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/*
Copyright ( C ) 1996 - 1997 Id Software , Inc .
This program is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation ; either version 2
of the License , or ( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
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See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
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# include "quakedef.h"
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# include <sys/types.h>
# include <sys/timeb.h>
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# ifndef HAVE_CLIENT
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# include <winsock.h>
# include <conio.h>
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
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# include <direct.h>
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# ifdef MULTITHREAD
# include <process.h>
# endif
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# ifndef MINIMAL
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//#define USESERVICE
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# endif
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# define SERVICENAME DISTRIBUTION"SV"
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static HANDLE hconsoleout ;
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extern int isPlugin ; //if 2, we qcdebug to external program
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qboolean WinNT ; //if true, use utf-16 file paths. if false, hope that paths are in ascii.
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# if defined(_DEBUG) || defined(DEBUG)
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# define CATCHCRASH
# endif
# ifdef CATCHCRASH
# include "dbghelp.h"
typedef BOOL ( WINAPI * MINIDUMPWRITEDUMP ) (
HANDLE hProcess ,
DWORD ProcessId ,
HANDLE hFile ,
MINIDUMP_TYPE DumpType ,
PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam ,
PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam ,
PMINIDUMP_CALLBACK_INFORMATION CallbackParam
) ;
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DWORD CrashExceptionHandler ( qboolean iswatchdog , DWORD exceptionCode , LPEXCEPTION_POINTERS exceptionInfo )
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{
char dumpPath [ 1024 ] ;
HANDLE hProc = GetCurrentProcess ( ) ;
DWORD procid = GetCurrentProcessId ( ) ;
HANDLE dumpfile ;
HMODULE hDbgHelp ;
MINIDUMPWRITEDUMP fnMiniDumpWriteDump ;
HMODULE hKernel ;
BOOL ( WINAPI * pIsDebuggerPresent ) ( void ) ;
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DWORD ( WINAPI * pSymSetOptions ) ( DWORD SymOptions ) ;
BOOL ( WINAPI * pSymInitialize ) ( HANDLE hProcess , PSTR UserSearchPath , BOOL fInvadeProcess ) ;
BOOL ( WINAPI * pSymFromAddr ) ( HANDLE hProcess , DWORD64 Address , PDWORD64 Displacement , PSYMBOL_INFO Symbol ) ;
# ifdef _WIN64
# define DBGHELP_POSTFIX "64"
BOOL ( WINAPI * pStackWalkX ) ( DWORD MachineType , HANDLE hProcess , HANDLE hThread , LPSTACKFRAME64 StackFrame , PVOID ContextRecord , PREAD_PROCESS_MEMORY_ROUTINE64 ReadMemoryRoutine , PFUNCTION_TABLE_ACCESS_ROUTINE64 FunctionTableAccessRoutine , PGET_MODULE_BASE_ROUTINE64 GetModuleBaseRoutine , PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress ) ;
PVOID ( WINAPI * pSymFunctionTableAccessX ) ( HANDLE hProcess , DWORD64 AddrBase ) ;
DWORD64 ( WINAPI * pSymGetModuleBaseX ) ( HANDLE hProcess , DWORD64 qwAddr ) ;
BOOL ( WINAPI * pSymGetLineFromAddrX ) ( HANDLE hProcess , DWORD64 qwAddr , PDWORD pdwDisplacement , PIMAGEHLP_LINE64 Line64 ) ;
BOOL ( WINAPI * pSymGetModuleInfoX ) ( HANDLE hProcess , DWORD64 qwAddr , PIMAGEHLP_MODULE64 ModuleInfo ) ;
# define STACKFRAMEX STACKFRAME64
# define IMAGEHLP_LINEX IMAGEHLP_LINE64
# define IMAGEHLP_MODULEX IMAGEHLP_MODULE64
# else
# define DBGHELP_POSTFIX ""
BOOL ( WINAPI * pStackWalkX ) ( DWORD MachineType , HANDLE hProcess , HANDLE hThread , LPSTACKFRAME StackFrame , PVOID ContextRecord , PREAD_PROCESS_MEMORY_ROUTINE ReadMemoryRoutine , PFUNCTION_TABLE_ACCESS_ROUTINE FunctionTableAccessRoutine , PGET_MODULE_BASE_ROUTINE GetModuleBaseRoutine , PTRANSLATE_ADDRESS_ROUTINE TranslateAddress ) ;
PVOID ( WINAPI * pSymFunctionTableAccessX ) ( HANDLE hProcess , DWORD AddrBase ) ;
DWORD ( WINAPI * pSymGetModuleBaseX ) ( HANDLE hProcess , DWORD dwAddr ) ;
BOOL ( WINAPI * pSymGetLineFromAddrX ) ( HANDLE hProcess , DWORD dwAddr , PDWORD pdwDisplacement , PIMAGEHLP_LINE Line ) ;
BOOL ( WINAPI * pSymGetModuleInfoX ) ( HANDLE hProcess , DWORD dwAddr , PIMAGEHLP_MODULE ModuleInfo ) ;
# define STACKFRAMEX STACKFRAME
# define IMAGEHLP_LINEX IMAGEHLP_LINE
# define IMAGEHLP_MODULEX IMAGEHLP_MODULE
# endif
dllfunction_t debughelpfuncs [ ] =
{
{ ( void * ) & pSymFromAddr , " SymFromAddr " } ,
{ ( void * ) & pSymSetOptions , " SymSetOptions " } ,
{ ( void * ) & pSymInitialize , " SymInitialize " } ,
{ ( void * ) & pStackWalkX , " StackWalk " DBGHELP_POSTFIX } ,
{ ( void * ) & pSymFunctionTableAccessX , " SymFunctionTableAccess " DBGHELP_POSTFIX } ,
{ ( void * ) & pSymGetModuleBaseX , " SymGetModuleBase " DBGHELP_POSTFIX } ,
{ ( void * ) & pSymGetLineFromAddrX , " SymGetLineFromAddr " DBGHELP_POSTFIX } ,
{ ( void * ) & pSymGetModuleInfoX , " SymGetModuleInfo " DBGHELP_POSTFIX } ,
{ NULL , NULL }
} ;
switch ( exceptionCode )
{
case EXCEPTION_ACCESS_VIOLATION :
case EXCEPTION_DATATYPE_MISALIGNMENT :
case EXCEPTION_BREAKPOINT :
case EXCEPTION_SINGLE_STEP :
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED :
case EXCEPTION_FLT_DENORMAL_OPERAND :
case EXCEPTION_FLT_DIVIDE_BY_ZERO :
case EXCEPTION_FLT_INEXACT_RESULT :
case EXCEPTION_FLT_INVALID_OPERATION :
case EXCEPTION_FLT_OVERFLOW :
case EXCEPTION_FLT_STACK_CHECK :
case EXCEPTION_FLT_UNDERFLOW :
case EXCEPTION_INT_DIVIDE_BY_ZERO :
case EXCEPTION_INT_OVERFLOW :
case EXCEPTION_PRIV_INSTRUCTION :
case EXCEPTION_IN_PAGE_ERROR :
case EXCEPTION_ILLEGAL_INSTRUCTION :
case EXCEPTION_NONCONTINUABLE_EXCEPTION :
case EXCEPTION_STACK_OVERFLOW :
case EXCEPTION_INVALID_DISPOSITION :
case EXCEPTION_GUARD_PAGE :
case EXCEPTION_INVALID_HANDLE :
// case EXCEPTION_POSSIBLE_DEADLOCK:
break ;
default :
//because windows is a steaming pile of shite, we have to ignore any software-generated exceptions, because most of them are not in fact fatal, *EVEN IF THEY CLAIM TO BE NON-CONTINUABLE*
return exceptionCode ;
}
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hKernel = LoadLibrary ( " kernel32 " ) ;
pIsDebuggerPresent = ( void * ) GetProcAddress ( hKernel , " IsDebuggerPresent " ) ;
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if ( pIsDebuggerPresent & & pIsDebuggerPresent ( ) )
return EXCEPTION_CONTINUE_SEARCH ;
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# if defined(HAVE_CLIENT) && defined(GLQUAKE)
if ( qrenderer = = QR_OPENGL )
GLVID_Crashed ( ) ;
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# endif
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# if 1 //ndef _MSC_VER
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{
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if ( Sys_LoadLibrary ( " DBGHELP " , debughelpfuncs ) )
{
STACKFRAMEX stack ;
CONTEXT * pcontext = exceptionInfo - > ContextRecord ;
IMAGEHLP_LINEX line ;
IMAGEHLP_MODULEX module ;
struct
{
SYMBOL_INFO sym ;
char name [ 1024 ] ;
} sym ;
int frameno ;
char stacklog [ 8192 ] ;
int logpos , logstart ;
char * logline ;
stacklog [ logpos = 0 ] = 0 ;
pSymInitialize ( hProc , NULL , TRUE ) ;
pSymSetOptions ( SYMOPT_LOAD_LINES ) ;
memset ( & stack , 0 , sizeof ( stack ) ) ;
# ifdef _WIN64
# define IMAGE_FILE_MACHINE_THIS IMAGE_FILE_MACHINE_AMD64
stack . AddrPC . Mode = AddrModeFlat ;
stack . AddrPC . Offset = pcontext - > Rip ;
stack . AddrFrame . Mode = AddrModeFlat ;
stack . AddrFrame . Offset = pcontext - > Rbp ;
stack . AddrStack . Mode = AddrModeFlat ;
stack . AddrStack . Offset = pcontext - > Rsp ;
# else
# define IMAGE_FILE_MACHINE_THIS IMAGE_FILE_MACHINE_I386
stack . AddrPC . Mode = AddrModeFlat ;
stack . AddrPC . Offset = pcontext - > Eip ;
stack . AddrFrame . Mode = AddrModeFlat ;
stack . AddrFrame . Offset = pcontext - > Ebp ;
stack . AddrStack . Mode = AddrModeFlat ;
stack . AddrStack . Offset = pcontext - > Esp ;
# endif
Q_strncpyz ( stacklog + logpos , FULLENGINENAME " or dependancy has crashed. The following stack dump been copied to your windows clipboard. \n "
# ifdef _MSC_VER
" Would you like to generate a core dump too? \n "
# endif
" \n " , sizeof ( stacklog ) - logpos ) ;
logstart = logpos + = strlen ( stacklog + logpos ) ;
//so I know which one it is
# if defined(DEBUG) || defined(_DEBUG)
# define BUILDDEBUGREL "Debug"
# else
# define BUILDDEBUGREL "Optimised"
# endif
# ifdef MINIMAL
# define BUILDMINIMAL "Min"
# else
# define BUILDMINIMAL ""
# endif
# if defined(GLQUAKE) && !defined(D3DQUAKE)
# define BUILDTYPE "GL"
# elif !defined(GLQUAKE) && defined(D3DQUAKE)
# define BUILDTYPE "D3D"
# else
# define BUILDTYPE "Merged"
# endif
Q_snprintfz ( stacklog + logpos , sizeof ( stacklog ) - logpos , " Build: %s %s %s: %s \r \n " , BUILDDEBUGREL , PLATFORM , BUILDMINIMAL BUILDTYPE , version_string ( ) ) ;
logpos + = strlen ( stacklog + logpos ) ;
for ( frameno = 0 ; ; frameno + + )
{
DWORD64 symdisp ;
DWORD linedisp ;
DWORD_PTR symaddr ;
if ( ! pStackWalkX ( IMAGE_FILE_MACHINE_THIS , hProc , GetCurrentThread ( ) , & stack , pcontext , NULL , pSymFunctionTableAccessX , pSymGetModuleBaseX , NULL ) )
break ;
memset ( & module , 0 , sizeof ( module ) ) ;
module . SizeOfStruct = sizeof ( module ) ;
pSymGetModuleInfoX ( hProc , stack . AddrPC . Offset , & module ) ;
memset ( & line , 0 , sizeof ( line ) ) ;
line . SizeOfStruct = sizeof ( line ) ;
symdisp = 0 ;
memset ( & sym , 0 , sizeof ( sym ) ) ;
sym . sym . MaxNameLen = sizeof ( sym . name ) ;
symaddr = stack . AddrPC . Offset ;
sym . sym . SizeOfStruct = sizeof ( sym . sym ) ;
if ( pSymFromAddr ( hProc , symaddr , & symdisp , & sym . sym ) )
{
if ( pSymGetLineFromAddrX ( hProc , stack . AddrPC . Offset , & linedisp , & line ) )
logline = va ( " %-20s - %s:%i (%s) \r \n " , sym . sym . Name , line . FileName , ( int ) line . LineNumber , module . LoadedImageName ) ;
else
logline = va ( " %-20s+%#x (%s) \r \n " , sym . sym . Name , ( unsigned int ) symdisp , module . LoadedImageName ) ;
}
else
logline = va ( " 0x%p (%s) \r \n " , ( void * ) ( DWORD_PTR ) stack . AddrPC . Offset , module . LoadedImageName ) ;
Q_strncpyz ( stacklog + logpos , logline , sizeof ( stacklog ) - logpos ) ;
logpos + = strlen ( stacklog + logpos ) ;
if ( logpos + 1 > = sizeof ( stacklog ) )
break ;
}
Sys_Printf ( " %s " , stacklog + logstart ) ;
return EXCEPTION_EXECUTE_HANDLER ;
}
else
{
Sys_Printf ( " We crashed. \n Unable to load dbghelp library. Stack info is not available \n " ) ;
return EXCEPTION_EXECUTE_HANDLER ;
}
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}
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# endif
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hDbgHelp = LoadLibrary ( " DBGHELP " ) ;
if ( hDbgHelp )
fnMiniDumpWriteDump = ( MINIDUMPWRITEDUMP ) GetProcAddress ( hDbgHelp , " MiniDumpWriteDump " ) ;
else
fnMiniDumpWriteDump = NULL ;
if ( fnMiniDumpWriteDump )
{
if ( MessageBox ( NULL , " KABOOM! We crashed! \n Blame the monkey in the corner. \n I hope you saved your work. \n Would you like to take a dump now? " , DISTRIBUTION " Sucks " , MB_ICONSTOP | MB_YESNO ) ! = IDYES )
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{
if ( pIsDebuggerPresent ( ) )
{
//its possible someone attached a debugger while we were showing that message
return EXCEPTION_CONTINUE_SEARCH ;
}
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return EXCEPTION_EXECUTE_HANDLER ;
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}
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/*take a dump*/
GetTempPath ( sizeof ( dumpPath ) - 16 , dumpPath ) ;
Q_strncatz ( dumpPath , DISTRIBUTION " CrashDump.dmp " , sizeof ( dumpPath ) ) ;
dumpfile = CreateFile ( dumpPath , GENERIC_WRITE , 0 , NULL , CREATE_ALWAYS , FILE_ATTRIBUTE_NORMAL , NULL ) ;
if ( dumpfile )
{
MINIDUMP_EXCEPTION_INFORMATION crashinfo ;
crashinfo . ClientPointers = TRUE ;
crashinfo . ExceptionPointers = exceptionInfo ;
crashinfo . ThreadId = GetCurrentThreadId ( ) ;
if ( fnMiniDumpWriteDump ( hProc , procid , dumpfile , MiniDumpWithIndirectlyReferencedMemory | MiniDumpWithDataSegs , & crashinfo , NULL , NULL ) )
{
CloseHandle ( dumpfile ) ;
MessageBox ( NULL , va ( " You can find the crashdump at \n %s \n Please send this file to someone. \n \n Warning: sensitive information (like your current user name) might be present in the dump. \n You will probably want to compress it. " , dumpPath ) , DISTRIBUTION " Sucks " , 0 ) ;
return EXCEPTION_EXECUTE_HANDLER ;
}
}
}
else
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MessageBox ( NULL , " Kaboom! Sorry. No MiniDumpWriteDump function. " , FULLENGINENAME " Sucks " , 0 ) ;
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return EXCEPTION_EXECUTE_HANDLER ;
}
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LONG CALLBACK nonmsvc_CrashExceptionHandler ( PEXCEPTION_POINTERS ExceptionInfo )
{
DWORD foo = EXCEPTION_CONTINUE_SEARCH ;
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foo = CrashExceptionHandler ( false , ExceptionInfo - > ExceptionRecord - > ExceptionCode , ExceptionInfo ) ;
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//we have no handler. thus we handle it by exiting.
if ( foo = = EXCEPTION_EXECUTE_HANDLER )
exit ( 1 ) ;
return foo ;
}
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# endif
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void Sys_CloseLibrary ( dllhandle_t * lib )
{
FreeLibrary ( ( HMODULE ) lib ) ;
}
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dllhandle_t * Sys_LoadLibrary ( const char * name , dllfunction_t * funcs )
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{
int i ;
HMODULE lib ;
lib = LoadLibrary ( name ) ;
if ( ! lib )
return NULL ;
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if ( funcs )
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{
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for ( i = 0 ; funcs [ i ] . name ; i + + )
{
* funcs [ i ] . funcptr = GetProcAddress ( lib , funcs [ i ] . name ) ;
if ( ! * funcs [ i ] . funcptr )
break ;
}
if ( funcs [ i ] . name )
{
Sys_CloseLibrary ( ( dllhandle_t * ) lib ) ;
lib = NULL ;
}
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}
return ( dllhandle_t * ) lib ;
}
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void * Sys_GetAddressForName ( dllhandle_t * module , const char * exportname )
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{
if ( ! module )
return NULL ;
return GetProcAddress ( ( HINSTANCE ) module , exportname ) ;
}
# ifdef HLSERVER
char * Sys_GetNameForAddress ( dllhandle_t * module , void * address )
{
//windows doesn't provide a function to do this, so we have to do it ourselves.
//this isn't the fastest way...
//halflife needs this function.
char * base = ( char * ) module ;
IMAGE_DATA_DIRECTORY * datadir ;
IMAGE_EXPORT_DIRECTORY * block ;
IMAGE_NT_HEADERS * ntheader ;
IMAGE_DOS_HEADER * dosheader = ( void * ) base ;
int i , j ;
DWORD * funclist ;
DWORD * namelist ;
SHORT * ordilist ;
if ( ! dosheader | | dosheader - > e_magic ! = IMAGE_DOS_SIGNATURE )
return NULL ; //yeah, that wasn't an exe
ntheader = ( void * ) ( base + dosheader - > e_lfanew ) ;
if ( ! dosheader - > e_lfanew | | ntheader - > Signature ! = IMAGE_NT_SIGNATURE )
return NULL ; //urm, wait, a 16bit dos exe?
datadir = & ntheader - > OptionalHeader . DataDirectory [ IMAGE_DIRECTORY_ENTRY_EXPORT ] ;
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block = ( IMAGE_EXPORT_DIRECTORY * ) ( base + datadir - > VirtualAddress ) ;
funclist = ( DWORD * ) ( base + block - > AddressOfFunctions ) ;
namelist = ( DWORD * ) ( base + block - > AddressOfNames ) ;
ordilist = ( SHORT * ) ( base + block - > AddressOfNameOrdinals ) ;
for ( i = 0 ; i < block - > NumberOfFunctions ; i + + )
{
if ( base + funclist [ i ] = = address )
{
for ( j = 0 ; j < block - > NumberOfNames ; j + + )
{
if ( ordilist [ j ] = = i )
{
return base + namelist [ i ] ;
}
}
//it has no name. huh?
return NULL ;
}
}
return NULL ;
}
# endif
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# include <fcntl.h>
# include <io.h>
# include <signal.h>
# include <shellapi.h>
# ifdef USESERVICE
qboolean asservice ;
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SERVICE_STATUS_HANDLE ServerServiceStatusHandle ;
SERVICE_STATUS MyServiceStatus ;
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void CreateSampleService ( qboolean create ) ;
# endif
void PR_Deinit ( void ) ;
cvar_t sys_nostdout = { " sys_nostdout " , " 0 " } ;
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cvar_t sys_colorconsole = { " sys_colorconsole " , " 1 " } ;
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HWND consolewindowhandle ;
HWND hiddenwindowhandler ;
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int Sys_DebugLog ( char * file , char * fmt , . . . )
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{
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va_list argptr ;
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static char data [ 1024 ] ;
int fd ;
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va_start ( argptr , fmt ) ;
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vsnprintf ( data , sizeof ( data ) - 1 , fmt , argptr ) ;
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va_end ( argptr ) ;
fd = open ( file , O_WRONLY | O_CREAT | O_APPEND , 0666 ) ;
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if ( fd )
{
write ( fd , data , strlen ( data ) ) ;
close ( fd ) ;
return 0 ;
}
return 1 ; // error
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} ;
/*
= = = = = = = = = = = = = = = =
Sys_FileTime
= = = = = = = = = = = = = = = =
*/
int Sys_FileTime ( char * path )
{
FILE * f ;
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f = fopen ( path , " rb " ) ;
if ( f )
{
fclose ( f ) ;
return 1 ;
}
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return - 1 ;
}
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wchar_t * widen ( wchar_t * out , size_t outlen , const char * utf8 ) ;
char * narrowen ( char * out , size_t outlen , wchar_t * wide ) ;
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/*
= = = = = = = = = = = = = = = =
Sys_mkdir
= = = = = = = = = = = = = = = =
*/
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
void Sys_mkdir ( const char * path )
2004-08-23 00:15:46 +00:00
{
_mkdir ( path ) ;
}
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
qboolean Sys_rmdir ( const char * path )
{
return 0 = = _rmdir ( path ) ;
}
2004-08-23 00:15:46 +00:00
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
qboolean Sys_remove ( const char * path )
2004-08-23 00:15:46 +00:00
{
remove ( path ) ;
return true ;
}
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
qboolean Sys_Rename ( const char * oldfname , const char * newfname )
2012-04-24 07:59:11 +00:00
{
return ! rename ( oldfname , newfname ) ;
}
2004-08-23 00:15:46 +00:00
2015-02-02 08:01:53 +00:00
static time_t Sys_FileTimeToTime ( FILETIME ft )
{
ULARGE_INTEGER ull ;
ull . LowPart = ft . dwLowDateTime ;
ull . HighPart = ft . dwHighDateTime ;
return ull . QuadPart / 10000000ULL - 11644473600ULL ;
}
static int Sys_EnumerateFiles2 ( const char * match , int matchstart , int neststart , int ( QDECL * func ) ( const char * fname , qofs_t fsize , time_t mtime , void * parm , searchpathfuncs_t * spath ) , void * parm , searchpathfuncs_t * spath )
2004-08-23 00:15:46 +00:00
{
2014-03-30 08:55:06 +00:00
qboolean go ;
if ( ! WinNT )
2004-08-23 00:15:46 +00:00
{
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HANDLE r ;
WIN32_FIND_DATAA fd ;
int nest = neststart ; //neststart refers to just after a /
qboolean wild = false ;
while ( match [ nest ] & & match [ nest ] ! = ' / ' )
{
if ( match [ nest ] = = ' ? ' | | match [ nest ] = = ' * ' )
wild = true ;
nest + + ;
}
if ( match [ nest ] = = ' / ' )
{
char submatch [ MAX_OSPATH ] ;
char tmproot [ MAX_OSPATH ] ;
char file [ MAX_OSPATH ] ;
if ( ! wild )
return Sys_EnumerateFiles2 ( match , matchstart , nest + 1 , func , parm , spath ) ;
if ( nest - neststart + 1 > MAX_OSPATH )
return 1 ;
memcpy ( submatch , match + neststart , nest - neststart ) ;
submatch [ nest - neststart ] = 0 ;
nest + + ;
if ( neststart + 4 > MAX_OSPATH )
return 1 ;
memcpy ( tmproot , match , neststart ) ;
strcpy ( tmproot + neststart , " *.* " ) ;
r = FindFirstFile ( tmproot , & fd ) ;
strcpy ( tmproot + neststart , " " ) ;
if ( r = = ( HANDLE ) - 1 )
return 1 ;
go = true ;
do
{
if ( * fd . cFileName = = ' . ' ) ; //don't ever find files with a name starting with '.'
else if ( fd . dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) //is a directory
{
if ( wildcmp ( submatch , fd . cFileName ) )
{
int newnest ;
if ( strlen ( tmproot ) + strlen ( fd . cFileName ) + strlen ( match + nest ) + 2 < MAX_OSPATH )
{
Q_snprintfz ( file , sizeof ( file ) , " %s%s/ " , tmproot , fd . cFileName ) ;
newnest = strlen ( file ) ;
strcpy ( file + newnest , match + nest ) ;
go = Sys_EnumerateFiles2 ( file , matchstart , newnest , func , parm , spath ) ;
}
}
}
} while ( FindNextFile ( r , & fd ) & & go ) ;
FindClose ( r ) ;
}
else
{
const char * submatch = match + neststart ;
char tmproot [ MAX_OSPATH ] ;
char file [ MAX_OSPATH ] ;
if ( neststart + 4 > MAX_OSPATH )
return 1 ;
memcpy ( tmproot , match , neststart ) ;
strcpy ( tmproot + neststart , " *.* " ) ;
r = FindFirstFile ( tmproot , & fd ) ;
strcpy ( tmproot + neststart , " " ) ;
if ( r = = ( HANDLE ) - 1 )
return 1 ;
go = true ;
do
{
if ( * fd . cFileName = = ' . ' )
; //don't ever find files with a name starting with '.' (includes .. and . directories, and unix hidden files)
else if ( fd . dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) //is a directory
{
if ( wildcmp ( submatch , fd . cFileName ) )
{
if ( strlen ( tmproot + matchstart ) + strlen ( fd . cFileName ) + 2 < MAX_OSPATH )
{
Q_snprintfz ( file , sizeof ( file ) , " %s%s/ " , tmproot + matchstart , fd . cFileName ) ;
2015-02-02 08:01:53 +00:00
go = func ( file , qofs_Make ( fd . nFileSizeLow , fd . nFileSizeHigh ) , Sys_FileTimeToTime ( fd . ftLastWriteTime ) , parm , spath ) ;
2014-03-30 08:55:06 +00:00
}
}
}
else
{
if ( wildcmp ( submatch , fd . cFileName ) )
{
if ( strlen ( tmproot + matchstart ) + strlen ( fd . cFileName ) + 1 < MAX_OSPATH )
{
Q_snprintfz ( file , sizeof ( file ) , " %s%s " , tmproot + matchstart , fd . cFileName ) ;
2015-02-02 08:01:53 +00:00
go = func ( file , qofs_Make ( fd . nFileSizeLow , fd . nFileSizeHigh ) , Sys_FileTimeToTime ( fd . ftLastWriteTime ) , parm , spath ) ;
2014-03-30 08:55:06 +00:00
}
}
}
} while ( FindNextFile ( r , & fd ) & & go ) ;
FindClose ( r ) ;
}
2004-08-23 00:15:46 +00:00
}
2014-03-30 08:55:06 +00:00
else
{
HANDLE r ;
WIN32_FIND_DATAW fd ;
int nest = neststart ; //neststart refers to just after a /
qboolean wild = false ;
2010-12-15 12:29:58 +00:00
2014-03-30 08:55:06 +00:00
while ( match [ nest ] & & match [ nest ] ! = ' / ' )
{
if ( match [ nest ] = = ' ? ' | | match [ nest ] = = ' * ' )
wild = true ;
nest + + ;
}
if ( match [ nest ] = = ' / ' )
{
char submatch [ MAX_OSPATH ] ;
char tmproot [ MAX_OSPATH ] ;
2004-08-23 00:15:46 +00:00
2014-03-30 08:55:06 +00:00
if ( ! wild )
return Sys_EnumerateFiles2 ( match , matchstart , nest + 1 , func , parm , spath ) ;
if ( nest - neststart + 1 > MAX_OSPATH )
return 1 ;
memcpy ( submatch , match + neststart , nest - neststart ) ;
submatch [ nest - neststart ] = 0 ;
nest + + ;
if ( neststart + 4 > MAX_OSPATH )
return 1 ;
memcpy ( tmproot , match , neststart ) ;
strcpy ( tmproot + neststart , " *.* " ) ;
2004-08-23 00:15:46 +00:00
{
2014-03-30 08:55:06 +00:00
wchar_t wroot [ MAX_OSPATH ] ;
r = FindFirstFileW ( widen ( wroot , sizeof ( wroot ) , tmproot ) , & fd ) ;
2004-08-23 00:15:46 +00:00
}
2014-03-30 08:55:06 +00:00
strcpy ( tmproot + neststart , " " ) ;
if ( r = = ( HANDLE ) - 1 )
return 1 ;
go = true ;
do
{
char utf8 [ MAX_OSPATH ] ;
char file [ MAX_OSPATH ] ;
narrowen ( utf8 , sizeof ( utf8 ) , fd . cFileName ) ;
if ( * utf8 = = ' . ' ) ; //don't ever find files with a name starting with '.'
else if ( fd . dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) //is a directory
{
if ( wildcmp ( submatch , utf8 ) )
{
int newnest ;
if ( strlen ( tmproot ) + strlen ( utf8 ) + strlen ( match + nest ) + 2 < MAX_OSPATH )
{
Q_snprintfz ( file , sizeof ( file ) , " %s%s/ " , tmproot , utf8 ) ;
newnest = strlen ( file ) ;
strcpy ( file + newnest , match + nest ) ;
go = Sys_EnumerateFiles2 ( file , matchstart , newnest , func , parm , spath ) ;
}
}
}
} while ( FindNextFileW ( r , & fd ) & & go ) ;
FindClose ( r ) ;
2004-08-23 00:15:46 +00:00
}
2005-05-30 12:30:41 +00:00
else
{
2014-03-30 08:55:06 +00:00
const char * submatch = match + neststart ;
char tmproot [ MAX_OSPATH ] ;
if ( neststart + 4 > MAX_OSPATH )
return 1 ;
memcpy ( tmproot , match , neststart ) ;
strcpy ( tmproot + neststart , " *.* " ) ;
{
wchar_t wroot [ MAX_OSPATH ] ;
r = FindFirstFileW ( widen ( wroot , sizeof ( wroot ) , tmproot ) , & fd ) ;
}
strcpy ( tmproot + neststart , " " ) ;
if ( r = = ( HANDLE ) - 1 )
return 1 ;
go = true ;
do
{
char utf8 [ MAX_OSPATH ] ;
char file [ MAX_OSPATH ] ;
narrowen ( utf8 , sizeof ( utf8 ) , fd . cFileName ) ;
if ( * utf8 = = ' . ' )
; //don't ever find files with a name starting with '.' (includes .. and . directories, and unix hidden files)
else if ( fd . dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY ) //is a directory
{
if ( wildcmp ( submatch , utf8 ) )
{
if ( strlen ( tmproot + matchstart ) + strlen ( utf8 ) + 2 < MAX_OSPATH )
{
Q_snprintfz ( file , sizeof ( file ) , " %s%s/ " , tmproot + matchstart , utf8 ) ;
2015-02-02 08:01:53 +00:00
go = func ( file , qofs_Make ( fd . nFileSizeLow , fd . nFileSizeHigh ) , Sys_FileTimeToTime ( fd . ftLastWriteTime ) , parm , spath ) ;
2014-03-30 08:55:06 +00:00
}
}
}
else
{
if ( wildcmp ( submatch , utf8 ) )
{
if ( strlen ( tmproot + matchstart ) + strlen ( utf8 ) + 1 < MAX_OSPATH )
{
Q_snprintfz ( file , sizeof ( file ) , " %s%s " , tmproot + matchstart , utf8 ) ;
2015-02-02 08:01:53 +00:00
go = func ( file , qofs_Make ( fd . nFileSizeLow , fd . nFileSizeHigh ) , Sys_FileTimeToTime ( fd . ftLastWriteTime ) , parm , spath ) ;
2014-03-30 08:55:06 +00:00
}
}
}
} while ( FindNextFileW ( r , & fd ) & & go ) ;
FindClose ( r ) ;
2005-05-30 12:30:41 +00:00
}
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}
return go ;
}
2015-02-02 08:01:53 +00:00
int Sys_EnumerateFiles ( const char * gpath , const char * match , int ( QDECL * func ) ( const char * fname , qofs_t fsize , time_t mtime , void * parm , searchpathfuncs_t * spath ) , void * parm , searchpathfuncs_t * spath )
2014-03-30 08:55:06 +00:00
{
char fullmatch [ MAX_OSPATH ] ;
int start ;
if ( strlen ( gpath ) + strlen ( match ) + 2 > MAX_OSPATH )
return 1 ;
strcpy ( fullmatch , gpath ) ;
start = strlen ( fullmatch ) ;
if ( start & & fullmatch [ start - 1 ] ! = ' / ' )
fullmatch [ start + + ] = ' / ' ;
fullmatch [ start ] = 0 ;
strcat ( fullmatch , match ) ;
return Sys_EnumerateFiles2 ( fullmatch , start , start , func , parm , spath ) ;
}
2004-08-23 00:15:46 +00:00
/*
= = = = = = = = = = = = = = = =
Sys_Error
= = = = = = = = = = = = = = = =
*/
# include <process.h>
void Sys_Error ( const char * error , . . . )
{
va_list argptr ;
char text [ 1024 ] ;
double end ;
2006-05-13 21:11:06 +00:00
STARTUPINFO startupinfo ;
PROCESS_INFORMATION processinfo ;
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va_start ( argptr , error ) ;
2006-03-11 04:39:16 +00:00
vsnprintf ( text , sizeof ( text ) - 1 , error , argptr ) ;
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va_end ( argptr ) ;
2019-03-12 06:41:52 +00:00
COM_WorkerAbort ( text ) ;
2004-08-23 00:15:46 +00:00
// MessageBox(NULL, text, "Error", 0 /* MB_OK */ );
Sys_Printf ( " ERROR: %s \n " , text ) ;
2005-09-26 08:07:26 +00:00
Con_Log ( text ) ;
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NET_Shutdown ( ) ; //free sockets and stuff.
# ifdef USESERVICE
if ( asservice )
Sys_Quit ( ) ;
# endif
2006-01-02 22:36:12 +00:00
if ( COM_CheckParm ( " -noreset " ) )
2014-09-02 02:44:43 +00:00
{
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Sys_Quit ( ) ;
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exit ( 1 ) ;
}
2006-01-02 22:36:12 +00:00
2004-08-23 00:15:46 +00:00
Sys_Printf ( " A new server will be started in 10 seconds unless you press a key \n " ) ;
//check for a key press, quitting if we get one in 10 secs
end = Sys_DoubleTime ( ) + 10 ;
while ( Sys_DoubleTime ( ) < end )
{
2006-05-13 21:11:06 +00:00
Sleep ( 500 ) ; // don't burn up CPU with polling
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if ( _kbhit ( ) )
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{
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Sys_Quit ( ) ;
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exit ( 1 ) ;
}
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}
2006-05-13 21:11:06 +00:00
Sys_Printf ( " \n Loading new instance of FTE... \n \n \n " ) ;
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PR_Deinit ( ) ; //this takes a bit more mem
2018-12-20 16:18:10 +00:00
# ifdef SVRANKING
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Rank_Flush ( ) ;
2018-12-20 16:18:10 +00:00
# endif
2004-08-23 00:15:46 +00:00
# ifndef MINGW
fcloseall ( ) ; //make sure all files are written.
# endif
2013-07-14 12:22:51 +00:00
2004-08-23 00:15:46 +00:00
// system("dqwsv.exe"); //spawn a new server to take over. This way, if debugging, then any key will quit, otherwise the server will just spawn a new one.
2006-05-13 21:11:06 +00:00
memset ( & startupinfo , 0 , sizeof ( startupinfo ) ) ;
memset ( & processinfo , 0 , sizeof ( processinfo ) ) ;
CreateProcess ( NULL ,
GetCommandLine ( ) ,
NULL ,
NULL ,
false ,
0 ,
NULL ,
NULL ,
& startupinfo ,
& processinfo ) ;
CloseHandle ( processinfo . hProcess ) ;
CloseHandle ( processinfo . hThread ) ;
2004-08-23 00:15:46 +00:00
Sys_Quit ( ) ;
2011-05-19 13:34:07 +00:00
exit ( 1 ) ; // this function is NORETURN type, complains without this
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}
2007-10-02 15:17:22 +00:00
/*
= = = = = = = = = = = = = = = =
Sys_Milliseconds
= = = = = = = = = = = = = = = =
*/
unsigned int Sys_Milliseconds ( void )
{
static DWORD starttime ;
static qboolean first = true ;
DWORD now ;
// double t;
now = timeGetTime ( ) ;
if ( first ) {
first = false ;
starttime = now ;
return 0.0 ;
}
/*
if ( now < starttime ) // wrapped?
{
double r ;
r = ( now ) + ( LONG_MAX - starttime ) ;
starttime = now ;
return r ;
}
if ( now - starttime = = 0 )
return 0.0 ;
*/
return ( now - starttime ) ;
}
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/*
= = = = = = = = = = = = = = = =
Sys_DoubleTime
= = = = = = = = = = = = = = = =
*/
double Sys_DoubleTime ( void )
{
double t ;
struct _timeb tstruct ;
static int starttime ;
_ftime ( & tstruct ) ;
2006-09-17 00:59:22 +00:00
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if ( ! starttime )
starttime = tstruct . time ;
t = ( tstruct . time - starttime ) + tstruct . millitm * 0.001 ;
2010-12-15 12:29:58 +00:00
2004-08-23 00:15:46 +00:00
return t ;
}
/*
= = = = = = = = = = = = = = = =
Sys_ConsoleInput
= = = = = = = = = = = = = = = =
*/
2014-03-30 08:55:06 +00:00
void SV_GetNewSpawnParms ( client_t * cl ) ;
2005-10-04 21:16:47 +00:00
char coninput_text [ 256 ] ;
int coninput_len ;
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char * Sys_ConsoleInput ( void )
{
int c ;
if ( consolewindowhandle )
{
MSG msg ;
while ( PeekMessage ( & msg , NULL , 0 , 0 , PM_NOREMOVE ) )
{
if ( ! GetMessage ( & msg , NULL , 0 , 0 ) )
return NULL ;
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TranslateMessage ( & msg ) ;
DispatchMessage ( & msg ) ;
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}
return NULL ;
}
2014-03-30 08:55:06 +00:00
# ifdef SUBSERVERS
if ( SSV_IsSubServer ( ) )
{
DWORD avail ;
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static char text [ 1024 ] ;
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static int textpos = 0 ;
HANDLE input = GetStdHandle ( STD_INPUT_HANDLE ) ;
if ( ! PeekNamedPipe ( input , NULL , 0 , NULL , & avail , NULL ) )
{
SV_FinalMessage ( " Cluster shut down \n " ) ;
Cmd_ExecuteString ( " quit force " , RESTRICT_LOCAL ) ;
}
else if ( avail )
{
if ( avail > sizeof ( text ) - 1 - textpos )
avail = sizeof ( text ) - 1 - textpos ;
if ( ReadFile ( input , text + textpos , avail , & avail , NULL ) )
{
textpos + = avail ;
while ( textpos > = 2 )
{
unsigned short len = text [ 0 ] | ( text [ 1 ] < < 8 ) ;
if ( textpos > = len & & len > = 2 )
{
memcpy ( net_message . data , text + 2 , len - 2 ) ;
net_message . cursize = len - 2 ;
MSG_BeginReading ( msg_nullnetprim ) ;
SSV_ReadFromControlServer ( ) ;
memmove ( text , text + len , textpos - len ) ;
textpos - = len ;
}
else
break ;
}
}
}
return NULL ;
}
# endif
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if ( isPlugin )
{
DWORD avail ;
static char text [ 256 ] , * nl ;
static int textpos = 0 ;
HANDLE input = GetStdHandle ( STD_INPUT_HANDLE ) ;
if ( ! PeekNamedPipe ( input , NULL , 0 , NULL , & avail , NULL ) )
{
wantquit = true ;
Cmd_ExecuteString ( " quit force " , RESTRICT_LOCAL ) ;
}
else if ( avail )
{
if ( avail > sizeof ( text ) - 1 - textpos )
avail = sizeof ( text ) - 1 - textpos ;
if ( ReadFile ( input , text + textpos , avail , & avail , NULL ) )
{
textpos + = avail ;
if ( textpos > sizeof ( text ) - 1 )
Sys_Error ( " No. " ) ;
}
}
while ( textpos )
{
text [ textpos ] = 0 ;
nl = strchr ( text , ' \n ' ) ;
if ( nl )
{
* nl + + = 0 ;
if ( coninput_len )
{
putch ( ' \r ' ) ;
putch ( ' ] ' ) ;
}
coninput_len = 0 ;
Q_strncpyz ( coninput_text , text , sizeof ( coninput_text ) ) ;
memmove ( text , nl , textpos - ( nl - text ) ) ;
textpos - = ( nl - text ) ;
return coninput_text ;
}
else
break ;
}
}
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// read a line out
while ( _kbhit ( ) )
{
c = _getch ( ) ;
if ( c = = ' \r ' )
{
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coninput_text [ coninput_len ] = 0 ;
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putch ( ' \n ' ) ;
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putch ( ' ] ' ) ;
coninput_len = 0 ;
return coninput_text ;
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}
if ( c = = 8 )
{
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if ( coninput_len )
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{
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putch ( c ) ;
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putch ( ' ' ) ;
putch ( c ) ;
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coninput_len - - ;
coninput_text [ coninput_len ] = 0 ;
}
continue ;
}
if ( c = = ' \t ' )
{
int i ;
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char * s = Cmd_CompleteCommand ( coninput_text , true , true , 0 , NULL ) ;
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if ( s )
{
for ( i = 0 ; i < coninput_len ; i + + )
putch ( ' \b ' ) ;
for ( i = 0 ; i < coninput_len ; i + + )
putch ( ' ' ) ;
for ( i = 0 ; i < coninput_len ; i + + )
putch ( ' \b ' ) ;
strcpy ( coninput_text , s ) ;
coninput_len = strlen ( coninput_text ) ;
printf ( " %s " , coninput_text ) ;
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}
continue ;
}
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putch ( c ) ;
coninput_text [ coninput_len ] = c ;
coninput_len + + ;
coninput_text [ coninput_len ] = 0 ;
if ( coninput_len = = sizeof ( coninput_text ) )
coninput_len = 0 ;
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}
return NULL ;
}
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void ApplyColour ( unsigned int chr )
{
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static int oldchar = CON_WHITEMASK ;
chr & = CON_FLAGSMASK ;
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if ( oldchar = = chr )
return ;
oldchar = chr ;
if ( hconsoleout )
{
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unsigned short val = 0 ;
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// bits 28-31 of the console chars match up to the attributes for
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// the CHAR_INFO struct exactly
if ( chr & CON_NONCLEARBG )
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val = ( ( chr & ( CON_FGMASK | CON_BGMASK ) ) > > CON_FGSHIFT ) ;
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else
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{
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int fg = ( chr & CON_FGMASK ) > > CON_FGSHIFT ;
switch ( fg )
{
case COLOR_BLACK : // reverse ^0 like the Linux version
val = BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE ;
break ;
case COLOR_WHITE : // reset to defaults?
val = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE ; // use grey
break ;
case COLOR_GREY :
val = FOREGROUND_INTENSITY ; // color light grey as dark grey
break ;
default :
val = fg ; // send RGBI value as is
break ;
}
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}
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if ( ( chr & CON_HALFALPHA ) & & ( val & ~ FOREGROUND_INTENSITY ) )
val & = ~ FOREGROUND_INTENSITY ; // strip intensity to fake alpha
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SetConsoleTextAttribute ( hconsoleout , val ) ;
}
}
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//this could be much more efficient.
static void Sys_PrintColouredChars ( conchar_t * start , conchar_t * end )
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{
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wchar_t wc [ 256 ] ;
int l ;
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DWORD dummy ;
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unsigned int cp , flags , m ;
m = CON_WHITEMASK ;
l = 0 ;
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while ( start < end )
{
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start = Font_Decode ( start , & flags , & cp ) ;
if ( l + 2 > = countof ( wc ) | | flags ! = m )
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{
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ApplyColour ( m ) ;
if ( WinNT )
WriteConsoleW ( hconsoleout , wc , l , & dummy , NULL ) ;
else
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{
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//win95 doesn't support wide chars *sigh*. blank consoles suck.
char ac [ 256 ] ;
l = WideCharToMultiByte ( CP_ACP , 0 , wc , l , ac , sizeof ( ac ) , NULL , NULL ) ;
WriteConsole ( hconsoleout , ac , l , & dummy , NULL ) ;
}
l = 0 ;
}
if ( ! ( flags & CON_HIDDEN ) )
{
if ( cp > = 0xe000 & & cp < 0xe100 )
{
cp - = 0xe000 ;
if ( cp > = 0x80 )
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{
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char c1 [ 32 ] = " ---..........> " " []0123456789.--- " ;
cp - = 0x80 ;
if ( cp < = countof ( c1 ) )
cp = c1 [ cp ] ;
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}
}
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if ( cp > 0xffff )
cp = ' ? ' ; //too lazy for utf-16 crap when its mostly smilies anyway.
wc [ l + + ] = cp ;
}
}
//and flush it.
if ( l )
{
ApplyColour ( m ) ;
if ( WinNT )
WriteConsoleW ( hconsoleout , wc , l , & dummy , NULL ) ;
else
{
//win95 doesn't support wide chars *sigh*. blank consoles suck.
char ac [ 256 ] ;
l = WideCharToMultiByte ( CP_ACP , 0 , wc , l , ac , sizeof ( ac ) , NULL , NULL ) ;
WriteConsole ( hconsoleout , ac , l , & dummy , NULL ) ;
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}
}
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ApplyColour ( CON_WHITEMASK ) ;
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}
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/*
= = = = = = = = = = = = = = = =
Sys_Printf
= = = = = = = = = = = = = = = =
*/
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# define MAXPRINTMSG 4096
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void Sys_Printf ( char * fmt , . . . )
{
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va_list argptr ;
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if ( sys_nostdout . value )
return ;
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if ( 1 )
{
char msg [ MAXPRINTMSG ] ;
unsigned char * t ;
va_start ( argptr , fmt ) ;
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vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
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va_end ( argptr ) ;
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# ifdef SUBSERVERS
if ( SSV_IsSubServer ( ) )
{
SSV_PrintToMaster ( msg ) ;
return ;
}
# endif
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{
int i ;
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for ( i = 0 ; i < coninput_len ; i + + )
putch ( ' \b ' ) ;
putch ( ' \b ' ) ;
for ( i = 0 ; i < coninput_len ; i + + )
putch ( ' ' ) ;
putch ( ' ' ) ;
for ( i = 0 ; i < coninput_len ; i + + )
putch ( ' \b ' ) ;
putch ( ' \b ' ) ;
}
if ( sys_colorconsole . value & & hconsoleout )
{
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conchar_t out [ MAXPRINTMSG ] , * end ;
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end = COM_ParseFunString ( CON_WHITEMASK , msg , out , sizeof ( out ) , false ) ;
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Sys_PrintColouredChars ( out , end ) ;
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}
else
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{
for ( t = ( unsigned char * ) msg ; * t ; t + + )
{
if ( * t > = 146 & & * t < 156 )
* t = * t - 146 + ' 0 ' ;
if ( * t > = 0x12 & & * t < = 0x1b )
* t = * t - 0x12 + ' 0 ' ;
if ( * t = = 143 )
* t = ' . ' ;
if ( * t = = 157 | | * t = = 158 | | * t = = 159 )
* t = ' - ' ;
if ( * t > = 128 )
* t - = 128 ;
if ( * t = = 16 )
* t = ' [ ' ;
if ( * t = = 17 )
* t = ' ] ' ;
if ( * t = = 0x1c )
* t = 249 ;
}
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printf ( " %s " , msg ) ;
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}
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if ( coninput_len )
printf ( " ]%s " , coninput_text ) ;
else
putch ( ' ] ' ) ;
}
else
{
va_start ( argptr , fmt ) ;
vprintf ( fmt , argptr ) ;
va_end ( argptr ) ;
}
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}
/*
= = = = = = = = = = = = = = = =
Sys_Quit
= = = = = = = = = = = = = = = =
*/
void Sys_Quit ( void )
{
# ifdef USESERVICE
if ( asservice )
{
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MyServiceStatus . dwCurrentState = SERVICE_STOPPED ;
MyServiceStatus . dwCheckPoint = 0 ;
MyServiceStatus . dwWaitHint = 0 ;
MyServiceStatus . dwWin32ExitCode = 0 ;
MyServiceStatus . dwServiceSpecificExitCode = 0 ;
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SetServiceStatus ( ServerServiceStatusHandle , & MyServiceStatus ) ;
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}
# endif
exit ( 0 ) ;
}
int restorecode ;
LRESULT ( CALLBACK Sys_WindowHandler ) ( HWND hWnd , UINT uMsg , WPARAM wParam , LPARAM lParam )
{
if ( uMsg = = WM_USER )
{
if ( lParam & 1 )
{
}
else if ( ( lParam & 2 & & restorecode = = 0 ) | |
( lParam & 4 & & restorecode = = 1 ) | |
( lParam & 4 & & restorecode = = 2 ) )
{
// MessageBox(NULL, "Hello", "", 0);
restorecode + + ;
}
else if ( lParam & 2 & & restorecode = = 3 )
{
DestroyWindow ( hWnd ) ;
ShowWindow ( consolewindowhandle , SW_SHOWNORMAL ) ;
consolewindowhandle = NULL ;
Cbuf_AddText ( " status \n " , RESTRICT_LOCAL ) ;
}
else if ( lParam & 6 )
{
restorecode = ( lParam & 2 ) > 0 ;
}
return 0 ;
}
return DefWindowProc ( hWnd , uMsg , wParam , lParam ) ;
}
void Sys_HideConsole ( void )
{
HMODULE kernel32dll ;
HWND ( WINAPI * GetConsoleWindow ) ( void ) ;
if ( consolewindowhandle )
return ; //err... already hidden... ?
restorecode = 0 ;
GetConsoleWindow = NULL ;
kernel32dll = LoadLibrary ( " kernel32.dll " ) ;
consolewindowhandle = NULL ;
if ( kernel32dll )
{
GetConsoleWindow = ( void * ) GetProcAddress ( kernel32dll , " GetConsoleWindow " ) ;
if ( GetConsoleWindow )
consolewindowhandle = GetConsoleWindow ( ) ;
FreeModule ( kernel32dll ) ; //works because the underlying code uses kernel32, so this decreases the reference count rather than closing it.
}
if ( ! consolewindowhandle )
{
char old [ 512 ] ;
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# define STRINGH "Trying to hide" //msvc sucks
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GetConsoleTitle ( old , sizeof ( old ) ) ;
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SetConsoleTitle ( STRINGH ) ;
consolewindowhandle = FindWindow ( NULL , STRINGH ) ;
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SetConsoleTitle ( old ) ;
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# undef STRINGH
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}
if ( consolewindowhandle )
{
WNDCLASS wc ;
NOTIFYICONDATA d ;
/* Register the frame class */
memset ( & wc , 0 , sizeof ( wc ) ) ;
wc . style = 0 ;
wc . lpfnWndProc = Sys_WindowHandler ;
wc . cbClsExtra = 0 ;
wc . cbWndExtra = 0 ;
wc . hInstance = GetModuleHandle ( NULL ) ;
wc . hIcon = 0 ;
wc . hCursor = LoadCursor ( NULL , IDC_ARROW ) ;
wc . hbrBackground = NULL ;
wc . lpszMenuName = 0 ;
wc . lpszClassName = " DeadQuake " ;
RegisterClass ( & wc ) ;
hiddenwindowhandler = CreateWindow ( wc . lpszClassName , " DeadQuake " , 0 , 0 , 0 , 16 , 16 , NULL , NULL , GetModuleHandle ( NULL ) , NULL ) ;
if ( ! hiddenwindowhandler )
{
Con_Printf ( " Failed to create window \n " ) ;
return ;
}
ShowWindow ( consolewindowhandle , SW_HIDE ) ;
d . cbSize = sizeof ( NOTIFYICONDATA ) ;
d . hWnd = hiddenwindowhandler ;
d . uFlags = NIF_ICON | NIF_TIP | NIF_MESSAGE ;
d . hIcon = NULL ;
d . uCallbackMessage = WM_USER ;
d . uID = 0 ;
strcpy ( d . szTip , " " ) ;
Shell_NotifyIcon ( NIM_ADD , & d ) ;
}
else
Con_Printf ( " Your OS doesn't seem to properly support the way this was implemented \n " ) ;
}
void Sys_ServerActivity ( void )
{
HMODULE kernel32dll ;
HWND ( WINAPI * GetConsoleWindow ) ( void ) ;
HWND wnd ;
restorecode = 0 ;
GetConsoleWindow = NULL ;
kernel32dll = LoadLibrary ( " kernel32.dll " ) ;
wnd = NULL ;
if ( kernel32dll )
{
GetConsoleWindow = ( void * ) GetProcAddress ( kernel32dll , " GetConsoleWindow " ) ;
if ( GetConsoleWindow )
wnd = GetConsoleWindow ( ) ;
FreeModule ( kernel32dll ) ; //works because the underlying code uses kernel32, so this decreases the reference count rather than closing it.
}
if ( ! wnd )
{
char old [ 512 ] ;
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# define STRINGF "About To Flash" //msvc sucks
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GetConsoleTitle ( old , sizeof ( old ) ) ;
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SetConsoleTitle ( STRINGF ) ;
wnd = FindWindow ( NULL , STRINGF ) ;
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SetConsoleTitle ( old ) ;
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# undef STRINGF
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}
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if ( wnd & & GetActiveWindow ( ) ! = wnd )
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FlashWindow ( wnd , true ) ;
}
/*
= = = = = = = = = = = = =
Sys_Init
Quake calls this so the system can register variables before host_hunklevel
is marked
= = = = = = = = = = = = =
*/
void Sys_Init ( void )
{
Cvar_Register ( & sys_nostdout , " System controls " ) ;
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Cvar_Register ( & sys_colorconsole , " System controls " ) ;
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Cmd_AddCommand ( " hide " , Sys_HideConsole ) ;
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if ( isPlugin )
hconsoleout = CreateFileA ( " CONOUT$ " , GENERIC_READ | GENERIC_WRITE , FILE_SHARE_READ , 0 , OPEN_EXISTING , 0 , 0 ) ;
else
hconsoleout = GetStdHandle ( STD_OUTPUT_HANDLE ) ;
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// SetConsoleCP(CP_UTF8);
// SetConsoleOutputCP(CP_UTF8);
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}
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void Sys_Shutdown ( void )
{
}
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/*
= = = = = = = = = = = = = = = = = =
main
= = = = = = = = = = = = = = = = = =
*/
char * newargv [ 256 ] ;
void Signal_Error_Handler ( int sig )
{
Sys_Error ( " Illegal error occured " ) ;
}
void StartQuakeServer ( void )
{
quakeparms_t parms ;
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static char bindir [ MAX_OSPATH ] ;
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int c ;
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memset ( & parms , 0 , sizeof ( parms ) ) ;
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parms . argc = com_argc ;
parms . argv = com_argv ;
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GetModuleFileName ( NULL , bindir , sizeof ( bindir ) - 1 ) ;
* COM_SkipPath ( bindir ) = 0 ;
parms . binarydir = bindir ;
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parms . basedir = " ./ " ;
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TL_InitLanguages ( parms . basedir ) ;
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c = COM_CheckParm ( " -qcdebug " ) ;
if ( c )
isPlugin = 3 ;
else
{
c = COM_CheckParm ( " -plugin " ) ;
if ( c )
{
if ( c < com_argc & & ! strcmp ( com_argv [ c + 1 ] , " qcdebug " ) )
isPlugin = 2 ;
else
isPlugin = 1 ;
}
else
isPlugin = 0 ;
}
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SV_Init ( & parms ) ;
// run one frame immediately for first heartbeat
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SV_Frame ( ) ;
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}
# ifdef USESERVICE
int servicecontrol ;
# endif
void ServerMainLoop ( void )
{
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float delay = 0.001 ;
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//
// main loop
//
while ( 1 )
{
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NET_Sleep ( delay , false ) ;
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// find time passed since last cycle
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delay = SV_Frame ( ) ;
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# ifdef USESERVICE
switch ( servicecontrol )
{
case SERVICE_CONTROL_PAUSE :
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// Initialization complete - report running status.
MyServiceStatus . dwCurrentState = SERVICE_PAUSED ;
MyServiceStatus . dwCheckPoint = 0 ;
MyServiceStatus . dwWaitHint = 0 ;
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SetServiceStatus ( ServerServiceStatusHandle , & MyServiceStatus ) ;
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sv . paused | = PAUSE_SERVICE ;
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break ;
case SERVICE_CONTROL_CONTINUE :
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// Initialization complete - report running status.
MyServiceStatus . dwCurrentState = SERVICE_RUNNING ;
MyServiceStatus . dwCheckPoint = 0 ;
MyServiceStatus . dwWaitHint = 0 ;
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SetServiceStatus ( ServerServiceStatusHandle , & MyServiceStatus ) ;
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sv . paused & = ~ PAUSE_SERVICE ;
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break ;
case SERVICE_CONTROL_STOP : //leave the loop
return ;
default :
break ;
}
# endif
}
}
# ifdef USESERVICE
VOID WINAPI MyServiceCtrlHandler ( DWORD dwControl )
{
servicecontrol = dwControl ;
}
void WINAPI StartQuakeServerService ( DWORD argc , LPTSTR * argv )
{
HKEY hk ;
char path [ MAX_OSPATH ] ;
DWORD pathlen ;
DWORD type ;
asservice = true ;
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MyServiceStatus . dwServiceType = SERVICE_WIN32 | SERVICE_INTERACTIVE_PROCESS ;
MyServiceStatus . dwCurrentState = SERVICE_START_PENDING ;
MyServiceStatus . dwControlsAccepted = SERVICE_ACCEPT_STOP |
SERVICE_ACCEPT_PAUSE_CONTINUE ;
MyServiceStatus . dwWin32ExitCode = 0 ;
MyServiceStatus . dwServiceSpecificExitCode = 0 ;
MyServiceStatus . dwCheckPoint = 0 ;
MyServiceStatus . dwWaitHint = 0 ;
ServerServiceStatusHandle = RegisterServiceCtrlHandler (
SERVICENAME ,
MyServiceCtrlHandler ) ;
if ( ServerServiceStatusHandle = = ( SERVICE_STATUS_HANDLE ) 0 )
{
printf ( " [MY_SERVICE] RegisterServiceCtrlHandler failed %d \n " , GetLastError ( ) ) ;
return ;
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}
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RegOpenKey ( HKEY_LOCAL_MACHINE , " Software \\ " DISTRIBUTIONLONG " \\ " FULLENGINENAME , & hk ) ;
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RegQueryValueEx ( hk , " servicepath " , 0 , & type , NULL , & pathlen ) ;
if ( type = = REG_SZ & & pathlen < sizeof ( path ) )
RegQueryValueEx ( hk , " servicepath " , 0 , NULL , path , & pathlen ) ;
RegCloseKey ( hk ) ;
SetCurrentDirectory ( path ) ;
COM_InitArgv ( argc , argv ) ;
StartQuakeServer ( ) ;
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// Handle error condition
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if ( ! sv . state )
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{
MyServiceStatus . dwCurrentState = SERVICE_STOPPED ;
MyServiceStatus . dwCheckPoint = 0 ;
MyServiceStatus . dwWaitHint = 0 ;
MyServiceStatus . dwWin32ExitCode = 0 ;
MyServiceStatus . dwServiceSpecificExitCode = 0 ;
SetServiceStatus ( ServerServiceStatusHandle , & MyServiceStatus ) ;
return ;
}
// Initialization complete - report running status.
MyServiceStatus . dwCurrentState = SERVICE_RUNNING ;
MyServiceStatus . dwCheckPoint = 0 ;
MyServiceStatus . dwWaitHint = 0 ;
if ( ! SetServiceStatus ( ServerServiceStatusHandle , & MyServiceStatus ) )
{
printf ( " [MY_SERVICE] SetServiceStatus error %ld \n " , GetLastError ( ) ) ;
}
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ServerMainLoop ( ) ;
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MyServiceStatus . dwCurrentState = SERVICE_STOPPED ;
MyServiceStatus . dwCheckPoint = 0 ;
MyServiceStatus . dwWaitHint = 0 ;
MyServiceStatus . dwWin32ExitCode = 0 ;
MyServiceStatus . dwServiceSpecificExitCode = 0 ;
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SetServiceStatus ( ServerServiceStatusHandle , & MyServiceStatus ) ;
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return ;
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}
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SERVICE_TABLE_ENTRY DispatchTable [ ] =
{
{ SERVICENAME , StartQuakeServerService } ,
{ NULL , NULL }
} ;
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# endif
int main ( int argc , char * * argv )
{
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# ifdef CATCHCRASH
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LoadLibrary ( " DBGHELP " ) ; //heap corruption can prevent loadlibrary from working properly, so do this in advance.
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# ifdef _MSC_VER
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__try
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# else
AddVectoredExceptionHandler ( true , nonmsvc_CrashExceptionHandler ) ;
# endif
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# endif
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{
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COM_InitArgv ( argc , ( const char * * ) argv ) ;
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# ifdef SUBSERVERS
isClusterSlave = COM_CheckParm ( " -clusterslave " ) ;
# endif
# ifdef USESERVICE
if ( ! SSV_IsSubServer ( ) & & StartServiceCtrlDispatcher ( DispatchTable ) )
{
return true ;
}
# endif
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# ifdef USESERVICE
if ( COM_CheckParm ( " -register " ) )
{
CreateSampleService ( 1 ) ;
return true ;
}
if ( COM_CheckParm ( " -unregister " ) )
{
CreateSampleService ( 0 ) ;
return true ;
}
# endif
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# ifndef _DEBUG
if ( COM_CheckParm ( " -noreset " ) )
{
signal ( SIGFPE , Signal_Error_Handler ) ;
signal ( SIGILL , Signal_Error_Handler ) ;
signal ( SIGSEGV , Signal_Error_Handler ) ;
}
# endif
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StartQuakeServer ( ) ;
ServerMainLoop ( ) ;
}
# ifdef CATCHCRASH
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# ifdef _MSC_VER
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__except ( CrashExceptionHandler ( false , GetExceptionCode ( ) , GetExceptionInformation ( ) ) )
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{
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return 1 ;
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}
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# endif
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# endif
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return true ;
}
# ifdef USESERVICE
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void CreateSampleService ( qboolean create )
{
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BOOL deleted ;
char path [ MAX_OSPATH ] ;
char exe [ MAX_OSPATH ] ;
SC_HANDLE schService ;
SC_HANDLE schSCManager ;
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// Open a handle to the SC Manager database.
schSCManager = OpenSCManager (
NULL , // local machine
NULL , // ServicesActive database
SC_MANAGER_ALL_ACCESS ) ; // full access rights
if ( NULL = = schSCManager )
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{
Con_Printf ( " Failed to open SCManager (%d) \n " , GetLastError ( ) ) ;
return ;
}
if ( ! GetModuleFileName ( NULL , exe + 1 , sizeof ( exe ) - 2 ) )
{
Con_Printf ( " Path too long \n " ) ;
return ;
}
GetCurrentDirectory ( sizeof ( path ) , path ) ;
exe [ 0 ] = ' \" ' ;
exe [ strlen ( path ) + 1 ] = ' \0 ' ;
exe [ strlen ( path ) ] = ' \" ' ;
if ( ! create )
{
schService = OpenServiceA ( schSCManager , SERVICENAME , SERVICE_ALL_ACCESS ) ;
if ( schService )
{
deleted = DeleteService ( schService ) ;
}
}
else
{
HKEY hk ;
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RegOpenKey ( HKEY_LOCAL_MACHINE , " Software \\ " DISTRIBUTIONLONG " \\ " FULLENGINENAME , & hk ) ;
if ( ! hk ) RegCreateKey ( HKEY_LOCAL_MACHINE , " Software \\ " DISTRIBUTIONLONG " \\ " FULLENGINENAME , & hk ) ;
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RegSetValueEx ( hk , " servicepath " , 0 , REG_SZ , path , strlen ( path ) ) ;
RegCloseKey ( hk ) ;
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schService = CreateService (
schSCManager , // SCManager database
SERVICENAME , // name of service
FULLENGINENAME " Server " , // service name to display
SERVICE_ALL_ACCESS , // desired access
SERVICE_WIN32_OWN_PROCESS | SERVICE_INTERACTIVE_PROCESS , // service type
SERVICE_AUTO_START , // start type
SERVICE_ERROR_NORMAL , // error control type
exe , // service's binary
NULL , // no load ordering group
NULL , // no tag identifier
NULL , // no dependencies
NULL , // LocalSystem account
NULL ) ; // no password
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}
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if ( schService = = NULL )
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{
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Con_Printf ( " CreateService failed. \n " ) ;
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return ;
}
else
{
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CloseServiceHandle ( schService ) ;
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return ;
}
}
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# endif
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void Sys_Sleep ( double seconds )
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{
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Sleep ( seconds * 1000 ) ;
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}
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/*
= = = = = = = = = = = = = = = =
Sys_RandomBytes
= = = = = = = = = = = = = = = =
*/
# include <wincrypt.h>
qboolean Sys_RandomBytes ( qbyte * string , int len )
{
HCRYPTPROV prov ;
if ( ! CryptAcquireContext ( & prov , NULL , NULL , PROV_RSA_FULL , CRYPT_VERIFYCONTEXT ) )
{
return false ;
}
if ( ! CryptGenRandom ( prov , len , ( BYTE * ) string ) )
{
CryptReleaseContext ( prov , 0 ) ;
return false ;
}
CryptReleaseContext ( prov , 0 ) ;
return true ;
}
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# ifdef HAVEAUTOUPDATE
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int Sys_GetAutoUpdateSetting ( void )
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{
return - 1 ;
}
void Sys_SetAutoUpdateSetting ( int newval )
{
}
# endif
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# ifdef WEBCLIENT
qboolean Sys_RunInstaller ( void )
{ //not implemented
return false ;
}
# endif
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# endif