2005-04-17 03:15:38 +00:00
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#include "quakedef.h"
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#ifdef _WIN32
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//not really needed, but nice none-the-less.
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#include "winquake.h"
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LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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return 1;
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}
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#endif
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void CDAudio_Shutdown(void)
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{
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}
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void CDAudio_Update(void)
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{
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}
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int CDAudio_Init(void)
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{
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return -1;
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}
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void CDAudio_Play(int track, qboolean looping)
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{
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}
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void CDAudio_Stop(void)
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{
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}
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void CDAudio_Pause(void)
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{
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}
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void CDAudio_Resume(void)
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{
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2005-11-29 11:28:32 +00:00
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}
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