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" STL_LANGUAGENAME \" English \" \n "
" STL_CLIENTCONNECTED \" client %s connected \\ n \" \n "
" STL_SPECTATORCONNECTED \" spectator %s connected \\ n \" \n "
" STL_RECORDEDCLIENTCONNECTED \" recorded client %s connected \\ n \" \n "
" STL_RECORDEDSPECTATORCONNECTED \" recorded spectator %s connected \\ n \" \n "
" STL_CLIENTWASBANNED \" %s was banned \\ n \" \n "
" STL_YOUWEREBANNED \" You were banned \\ n \" \n "
" STL_YOUAREBANNED \" You are still banned \\ n \" \n "
" STL_CLIENTTIMEDOUT \" Client %s timed out \\ n \" \n "
" STL_LOADZOMIBETIMEDOUT \" LoadZombie %s timed out \\ n \" \n "
" STL_CLIENTWASKICKED \" %s was kicked \\ n \" \n "
" STL_YOUWEREKICKED \" You were kicked \\ n \" \n "
" STL_YOUWEREKICKEDNAMESPAM \" You were kicked for name spamming \\ n \" \n "
" STL_CLIENTKICKEDNAMESPAM \" %s was kicked for name spamming \\ n \" \n "
" STL_GODON \" godmode ON \\ n \" \n "
" STL_GODOFF \" godmode OFF \\ n \" \n "
" STL_NOCLIPON \" noclip ON \\ n \" \n "
" STL_NOCLIPOFF \" noclip OFF \" \n "
" STL_CLIENTISCUFFEDPERMANENTLY \" %s is still cuffed \\ n \" \n "
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" STL_CLIENTISCUFFED \" %s is cuffed \\ n \" \n "
" STL_CLIENTISSTILLCUFFED \" %s is now cuffed permanently \\ n \" \n "
2004-08-21 01:25:48 +00:00
" STL_YOUWERECUFFED \" You were cuffed \\ n \" \n "
" STL_YOUARNTCUFFED \" You are no longer cuffed \\ n \" \n "
" STL_CLIENTISCRIPPLEDPERMANENTLY \" %s is now crippled permanently \\ n \" \n "
" STL_CLIENTISCRIPPLED \" %s is crippled \\ n \" \n "
" STL_CLIENTISSTILLCRIPPLED \" %s is still crippled \\ n \" \n "
" STL_YOUWERECLIPPLED \" You have been crippled \\ n \" \n "
" STL_YOUARNTCRIPPLED \" You are no longer crippled \\ n \" \n "
" STL_CLIENTISMUTEDPERMANENTLY \" %s was muted permanently \\ n \" \n "
" STL_CLIENTISMUTED \" %s was muted \\ n \" \n "
" STL_CLIENTISSTILLMUTED \" %s is muted (still) \\ n \" \n "
" STL_YOUAREMUTED \" %s is muted \\ n \" \n "
" STL_YOUARNTMUTED \" You are no longer muted \\ n \" \n "
" STL_NONAMEASMUTE \" Muted players may not change thier names \\ n \" \n "
" STL_MUTEDVOTE \" Sorry, you cannot vote when muted as it may allow you to send a message. \\ n \" \n "
" STL_MUTEDCHAT \" You cannot chat while muted \\ n \" \n "
" STL_FLOODPROTACTIVE \" floodprot: You can't talk for %i seconds \\ n \" \n "
" STL_FLOODPROTTIME \" You can't talk for %i more seconds \\ n \" \n "
" STL_BUFFERPROTECTION \" buffer overflow protection: failiure \\ n \" \n "
" STL_FIRSTGREETING \" Welcome %s. Your time on this server is being logged and ranked \\ n \" \n "
" STL_SHORTGREETING \" Welcome back %s. You have previously spent %i mins connected \\ n \" \n "
" STL_BIGGREETING \" Welcome back %s. You have previously spent %i:%i hours connected \\ n \" \n "
" STL_POSSIBLEMODELCHEAT \" warning: %s eyes or player model does not match \\ n \" \n "
" STL_MAPCHEAT \" Map model file does not match (%s), %i != %i/%i. \\ nYou may need a new version of the map, or the proper install files. \\ n \" \n "
" STL_INVALIDTRACKCLIENT \" invalid player to track \\ n \" \n "
" STL_BADNAME \" Can't change name - new is invalid \\ n \" \n "
" STL_CLIENTNAMECHANGE \" %s changed thier name to %s \\ n \" \n "
" STL_SERVERPAUSED \" server is paused \\ n \" \n "
" STL_UPLOADDENIED \" Upload denied \\ n \" \n "
" STL_NAMEDCLIENTDOESNTEXIST \" client does not exist \\ n \" \n "
" STL_NOSUISIDEWHENDEAD \" Can't suiside -- Already dead \\ n \" \n "
" STL_CANTPAUSE \" Can't pause. Not allowed \\ n \" \n "
" STL_CANTPAUSESPEC \" Spectators may not pause the game \\ n \" \n "
" STL_CLIENTPAUSED \" %s paused the game \\ n \" \n "
" STL_CLIENTUNPAUSED \" %s unpaused the game \\ n \" \n "
" STL_CLIENTLESSUNPAUSE \" pause released due to empty server \\ n \" \n "
" STL_CURRENTRATE \" current rate is %i \\ n \" \n "
" STL_RATESETTO \" rate is changed to %i \\ n \" \n "
" STL_CURRENTMSGLEVEL \" current msg level is %i \\ n \" \n "
" STL_MSGLEVELSET \" new msg level set to %i \\ n \" \n "
" STL_GAMESAVED \" Server has saved the game \\ n \" \n "
" STL_CLIENTDROPPED \" %s dropped \\ n \" \n "
" STL_SNAPREFUSED \" %s refused remote screenshot \\ n \" \n "
" STL_FINALVOTE \" %s casts final vote for '%s' \\ n \" \n "
" STL_VOTE \" %s casts a vote for '%s' \\ n \" \n "
" STL_SPEEDCHEATKICKED \" %s was kicked for speedcheating (%s) \\ n \" \n "
" STL_SPEEDCHEATPOSSIBLE \" Speed cheat possibility, analyzing: \\ n %d %.1f %d for: %s \\ n \" \n "
" STL_INITED \" ======== QuakeWorld Initialized ======== \\ n \" \n "
" STL_BACKBUFSET \" WARNING %s: [SV_New] Back buffered (%d0, clearing) \\ n \" \n "
" STL_MESSAGEOVERFLOW \" WARNING: backbuf [%d] reliable overflow for %s \\ n \" \n "
" STL_BUILDINGPHS \" Building PHS... \\ n \" \n "
" STL_PHSINFO \" Average leafs visible / hearable / total: %i / %i / %i \\ n \" \n "
" STL_BREAKSTATEMENT \" Break Statement \\ n \" \n "
" STL_BADSPRINT \" tried to sprint to a non-client \\ n \" \n "
" STL_NOPRECACHE \" no precache: %s \\ n \" \n "
" STL_CANTFREEWORLD \" cannot free world entity \\ n \" \n "
" STL_CANTFREEPLAYERS \" cannot free player entities \\ n \" \n "
" STL_COMPILEROVER \" Compile took %f secs \\ n \" \n "
" STL_EDICTWASFREE \" %s edict was free \\ n \" \n "
" STL_NOFREEEDICTS \" WARNING: no free edicts \\ n \" \n "
" STL_NEEDCHEATPARM \" You must run the server with -cheats to enable this command. \\ n \" \n "
" STL_USERDOESNTEXIST \" Couldn't find user number %s \\ n \" \n "
" STL_MAPCOMMANDUSAGE \" map <levelname> : continue game on a new level \\ n \" \n "
" STL_NOVOTING \" Voting was dissallowed \\ n \" \n "
" STL_BADVOTE \" You arn't allowed to vote for that \\ n \" \n "
" STL_VOTESREMOVED \" All votes removed. \\ n \" \n "
" STL_OLDVOTEREMOVED \" Old vote removed. \\ n \" \n "
" TL_EXECING \" execing %s \\ n \" \n "
" TL_EXECCOMMANDUSAGE \" exec <filename> : execute a script file \\ n \" \n "
" TL_EXECFAILED \" couldn't exec %s \\ n \" \n "
" TL_FUNCOVERFLOW \" %s: overflow \\ n \" \n "
" TL_CURRENTALIASCOMMANDS \" Current alias commands: \\ n \" \n "
" TL_ALIASNAMETOOLONG \" Alias name is too long \\ n \" \n "
" TL_ALIASRESTRICTIONLEVELERROR \" Alias is already bound with a higher restriction \\ n \" \n "
" TL_ALIASLEVELCOMMANDUSAGE \" aliaslevel <var> [execlevel] \\ n \" \n "
" TL_ALIASNOTFOUND \" Alias not found \\ n \" \n "
" TL_ALIASRAISELEVELERROR \" You arn't allowed to raise a command above your own level \\ n \" \n "
" TL_ALIASRESTRICTIONLEVELWARN \" WARNING: %s is available to all clients, any client will be able to use it at the new level. \\ n \" \n "
" TL_ALIASRESTRICTLEVEL \" alias %s is set to run at the user level of %i \\ n \" \n "
" TL_ALIASLIST \" Alias list: \\ n \" \n "
" TL_COMMANDLISTHEADER \" Command list: \\ n \" \n "
" TL_CVARLISTHEADER \" CVar list: \\ n \" \n "
" TL_RESTRICTCOMMANDRAISE \" You arn't allowed to raise a command above your own level \\ n \" \n "
" TL_RESTRICTCOMMANDTOOHIGH \" You arn't allowed to alter a level above your own \\ n \" \n "
" TL_RESTRICTCURRENTLEVEL \" %s is restricted to %i \\ n \" \n "
" TL_RESTRICTCURRENTLEVELDEFAULT \" %s is restricted to rcon_level (%i) \\ n \" \n "
" TL_RESTRICTNOTDEFINED \" restrict: %s not defined \\ n \" \n "
" TL_WASRESTIRCTED \" %s was restricted. \\ n \" \n "
" TL_COMMANDNOTDEFINED \" Unknown command \\ \" %s \\ \" \\ n \" \n "
" TL_IFSYNTAX \" if <condition> <statement> [elseif <condition> <statement>] [...] [else <statement>] \\ n \" \n "
" TL_IFSYNTAXERROR \" Not terminated \\ n \" \n "
" TL_SETSYNTAX \" set <var> <equation> \\ n \" \n "
" TL_CANTXNOTCONNECTED \" Can't \\ \" %s \\ \" , not connected \\ n \" \n "
" TL_SHAREWAREVERSION \" Playing shareware version. \\ n \" \n "
" TL_REGISTEREDVERSION \" Playing registered version. \\ n \" \n "
" TL_CURRENTSEARCHPATH \" Current search path: \\ n \" \n "
" TL_SERACHPATHISPACK \" %s (%i files) \\ n \" \n "
" TL_SERACHPATHISZIP \" %s (%i files) \\ n \" \n "
" TL_COMPRESSEDFILEOPENFAILED \" Tried opening a handle to a compressed stream - %s \\ n \" \n "
" TL_ADDEDPACKFILE \" Added packfile %s (%i files) \\ n \" \n "
" TL_COULDNTOPENZIP \" Failed opening zipfile \\ \" %s \\ \" corrupt? \\ n \" \n "
" TL_ADDEDZIPFILE \" Added zipfile %s (%i files) \\ n \" \n "
" TL_GAMEDIRAINTPATH \" Gamedir should be a single filename, not a path \\ n \" \n "
" TL_KEYHASSLASH \" Can't use a key with a \\ \\ \\ n \" \n "
" TL_KEYHASQUOTE \" Can't use a key with a \\ \" \\ n \" \n "
" TL_KEYTOOLONG \" Keys and values must be < 64 characters. \\ n \" \n "
" TL_INFOSTRINGTOOLONG \" Info string length exceeded \\ n \" \n "
" TL_STARKEYPROTECTED \" Can't set * keys \\ n \" \n "
" TL_KEYHASNOVALUE \" MISSING VALUE \\ n \" \n "
" TL_OVERSIZEPACKETFROM \" Warning: Oversize packet from %s \\ n \" \n "
" TL_CONNECTIONLOSTORABORTED \" Connection lost or aborted \\ n \" \n "
" TL_NETGETPACKETERROR \" NET_GetPacket: %s \\ n \" \n "
" TL_NETSENDERROR \" NET_SendPacket ERROR: %i \\ n \" \n "
" TL_NETBINDINTERFACE \" Binding to IP Interface Address of %s \\ n \" \n "
" TL_IPADDRESSIS \" IP address %s \\ n \" \n "
" TL_UDPINITED \" UDP Initialized \\ n \" \n "
" TL_SERVERPORTINITED \" Server port Initialized \\ n \" \n "
" TL_CLIENTPORTINITED \" Client port Initialized \\ n \" \n "
" TL_OUTMESSAGEOVERFLOW \" %s:Outgoing message overflow \\ n \" \n "
" TL_OUTOFORDERPACKET \" %s:Out of order packet %i at %i \\ n \" \n "
" TL_DROPPEDPACKETCOUNT \" %s:Dropped %i packets at %i \\ n \" \n "
" STL_SERVERUNSPAWNED \" Server ended \\ n \" \n "
" STL_SERVERSPAWNED \" Server spawned. \\ n \" \n "
" TL_EXEDATETIME \" Exe: %s %s \\ n \" \n "
" TL_HEAPSIZE \" %4.1f megabyte heap \\ n \" \n "
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" TL_VERSION \" \\ nBuild %i \\ n \\ n \" \n "
" TL_SERVERVERSION \" \\ n%s Build %i \\ n \\ n \" \n "
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" STL_SAVESYNTAX \" save <savename> : save a game \\ n \" \n "
" STL_NORELATIVEPATHS \" Relative pathnames are not allowed. \\ n \" \n "
" STL_SAVEGAMETO \" Saving game to %s... \\ n \" \n "
" STL_ERRORCOULDNTOPEN \" ERROR: couldn't open. \\ n \" \n "
" STL_SAVEDONE \" done. \\ n \" \n "
" STL_LOADSYNTAX \" load <savename> : load a game \\ n \" \n "
" STL_LOADGAMEFROM \" Loading game from %s... \\ n \" \n "
" STL_BADSAVEVERSION \" Savegame is version %i, not %i \\ n \" \n "
" STL_LOADFAILED \" Couldn't load map \\ n \" \n "
" STL_NOMATERMODE \" Setting nomaster mode. \\ n \" \n "
" STL_MASTERAT \" Master server at %s \\ n \" \n "
" STL_SENDINGPING \" Sending a ping. \\ n \" \n "
" STL_SHUTTINGDOWN \" Shutting down. \\ n \" \n "
" STL_LOGGINGOFF \" File logging off. \\ n \" \n "
" STL_LOGGINGTO \" Logging text to %s. \\ n \" \n "
" STL_FLOGGINGOFF \" Frag file logging off. \\ n \" \n "
" STL_FLOGGINGFAILED \" Can't open any logfiles. \\ n \" \n "
" STL_FLOGGINGTO \" Logging frags to %s. \\ n \" \n "
" STL_USERIDNOTONSERVER \" Userid %i is not on the server \\ n \" \n "
" STL_CANTFINDMAP \" Can't find %s \\ n \" \n "
" STL_SERVERINFOSETTINGS \" Server info settings: \\ n \" \n "
" STL_SERVERINFOSYNTAX \" usage: serverinfo [ <key> <value> ] \\ n \" \n "
" STL_LOCALINFOSETTINGS \" Local info settings: \\ n \" \n "
" STL_LOCALINFOSYNTAX \" usage: localinfo [ <key> <value> ] \\ n \" \n "
" STL_USERINFOSYNTAX \" Usage: info <userid> \\ n \" \n "
" STL_FLOODPROTSETTINGS \" Current floodprot settings: \\ nAfter %d msgs per %d seconds, silence for %d seconds \\ n \" \n "
" STL_FLOODPROTNOTON \" No floodprots enabled. \\ n \" \n "
" STL_FLOODPROTSYNTAX \" Usage: floodprot <# of messages> <per # of seconds> <seconds to silence> \\ nUse floodprotmsg to set a custom message to say to the flooder. \\ n \" \n "
" STL_NONEGATIVEVALUES \" All values must be positive numbers \\ n \" \n "
" STL_TRACK10PLUSSMESSAGES \" Can only track up to 10 messages. \\ n \" \n "
" STL_FLOODPROTCURRENTMESSAGE \" Current msg: %s \\ n \" \n "
" STL_FLOODPROTMESSAGESYNTAX \" Usage: floodprotmsg \\ \" <message> \\ \" \\ n \" \n "
" STL_CURRENTGAMEDIR \" Current gamedir: %s \\ n \" \n "
" STL_SVGAMEDIRUSAGE \" Usage: sv_gamedir <newgamedir> \\ n \" \n "
" STL_GAMEDIRCANTBEPATH \" *Gamedir should be a single filename, not a path \\ n \" \n "
" STL_GAMEDIRUSAGE \" Usage: gamedir <newgamedir> \\ n \" \n "
" STL_SNAPTOOMANYFILES \" Snap: Couldn't create a file, clean some out. \\ n \" \n "
" STL_SNAPREQUEST \" Requesting snap from user %d... \\ n \" \n "
" STL_SNAPUSAGE \" Usage: snap <userid> \\ n \" \n "