValue ( namebuf ) / SV_ChatFunc ( s + 2 ) ) ) ;
else if ( ! strncmp ( s , " |= " , 2 ) )
result = ( SV_ChatSetValue ( namebuf , ( int ) SV_ChatGetValue ( namebuf ) | ( int ) SV_ChatFunc ( s + 2 ) ) ) ;
else if ( ! strncmp ( s , " &= " , 2 ) )
result = ( SV_ChatSetValue ( namebuf , ( int ) SV_ChatGetValue ( namebuf ) & ( int ) SV_ChatFunc ( s + 2 ) ) ) ;
//mathematical operators
else if ( ! strncmp ( s , " + " , 1 ) )
result = ( SV_ChatGetValue ( namebuf ) + SV_ChatFunc ( s + 1 ) ) ;
else if ( ! strncmp ( s , " - " , 1 ) )
result = ( SV_ChatGetValue ( namebuf ) - SV_ChatFunc ( s + 1 ) ) ;
else if ( ! strncmp ( s , " * " , 1 ) )
result = ( SV_ChatGetValue ( namebuf ) * SV_ChatFunc ( s + 1 ) ) ;
else if ( ! strncmp ( s , " / " , 1 ) )
result = ( SV_ChatGetValue ( namebuf ) / SV_ChatFunc ( s + 1 ) ) ;
else if ( ! strncmp ( s , " | " , 1 ) )
result = ( ( int ) SV_ChatGetValue ( namebuf ) | ( int ) SV_ChatFunc ( s + 1 ) ) ;
else if ( ! strncmp ( s , " & " , 1 ) )
result = ( ( int ) SV_ChatGetValue ( namebuf ) & ( int ) SV_ChatFunc ( s + 1 ) ) ;
//operatorless
else
result = SV_ChatGetValue ( namebuf ) ;
}
}
if ( noted )
result = ! result ;
return result ;
}
void SV_SendChat ( void )
{
int l ;
int i ;
char * s , * s2 , * text ;
l = 2 + strlen ( host_client - > chat . maintext ) + 2 ;
for ( i = 0 ; i < host_client - > chat . options ; i + + )
l + = strlen ( host_client - > chat . option [ i ] . text ) + 2 ;
s = Z_Malloc ( l + 1 ) ;
s2 = s ;
text = host_client - > chat . maintext ;
while ( * text )
{
* s2 = * text ^ 128 ;
text + + ;
s2 + + ;
}
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* s2 + + = ' \n ' ;
* s2 + + = ' \n ' ;
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* s2 = ' \0 ' ;
for ( i = 0 ; i < host_client - > chat . options ; i + + )
{
strcat ( s2 , host_client - > chat . option [ i ] . text ) ;
strcat ( s2 , " \n \n " ) ;
}
ClientReliableWrite_Begin ( host_client , svc_centerprint , 2 + l ) ;
ClientReliableWrite_String ( host_client , s ) ;
/*
MSG_WriteByte ( & sv . reliable_datagram , svc_chat ) ;
if ( ! * host_client - > chat . maintext ) //no text. don't mix with ends
MSG_WriteString ( & sv . reliable_datagram , " " ) ;
else
MSG_WriteString ( & sv . reliable_datagram , host_client - > chat . maintext ) ;
MSG_WriteByte ( & sv . reliable_datagram , i ) ;
for ( i = 0 ; i < host_client - > chat . options ; i + + )
MSG_WriteString ( & sv . reliable_datagram , host_client - > chat . option [ i ] . text ) ;
*/
host_client - > chat . time = sv . time + SENDDELAY ;
}
void SV_EndChat ( void )
{
host_client - > chat . active = false ;
host_client - > chat . time = 0 ;
ClientReliableWrite_Begin ( host_client , svc_centerprint , 2 ) ;
ClientReliableWrite_String ( host_client , " " ) ;
/*
MSG_WriteByte ( & sv . reliable_datagram , svc_chat ) ;
MSG_WriteString ( & sv . reliable_datagram , " " ) ;
*/
}
void SV_Chat ( char * filename , float starttag , edict_t * edict )
{
int i , tag ;
char optiontext [ 1024 ] ;
char * text ; char * condition ; char * options ;
char * s , * s2 ;
if ( host_client - > chat . active )
return ;
host_client - > chat . active = true ;
host_client - > chat . edict = edict ;
strcpy ( host_client - > chat . filename , filename ) ;
Chat_GetTag ( filename , starttag , & text , & condition , & options ) ;
strcpy ( host_client - > chat . maintext , text ) ;
strcpy ( optiontext , options ) ;
s = optiontext ;
for ( i = 0 ; i < 6 & & s ; )
{
if ( ! * s )
break ;
for ( s2 = s ; ; s2 + + )
{
if ( * s2 = = ' , ' )
{
* s2 = ' \0 ' ;
s2 + + ;
break ;
}
if ( * s2 = = ' \0 ' )
{
s2 = NULL ;
break ;
}
}
while ( * s < = ' ' )
s + + ;
if ( ( * s > = ' 0 ' & & * s < = ' 9 ' ) | | ( * s = = ' - ' & & s [ 1 ] > = ' 0 ' & & s [ 1 ] < = ' 9 ' ) )
{
tag = atof ( s ) ;
Chat_GetTag ( filename , tag , & text , & condition , & options ) ;
strcpy ( host_client - > chat . option [ i ] . text , text ) ;
host_client - > chat . option [ i ] . tag = tag ;
if ( * condition )
{
if ( SV_ChatFunc ( condition ) )
i + + ;
/*
if ( * condition = = ' ! ' ) { noted = true ; condition + + ; } else noted = false ;
f = PR_FindFunction ( condition , PR_CURRENT ) ;
if ( f )
{
SetGlobalEdict ( sv . chat . edict , OFS_PARM0 ) ;
PR_ExecuteProgram ( f ) ;
pr_globals = PR_globals ( PR_CURRENT ) ;
if ( noted )
{
if ( ! G_FLOAT ( OFS_RETURN ) )
i + + ;
}
else
{
if ( G_FLOAT ( OFS_RETURN ) )
i + + ;
}
}
else
{
Con_Printf ( " Function \" %s \" was not found (for chat condition). Assumed true. \n " , condition ) ;
i + + ;
}
*/
}
else
i + + ;
}
else
{
SV_ChatFunc ( s ) ;
/*
f = PR_FindFunction ( s , PR_CURRENT ) ;
if ( f )
{
SetGlobalEdict ( sv . chat . edict , OFS_PARM0 ) ;
PR_ExecuteProgram ( f ) ;
}
else
Con_Printf ( " Function \" %s \" was not found (for chat) \n " , s ) ;
*/
}
s = s2 ;
}
host_client - > chat . options = i ;
SV_SendChat ( ) ;
}
void SV_RecieveChat ( int sel )
{
char * text ;
char * condition ;
char * options , * s , * s2 ;
float tag ;
if ( ! host_client - > chat . active )
return ;
if ( host_client - > chat . options = = 0 )
{
SV_EndChat ( ) ;
return ;
}
sel = host_client - > chat . option [ sel - 1 ] . tag ;
Chat_GetTag ( host_client - > chat . filename , sel , & text , & condition , & options ) ;
tag = - 1 ;
for ( s = options ; s ; )
{
if ( ! * s )
break ;
for ( s2 = s ; ; s2 + + )
{
if ( * s2 = = ' , ' )
{
* s2 = ' \0 ' ;
s2 + + ;
break ;
}
if ( * s2 = = ' \0 ' )
{
s2 = NULL ;
break ;
}
}
if ( ( * s > = ' 0 ' & & * s < = ' 9 ' ) | | * s < = ' ' )
{
tag = atof ( s ) ;
}
else
{
SV_ChatFunc ( s ) ;
/*
f = PR_FindFunction ( s , PR_CURRENT ) ;
if ( f )
{
// *progfuncs->pr_trace = 2;
SetGlobalEdict ( sv . chat . edict , OFS_PARM0 ) ;
PR_ExecuteProgram ( f ) ;
}
else
Con_Printf ( " Function \" %s \" was not found (for chat) \n " , s ) ;
*/
}
s = s2 ;
}
if ( tag < 0 )
{
SV_EndChat ( ) ;
return ;
}
host_client - > chat . active = false ;
SV_Chat ( host_client - > chat . filename , tag , host_client - > chat . edict ) ;
}
//new game
void SV_WipeChat ( client_t * client )
{
chatvar_t * var ;
chatvar_t * lastvar = NULL ;
for ( var = client - > chat . vars ; var ; var = var - > next )
{
if ( lastvar )
Z_Free ( lastvar ) ;
lastvar = var ;
}
if ( lastvar )
Z_Free ( lastvar ) ;
client - > chat . active = false ;
client - > chat . vars = NULL ;
}
//end of level. Maybe not though.
char * SV_SaveChat ( void ) //is malloc. Clear old before call.
{
chatvar_t * var ;
char * buf , * start ;
int bufsize = 0 ;
char tbuf [ 64 ] ;
buf = tbuf ;
for ( var = host_client - > chat . vars ; var ; var = var - > next )
{
bufsize + = strlen ( var - > varname ) ;
sprintf ( buf , " =%f; " , var - > value ) ;
bufsize + = strlen ( buf ) ;
}
bufsize + + ;
start = buf = BZ_Malloc ( bufsize ) ;
for ( var = host_client - > chat . vars ; var ; var = var - > next )
{
strcpy ( buf , var - > varname ) ;
buf + = strlen ( var - > varname ) ;
sprintf ( buf , " =%f; " , var - > value ) ;
buf + = strlen ( buf ) ;
}
* buf = 0 ;
return start ;
}
//beginning of new level.
void SV_LoadChat ( char * buffer )
{
char namebuf [ 64 ] , value [ 64 ] ;
char * start , * eq , * end ;
SV_WipeChat ( host_client ) ;
if ( ! buffer )
return ;
start = buffer ;
for ( ; ; )
{
eq = strchr ( start , ' = ' ) ;
if ( ! eq )
break ;
end = strchr ( eq , ' ; ' ) ;
if ( ! end )
break ;
Q_strncpyz ( namebuf , start , eq - start ) ;
Q_strncpyz ( value , eq + 1 , end - ( eq + 1 ) ) ;
SV_ChatSetValue ( namebuf , atof ( value ) ) ;
start = end + 1 ;
while ( * start < = ' ' )
{
if ( * start = = ' \0 ' )
break ;
start + + ;
}
}
}
int SV_ChatMove ( int impulse )
{
if ( host_client - > chat . active & & impulse )
SV_RecieveChat ( impulse ) ;
return false ;
}
void SV_ChatThink ( client_t * client )
{
if ( client - > chat . active & & client - > chat . time < sv . time ) //centerprint wears off. Resend every few secs.
{
host_client = client ;
SV_SendChat ( ) ;
}
}
# endif