2006-01-01 00:37:52 +00:00
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void (float xx) hos_forward;
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void () hos_stand1 = [ 11, hos_stand2 ]
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{
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};
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void () hos_stand2 = [ 12, hos_stand3 ]
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{
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};
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void () hos_stand3 = [ 13, hos_stand4 ]
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{
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};
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void () hos_stand4 = [ 14, hos_stand5 ]
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{
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};
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void () hos_stand5 = [ 15, hos_stand1 ]
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{
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};
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void () hos_run1 = [ 0, hos_run2 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_run2 = [ 1, hos_run3 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_run3 = [ 2, hos_run4 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_run4 = [ 3, hos_run5 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_run5 = [ 4, hos_run6 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_run6 = [ 5, hos_run1 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_walk1 = [ 16, hos_walk2 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_walk2 = [ 17, hos_walk3 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_walk3 = [ 18, hos_walk4 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_walk4 = [ 19, hos_walk5 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_walk5 = [ 20, hos_walk6 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_walk6 = [ 21, hos_walk7 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_walk7 = [ 22, hos_walk8 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_walk8 = [ 23, hos_walk9 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_walk9 = [ 24, hos_walk10 ]
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{
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hos_forward (MULTICAST_PVS_R);
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};
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void () hos_walk10 = [ 25, hos_walk1 ]
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{
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hos_forward (AS_MELEE);
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};
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void () hos_deatha1 = [ 6, hos_deatha2 ]
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{
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};
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void () hos_deatha2 = [ 7, hos_deatha3 ]
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{
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};
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void () hos_deatha3 = [ 8, hos_deatha4 ]
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{
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};
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void () hos_deatha4 = [ 9, hos_deatha5 ]
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{
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};
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void () hos_deatha5 = [ 10, hos_deatha5 ]
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{
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};
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void (float xx) hos_forward =
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{
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local float rng;
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local entity te;
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local string qqq;
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local float qq;
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local float dir1;
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local float dir2;
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self.movetype = MOVETYPE_STEP;
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if ((self.cnt == MULTICAST_ALL))
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{
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return;
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}
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self.goalentity = self.friend;
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if ((vlen ((self.origin - self.goalentity.origin)) > 96))
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{
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movetogoal ((SECRET_1ST_DOWN * xx));
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self.angles = vectoangles ((self.goalentity.origin - self.origin));
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traceline (self.origin, ((self.origin + (v_right * SVC_BIGKICK)) + (v_forward * 90)), FALSE, self);
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dir1 = trace_fraction;
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traceline (self.origin, ((self.origin + (v_right * 50)) + (v_forward * 90)), FALSE, self);
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dir1 = (dir1 + trace_fraction);
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traceline (self.origin, ((self.origin + (v_right * 70)) + (v_forward * 90)), FALSE, self);
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dir1 = (dir1 + trace_fraction);
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traceline (self.origin, ((self.origin + (v_right * 90)) + (v_forward * 90)), FALSE, self);
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dir1 = (dir1 + trace_fraction);
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traceline (self.origin, ((self.origin + (v_right * 110)) + (v_forward * 90)), FALSE, self);
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dir1 = (dir1 + trace_fraction);
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traceline (self.origin, ((self.origin - (v_right * SVC_BIGKICK)) + (v_forward * 90)), FALSE, self);
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dir2 = trace_fraction;
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traceline (self.origin, ((self.origin - (v_right * 50)) + (v_forward * 90)), FALSE, self);
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dir2 = (dir2 + trace_fraction);
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traceline (self.origin, ((self.origin - (v_right * 70)) + (v_forward * 90)), FALSE, self);
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dir2 = (dir2 + trace_fraction);
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traceline (self.origin, ((self.origin - (v_right * 90)) + (v_forward * 90)), FALSE, self);
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dir2 = (dir2 + trace_fraction);
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traceline (self.origin, ((self.origin - (v_right * 110)) + (v_forward * 90)), FALSE, self);
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dir2 = (dir2 + trace_fraction);
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if ((self.oldorg == self.origin))
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{
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if ((dir1 > dir2))
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{
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self.angles_y = (self.angles_y - ((AS_MELEE * random ()) * SVC_INTERMISSION));
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}
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else
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{
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if ((dir2 > dir1))
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{
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self.angles_y = (self.angles_y + ((AS_MELEE * random ()) * SVC_INTERMISSION));
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}
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else
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{
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self.oldorg = (self.oldorg + '0 0 1');
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}
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}
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walkmove (self.angles_y, (SECRET_1ST_DOWN * xx));
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}
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}
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if ((vlen ((self.origin - self.goalentity.origin)) < IT_LIGHTNING))
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{
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self.angles = vectoangles ((self.goalentity.origin - self.origin));
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walkmove (self.angles_y, (-7 * xx));
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}
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if ((self.friend.team == PLAT_LOW_TRIGGER))
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{
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te = find (world, classname, "buyzone1");
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}
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if ((self.friend.team == SILENT))
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{
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te = find (world, classname, "buyzone2");
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}
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while (te)
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{
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rng = range (te);
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if (((rng <= RANGE_NEAR) && (self.rescued == MULTICAST_ALL)))
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{
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te = find (world, classname, "hostage");
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while (te)
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{
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if (((te.health > MULTICAST_ALL) && (te.rescued == MULTICAST_ALL)))
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{
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qq = (qq + PLAT_LOW_TRIGGER);
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}
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te = find (te, classname, "hostage");
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}
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self.rescued = PLAT_LOW_TRIGGER;
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qqq = ftos ((qq - PLAT_LOW_TRIGGER));
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bprint (SILENT, qqq);
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bprint (SILENT, " hostages left\n");
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setorigin (self, (self.origin - '0 0 512'));
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}
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te = find (te, classname, "buyzone");
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}
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self.oldorg = self.origin;
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};
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2009-11-05 03:40:39 +00:00
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void (vector jojo) spawn_civilian =
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{
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local entity civ, te, oself;
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local entity x;
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local float stop;
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x = findradius (jojo, 300);
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while (x)
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{
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if (x.classname == "trigger_teleport")
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stop = 1;
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x = x.chain;
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}
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if (stop == 1)
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{
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remove(self);
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return;
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}
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civ = spawn ();
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oself = self;
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self = civ;
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self.solid = SOLID_SLIDEBOX;
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self.movetype = MOVETYPE_STEP;
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self.takedamage = DAMAGE_AIM;
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setmodel (self, "progs/hosfem.mdl");
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setsize (self, VEC_HULL_MIN, '16 16 32');
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self.health = 80;
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self.netname = "civilian";
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self.classname = "rhostage";
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self.max_health = self.health;
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hos_stand1 ();
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self.th_die = hostage_die;
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self.th_pain = hostage_pain;
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self.rescued = 0;
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self.angles_y = random()*360;
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self.origin = jojo + '0 64 0';
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self.origin_z = self.origin_z + 1;
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droptofloor();
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if (!walkmove(0, 0))
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{
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self.origin = jojo + '0 -64 0';
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self.origin_z = self.origin_z + 1;
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droptofloor();
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if (!walkmove(0, 0))
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{
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self.origin = jojo + '64 0 0';
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self.origin_z = self.origin_z + 1;
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droptofloor();
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if (!walkmove(0, 0))
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{
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self.origin = jojo + '-64 0 0';
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self.origin_z = self.origin_z + 1;
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droptofloor();
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if (!walkmove(0, 0))
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{
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remove(self);
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return;
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}
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}
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}
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}
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te = findradius (self.origin, 30);
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while (te)
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{
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if (te.classname == "player" || te.classname == "monster" && te.health > 0)
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{
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remove(self);
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return;
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}
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te = te.chain;
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}
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self = oself;
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};
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