2010-11-06 14:17:10 +00:00
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="npfte"
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ProjectGUID="{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
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RootNamespace="npfte"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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<Configurations>
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<Configuration
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Name="GLDebug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="npfte_$(ConfigurationName)"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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<Tool
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Name="VCPreBuildEventTool"
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<Tool
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Name="VCCustomBuildTool"
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2011-10-27 16:16:29 +00:00
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Description="Registering ActiveX Control..."
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CommandLine="regsvr32 /s /c "$(TargetPath)"
echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
"
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Outputs="$(OutDir)\regsvr32.trg"
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2010-11-06 14:17:10 +00:00
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\GLDebug/npfte.tlb"
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HeaderFileName=""
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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2013-03-12 23:09:25 +00:00
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AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex;../"
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2010-11-06 14:17:10 +00:00
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PreprocessorDefinitions="_DEBUG;GLQUAKE;WIN32;_WINDOWS;NPQTV;MULTITHREAD"
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RuntimeLibrary="1"
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FloatingPointModel="2"
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PrecompiledHeaderThrough="quakedef.h"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="2057"
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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IgnoreImportLibrary="true"
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AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
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OutputFile="../../npfte_dbg.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateManifest="false"
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IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
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ModuleDefinitionFile="../ftequake/npapi.def"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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SubSystem="2"
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2011-12-23 03:12:29 +00:00
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TargetMachine="1"
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2010-11-06 14:17:10 +00:00
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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UseFAT32Workaround="true"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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OutputFile=".\GLDebug/npfte.bsc"
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/>
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<Tool
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Name="VCFxCopTool"
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="cd "$(ProjectDir)../npfte" && copy "$(TargetPath)" "plugins/npfte.dll" && zip "../../$(TargetName).xpi" install.rdf plugins/*.dll
"
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/>
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</Configuration>
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<Configuration
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Name="GLDebug|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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2013-10-08 14:28:11 +00:00
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ConfigurationType="2"
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2010-11-06 14:17:10 +00:00
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="3"
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TypeLibraryName=".\GLDebug/npfte.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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2013-10-08 14:28:11 +00:00
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AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex;../"
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playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6).
tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly.
rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents.
qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate).
rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan.
ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released!
reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming.
fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation.
fixed ogg decoder to retain sync properly if seeked.
updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?)
r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing.
added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc.
added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is.
fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded.
fixed potential crash inside runclientphys.
experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server.
browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server).
updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
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PreprocessorDefinitions="_DEBUG;GLQUAKE;WIN32;_WINDOWS;NPQTV;MULTITHREAD;NO_ZLIB"
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2010-11-06 14:17:10 +00:00
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RuntimeLibrary="1"
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FloatingPointModel="2"
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PrecompiledHeaderThrough="quakedef.h"
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PrecompiledHeaderFile=".\GLDebug/qwcl.pch"
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AssemblerListingLocation=".\GLDebug/"
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ObjectFile=".\GLDebug/"
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ProgramDataBaseFileName=".\GLDebug/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="2057"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
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2013-10-08 14:28:11 +00:00
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OutputFile="../../npfte64_dbg.dll"
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2010-11-06 14:17:10 +00:00
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LinkIncremental="2"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
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GenerateDebugInformation="true"
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ProgramDatabaseFile=".\GLDebug/fteglqw_dbg.pdb"
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GenerateMapFile="true"
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MapFileName=".\GLDebug/fteglqw_dbg.map"
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SubSystem="2"
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TargetMachine="17"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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UseFAT32Workaround="true"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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OutputFile=".\GLDebug/npfte.bsc"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="GLRelease|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="npfte_$(ConfigurationName)"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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WholeProgramOptimization="1"
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\npfte___Win32_GLRelease/npfte.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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OmitFramePointers="true"
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WholeProgramOptimization="true"
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2010-11-28 22:00:49 +00:00
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AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex"
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2010-11-06 14:17:10 +00:00
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PreprocessorDefinitions="NDEBUG;GLQUAKE;WIN32;_WINDOWS;NPQTV;MULTITHREAD"
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StringPooling="true"
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ExceptionHandling="0"
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RuntimeLibrary="0"
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BufferSecurityCheck="false"
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FloatingPointModel="2"
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PrecompiledHeaderThrough="quakedef.h"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="2057"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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IgnoreImportLibrary="true"
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AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
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OutputFile="../../npfte.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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GenerateManifest="false"
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IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
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ModuleDefinitionFile="../ftequake/npapi.def"
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GenerateMapFile="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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2011-12-23 03:12:29 +00:00
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OutputFile="$(IntDir)\"
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2010-11-06 14:17:10 +00:00
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="cd "$(ProjectDir)../npfte" && copy "$(TargetPath)" "plugins/npfte.dll" && zip "../../$(TargetName).xpi" install.rdf plugins/*.dll
"
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/>
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</Configuration>
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<Configuration
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Name="GLRelease|x64"
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2010-11-29 03:42:15 +00:00
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OutputDirectory="..\..\..\fte_wip"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)np"
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ConfigurationType="2"
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2010-11-06 14:17:10 +00:00
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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CharacterSet="2"
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2010-11-29 03:42:15 +00:00
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WholeProgramOptimization="1"
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2010-11-06 14:17:10 +00:00
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>
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<Tool
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="3"
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TypeLibraryName=".\npfte___Win32_GLRelease/npfte.tlb"
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HeaderFileName=""
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/>
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="2"
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2010-11-29 03:42:15 +00:00
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|
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FavorSizeOrSpeed="1"
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|
|
|
OmitFramePointers="true"
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|
|
|
WholeProgramOptimization="true"
|
2010-11-28 22:00:49 +00:00
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|
|
AdditionalIncludeDirectories="..\client;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;../libs/freetype2/include;../libs/speex"
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2010-11-29 03:42:15 +00:00
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PreprocessorDefinitions="NDEBUG;GLQUAKE;WIN32;_WINDOWS;NPQTV;MULTITHREAD"
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2010-11-06 14:17:10 +00:00
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StringPooling="true"
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2010-11-29 03:42:15 +00:00
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ExceptionHandling="0"
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2010-11-06 14:17:10 +00:00
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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FloatingPointModel="2"
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2010-11-29 03:42:15 +00:00
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RuntimeTypeInfo="false"
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2010-11-06 14:17:10 +00:00
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="quakedef.h"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="true"
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DisableSpecificWarnings="4996"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="2057"
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/>
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Name="VCPreLinkEventTool"
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/>
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Name="VCLinkerTool"
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AdditionalDependencies="comctl32.lib wsock32.lib winmm.lib odbc32.lib odbccp32.lib"
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2010-11-29 03:42:15 +00:00
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OutputFile="../../npfte64.dll"
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2010-11-06 14:17:10 +00:00
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LinkIncremental="1"
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SuppressStartupBanner="true"
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AdditionalLibraryDirectories="../libs/dxsdk7/lib"
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2010-11-29 03:42:15 +00:00
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GenerateManifest="false"
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2010-11-06 14:17:10 +00:00
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IgnoreDefaultLibraryNames="libc.lib;msvcrt.lib"
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GenerateMapFile="true"
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SubSystem="2"
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2010-11-29 03:42:15 +00:00
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LinkTimeCodeGeneration="1"
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2010-11-06 14:17:10 +00:00
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TargetMachine="17"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Name="Source Files"
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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2012-11-27 03:23:19 +00:00
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<File
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RelativePath="..\libs\jconfig.h"
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</File>
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<File
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RelativePath="..\libs\jerror.h"
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>
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</File>
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<File
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RelativePath="..\libs\jmorecfg.h"
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>
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</File>
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<File
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RelativePath="..\libs\jpeglib.h"
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>
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</File>
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<File
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RelativePath="..\client\keys.h"
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>
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</File>
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<File
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RelativePath="..\client\lhfont.h"
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>
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</File>
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<File
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RelativePath="..\common\mathlib.h"
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</File>
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<File
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RelativePath="..\client\menu.h"
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>
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</File>
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<File
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RelativePath="..\client\merged.h"
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>
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</File>
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<File
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RelativePath="..\gl\model_hl.h"
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>
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</File>
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<File
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RelativePath="..\client\modelgen.h"
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>
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</File>
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<File
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RelativePath="..\common\net.h"
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>
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</File>
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<File
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RelativePath="..\nqnet\net_dgrm.h"
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>
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</File>
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<File
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RelativePath="..\common\netinc.h"
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>
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</File>
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<File
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RelativePath="..\libs\ogg\ogg.h"
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>
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</File>
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<File
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RelativePath="..\libs\ogg\os_types.h"
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>
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</File>
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<File
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RelativePath="..\common\particles.h"
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>
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</File>
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<File
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RelativePath="..\common\pmove.h"
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>
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</File>
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<File
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RelativePath="..\libs\png.h"
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>
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</File>
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<File
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RelativePath="..\libs\pngconf.h"
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>
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</File>
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<File
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RelativePath="..\common\pr_common.h"
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>
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</File>
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<File
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RelativePath="..\qclib\pr_comp.h"
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>
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</File>
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<File
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RelativePath="..\server\progdefs.h"
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>
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</File>
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<File
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RelativePath="..\server\progs.h"
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>
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</File>
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<File
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RelativePath="..\qclib\progsint.h"
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>
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</File>
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<File
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RelativePath="..\qclib\progslib.h"
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>
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</File>
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<File
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RelativePath="..\QCLIB\progtype.h"
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>
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</File>
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<File
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RelativePath="..\common\protocol.h"
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>
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</File>
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<File
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RelativePath="..\client\q2anorms.h"
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>
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</File>
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<File
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|
RelativePath="..\server\q2game.h"
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>
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</File>
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<File
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|
|
RelativePath="..\server\q3g_public.h"
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>
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|
</File>
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<File
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|
|
RelativePath="..\qclib\qcc.h"
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>
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|
</File>
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|
<File
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|
|
RelativePath="..\qclib\qcd.h"
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>
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|
</File>
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|
<File
|
|
|
|
RelativePath="..\common\quakeasm.h"
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>
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|
</File>
|
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|
<File
|
|
|
|
RelativePath="..\client\quakedef.h"
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>
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|
</File>
|
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|
<File
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|
|
|
RelativePath="..\server\qwsvdef.h"
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|
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>
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|
</File>
|
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|
<File
|
|
|
|
RelativePath="..\client\r_bulleten.h"
|
|
|
|
>
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|
</File>
|
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|
<File
|
|
|
|
RelativePath="..\sw\r_local.h"
|
|
|
|
>
|
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|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\r_partset.h"
|
|
|
|
>
|
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|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\sw\r_shared.h"
|
|
|
|
>
|
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|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\render.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\renderque.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\ftequake\resource.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\roq.h"
|
|
|
|
>
|
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|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\sbar.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\screen.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\server\server.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\gl\shader.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\sound.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\spritegn.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\sw\sw_draw.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\sys.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\tlout.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\translate.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\ui_public.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\unzip.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\vid.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\view.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\vm.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\libs\vorbis\vorbisfile.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\wad.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\winamp.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\winquake.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\world.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\libs\zconf.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\libs\zlib.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\common\zone.h"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
</Filter>
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<Filter
|
|
|
|
Name="Resource Files"
|
|
|
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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|
>
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|
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<File
|
|
|
|
RelativePath="..\client\bymorphed.ico"
|
|
|
|
>
|
|
|
|
</File>
|
|
|
|
<File
|
|
|
|
RelativePath="..\client\q2.ico"
|
|
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|
>
|
|
|
|
</File>
|
|
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|
</Filter>
|
|
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|
</Files>
|
|
|
|
<Globals>
|
|
|
|
</Globals>
|
|
|
|
</VisualStudioProject>
|