2004-08-23 00:15:46 +00:00
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// vid.h -- video driver defs
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#define VID_CBITS 6
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#define VID_GRADES (1 << VID_CBITS)
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// a pixel can be one, two, or four bytes
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typedef qbyte pixel_t;
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2016-07-12 00:40:13 +00:00
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typedef enum
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{
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QR_NONE, //server-style operation (no rendering).
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QR_HEADLESS, //no window/rendering at all (system tray only)
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QR_OPENGL, //gl+gles+etc.
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QR_DIRECT3D9, //
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QR_DIRECT3D11, //
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QR_SOFTWARE, //not worth using
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QR_VULKAN, //
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QR_DIRECT3D12, //no implementation
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dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
package manager: reworked to enable/disable plugins when downloaded, which can also be present-but-disabled.
package manager: display a confirmation prompt before applying changes. do not allow other changes to be made while applying. prompt may be skipped with 'pkg apply' in dedicated servers.
sv: downloads are no longer forced to lower case.
sv: added sv_demoAutoCompress cvar. set to 1 to directly record to *.mvd.gz
cl: properly support directly playing .mvd.gz files
menus: reworked to separate mouse and keyboard focus. mouse focus becomes keyboard focus only on mouse clicks. tooltips follow mouse cursors.
menus: cleaned up menu heirachy a little. now simpler.
server browser: changed 'hide *' filters to 'show *' instead. I felt it was more logical.
deluxmapping: changed to disabled, load, generate, like r_loadlit is.
render targets api now supports negative formats to mean nearest filtering, where filtering is part of texture state.
drawrotpic fixed, now batches and interacts with drawpic correctly.
drawline fixed, no interacts with draw* correctly, but still does not batch.
fixed saving games.
provide proper userinfo to nq clients, where supported.
qcc: catch string table overflows safely, giving errors instead of crashes. switch to 32bit statements if some over-sized function requires it.
qtv: some bigcoords support tweaks
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-03-21 05:27:07 +00:00
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QR_METAL, //no implementation
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2018-04-19 17:30:39 +00:00
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QR_DIRECT3D8 //liimted. available for win95 where d3d8.1+ does not. also only renderer supported on the original xbox, if that's ever relevant.
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2016-07-12 00:40:13 +00:00
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} r_qrenderer_t;
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2004-08-23 00:15:46 +00:00
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typedef struct {
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//you are not allowed to make anything not work if it's not based on these vars...
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int width;
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int height;
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2015-01-21 18:18:37 +00:00
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int fullscreen; //0 = windowed. 1 = fullscreen (mode changes). 2 = borderless+maximized
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2012-09-30 05:52:03 +00:00
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qboolean stereo;
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2018-04-27 16:40:50 +00:00
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int srgb; //<0 = gamma-only. 0 = no srgb at all, >0 full srgb, including textures and stuff
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2018-03-04 14:41:16 +00:00
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int bpp; //16, 24(aka 32), 30, and 48 are meaningful
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2004-08-23 00:15:46 +00:00
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int rate;
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2010-11-06 23:05:29 +00:00
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int wait; //-1 = default, 0 = off, 1 = on, 2 = every other
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2006-03-15 20:48:48 +00:00
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int multisample; //for opengl antialiasing (which requires context stuff)
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2011-06-17 01:54:54 +00:00
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int triplebuffer;
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2013-11-21 23:02:28 +00:00
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char subrenderer[MAX_QPATH];
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2017-09-02 05:13:33 +00:00
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char devicename[MAX_QPATH];
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2010-02-06 01:25:04 +00:00
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struct rendererinfo_s *renderer;
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2004-08-23 00:15:46 +00:00
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} rendererstate_t;
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2014-10-05 20:04:11 +00:00
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#ifndef SERVERONLY
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2010-10-02 02:25:39 +00:00
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extern rendererstate_t currentrendererstate;
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2014-10-05 20:04:11 +00:00
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#endif
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2004-08-23 00:15:46 +00:00
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typedef struct vrect_s
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{
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2013-08-21 07:14:39 +00:00
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float x,y,width,height;
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2004-08-23 00:15:46 +00:00
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} vrect_t;
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2013-11-21 23:02:28 +00:00
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typedef struct
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{
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int x;
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int y;
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int width;
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int height;
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int maxheight; //vid.pixelheight or so
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} pxrect_t;
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2004-08-23 00:15:46 +00:00
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2018-03-04 14:41:16 +00:00
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//srgb colourspace displays smoother visual gradients, but its more of an illusion than anything else.
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//
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#define VID_SRGBAWARE (1u<<0) //we need to convert input srgb values to actual linear values (requires vid_reload to change...)
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#define VID_SRGB_FB_LINEAR (1u<<1) //framebuffer is linear (either the presentation engine is linear, or the blend unit is faking it)
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#define VID_SRGB_FB_FAKED (1u<<2) //renderer is faking it with a linear texture
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#define VID_SRGB_CAPABLE (1u<<3) //we can toggle VID_SRGB_FB_LINEARISED on or off.
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#define VID_FP16 (1u<<4) //use 16bit currentrender etc to avoid banding
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#define VID_SRGB_FB (VID_SRGB_FB_LINEAR|VID_SRGB_FB_FAKED)
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2004-08-23 00:15:46 +00:00
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typedef struct
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{
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2016-02-10 23:23:43 +00:00
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qboolean activeapp;
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2013-07-13 12:14:32 +00:00
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qboolean isminimized; //can omit rendering as it won't be seen anyway.
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2004-08-23 00:15:46 +00:00
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int fullbright; // index of first fullbright color
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2016-07-28 15:57:22 +00:00
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int gammarampsize; //typically 256. but can be up to 1024 (yay 10-bit hardware that's crippled to only actually use 8)
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2009-11-04 21:16:50 +00:00
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2016-07-26 11:47:59 +00:00
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unsigned fbvwidth; /*virtual 2d width of the current framebuffer image*/
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2014-02-07 08:38:40 +00:00
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unsigned fbvheight; /*virtual 2d height*/
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2016-07-26 11:47:59 +00:00
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unsigned fbpwidth; /*physical 2d width of the current framebuffer image*/
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unsigned fbpheight; /*physical 2d height*/
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2015-08-11 09:14:33 +00:00
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struct image_s *framebuffer; /*the framebuffer fbo (set by democapture)*/
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2014-02-07 08:38:40 +00:00
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unsigned width; /*virtual 2d screen width*/
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unsigned height; /*virtual 2d screen height*/
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2004-08-23 00:15:46 +00:00
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int numpages;
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2018-03-04 14:41:16 +00:00
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unsigned int flags; //VID_* flags
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2007-05-25 22:16:29 +00:00
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2011-02-25 04:22:14 +00:00
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unsigned rotpixelwidth; /*width after rotation in pixels*/
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unsigned rotpixelheight; /*pixel after rotation in pixels*/
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unsigned pixelwidth; /*true height in pixels*/
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unsigned pixelheight; /*true width in pixels*/
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2016-02-10 23:23:43 +00:00
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float dpi_x;
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float dpi_y;
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2018-11-27 16:48:19 +00:00
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conchar_t *ime_preview; //pending IME preview text that has been entered but isn't committed yet. set by video code.
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size_t ime_previewlen;
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size_t ime_caret;
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float ime_position[2]; //where to display any ime popups (virtual coords)
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qboolean ime_allow; //enable the ime (ie: at the console or messagemode)
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2004-08-23 00:15:46 +00:00
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} viddef_t;
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extern viddef_t vid; // global video state
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extern unsigned int d_8to24rgbtable[256];
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2018-03-04 14:41:16 +00:00
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extern unsigned int d_8to24srgbtable[256];
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2014-10-11 19:39:45 +00:00
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extern unsigned int d_8to24bgrtable[256];
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2018-03-04 14:41:16 +00:00
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extern unsigned int d_quaketo24srgbtable[256];
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