fteqw/engine/http/httpserver.c

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#include "quakedef.h"
#ifdef WEBSERVER
#include "iweb.h"
#include "netinc.h"
//FIXME: Before any admins use this for any serious usage, make the server send bits of file slowly.
static qboolean httpserverinitied = false;
qboolean httpserverfailed = false;
static int httpserversocket;
static int httpserverport;
#if 0//def WEBSVONLY
static int natpmpsocket = INVALID_SOCKET;
static int natpmptime;
#ifdef _WIN32
#include <mmsystem.h>
#endif
static void sendnatpmp(int port)
{
struct sockaddr_in router;
struct
{
qbyte ver;
qbyte op;
short reserved1;
short privport; short pubport;
int mapping_expectancy;
} pmpreqmsg;
int curtime = timeGetTime();
if (natpmpsocket == INVALID_SOCKET)
{
unsigned long _true = true;
natpmpsocket = socket(AF_INET, SOCK_CLOEXEC|SOCK_DGRAM, 0);
if (natpmpsocket == INVALID_SOCKET)
return;
ioctlsocket (natpmpsocket, FIONBIO, &_true);
}
else if (curtime - natpmptime < 0)
return;
natpmptime = curtime+60*1000;
memset(&router, 0, sizeof(router));
router.sin_family = AF_INET;
router.sin_port = htons(5351);
router.sin_addr.S_un.S_un_b.s_b1 = 192;
router.sin_addr.S_un.S_un_b.s_b2 = 168;
router.sin_addr.S_un.S_un_b.s_b3 = 0;
router.sin_addr.S_un.S_un_b.s_b4 = 1;
pmpreqmsg.ver = 0;
pmpreqmsg.op = 0;
pmpreqmsg.reserved1 = htons(0);
pmpreqmsg.privport = htons(port);
pmpreqmsg.pubport = htons(port);
pmpreqmsg.mapping_expectancy = htons(60*5);
sendto(natpmpsocket, (void*)&pmpreqmsg, 2, 0, (struct sockaddr*)&router, sizeof(router));
pmpreqmsg.op = 2;
sendto(natpmpsocket, (void*)&pmpreqmsg, sizeof(pmpreqmsg), 0, (struct sockaddr*)&router, sizeof(router));
}
void checknatpmp(int port)
{
struct
{
qbyte ver; qbyte op; short resultcode;
int age;
union
{
struct
{
short privport; short pubport;
int mapping_expectancy;
};
qbyte ipv4[4];
};
} pmpreqrep;
struct sockaddr_in from;
int fromlen = sizeof(from);
int len;
static int oldip=-1;
static short oldport;
memset(&pmpreqrep, 0, sizeof(pmpreqrep));
sendnatpmp(port);
if (natpmpsocket == INVALID_SOCKET)
len = -1;
else
len = recvfrom(natpmpsocket, (void*)&pmpreqrep, sizeof(pmpreqrep), 0, (struct sockaddr*)&from, &fromlen);
if (len == 12 && pmpreqrep.op == 128)
{
if (oldip != *(int*)pmpreqrep.ipv4)
{
oldip = *(int*)pmpreqrep.ipv4;
oldport = 0;
IWebPrintf("Public ip is %i.%i.%i.%i\n", pmpreqrep.ipv4[0], pmpreqrep.ipv4[1], pmpreqrep.ipv4[2], pmpreqrep.ipv4[3]);
}
}
else if (len == 16 && pmpreqrep.op == 129)
{
if (oldport != pmpreqrep.pubport)
{
oldport = pmpreqrep.pubport;
IWebPrintf("Public udp port %i (local %i)\n", ntohs(pmpreqrep.pubport), ntohs(pmpreqrep.privport));
}
}
else if (len == 16 && pmpreqrep.op == 130)
{
if (oldport != pmpreqrep.pubport)
{
oldport = pmpreqrep.pubport;
IWebPrintf("Public tcp port %i (local %i)\n", ntohs(pmpreqrep.pubport), ntohs(pmpreqrep.privport));
}
}
}
#else
void checknatpmp(int port)
{
}
#endif
typedef enum {HTTP_WAITINGFORREQUEST,HTTP_SENDING} http_mode_t;
qboolean HTTP_ServerInit(int port)
{
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
struct sockaddr_qstorage address;
unsigned long _true = true;
int i;
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
memset(&address, 0, sizeof(address));
//check for interface binding option. this also forces ipv4, oh well.
if ((i = COM_CheckParm("-ip")) != 0 && i < com_argc)
{
((struct sockaddr_in*)&address)->sin_addr.s_addr = inet_addr(com_argv[i+1]);
Con_TPrintf("Binding to IP Interface Address of %s\n",
inet_ntoa(((struct sockaddr_in*)&address)->sin_addr));
((struct sockaddr_in*)&address)->sin_family = AF_INET;
if (port != PORT_ANY)
((struct sockaddr_in*)&address)->sin_port = htons((short)port);
}
else
{ //otherwise just use ipv6
((struct sockaddr_in6*)&address)->sin6_family = AF_INET6;
if (port != PORT_ANY)
((struct sockaddr_in6*)&address)->sin6_port = htons((short)port);
}
if ((httpserversocket = socket (((struct sockaddr*)&address)->sa_family, SOCK_STREAM, IPPROTO_TCP)) == -1)
{
IWebPrintf ("HTTP_ServerInit: socket: %s\n", strerror(neterrno()));
httpserverfailed = true;
return false;
}
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
if (((struct sockaddr_in6*)&address)->sin6_family == AF_INET6 && !memcmp(((struct sockaddr_in6*)&address)->sin6_addr.s6_addr, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", 16))
{ //in6addr_any, allow ipv4 too, if we can do hybrid sockets.
unsigned long v6only = false;
setsockopt(httpserversocket, IPPROTO_IPV6, IPV6_V6ONLY, (char *)&v6only, sizeof(v6only));
}
if (ioctlsocket (httpserversocket, FIONBIO, &_true) == -1)
{
IWebPrintf ("HTTP_ServerInit: ioctl FIONBIO: %s\n", strerror(neterrno()));
httpserverfailed = true;
return false;
}
if( bind (httpserversocket, (void *)&address, sizeof(address)) == -1)
{
closesocket(httpserversocket);
IWebPrintf("HTTP_ServerInit: failed to bind to socket\n");
httpserverfailed = true;
return false;
}
listen(httpserversocket, 3);
httpserverinitied = true;
httpserverfailed = false;
httpserverport = port;
IWebPrintf("HTTP server is running\n");
return true;
}
void HTTP_ServerShutdown(void)
{
closesocket(httpserversocket);
IWebPrintf("HTTP server closed\n");
httpserverinitied = false;
}
typedef struct HTTP_active_connections_s {
SOCKET datasock;
char peername[256];
vfsfile_t *file;
struct HTTP_active_connections_s *next;
http_mode_t mode;
qboolean modeswitched;
qboolean closeaftertransaction;
char *closereason;
qboolean acceptgzip;
char *inbuffer;
unsigned int inbuffersize;
unsigned int inbufferused;
char *outbuffer;
unsigned int outbuffersize;
unsigned int outbufferused;
} HTTP_active_connections_t;
static HTTP_active_connections_t *HTTP_ServerConnections;
static int httpconnectioncount;
static void ExpandInBuffer(HTTP_active_connections_t *cl, unsigned int quant, qboolean fixedsize)
{
unsigned int newsize;
if (fixedsize)
newsize = quant;
else
newsize = cl->inbuffersize+quant;
if (newsize <= cl->inbuffersize)
return;
cl->inbuffer = IWebRealloc(cl->inbuffer, newsize);
cl->inbuffersize = newsize;
}
static void ExpandOutBuffer(HTTP_active_connections_t *cl, unsigned int quant, qboolean fixedsize)
{
unsigned int newsize;
if (fixedsize)
newsize = quant;
else
newsize = cl->outbuffersize+quant;
if (newsize <= cl->outbuffersize)
return;
cl->outbuffer = IWebRealloc(cl->outbuffer, newsize);
cl->outbuffersize = newsize;
}
void HTTP_RunExisting (void)
{
char *content;
char *msg, *nl;
char buf2[2560]; //short lived temp buffer.
char resource[2560];
char host[256];
char mode[80];
qboolean hostspecified;
unsigned int contentlen;
int HTTPmarkup; //version
int localerrno;
HTTP_active_connections_t **link, *cl;
link = &HTTP_ServerConnections;
for (link = &HTTP_ServerConnections; *link;)
{
int ammount, wanted;
cl = *link;
if (cl->closereason)
{
IWebPrintf("%s: Closing connection: %s\n", cl->peername, cl->closereason);
*link = cl->next;
closesocket(cl->datasock);
cl->datasock = INVALID_SOCKET;
if (cl->inbuffer)
IWebFree(cl->inbuffer);
if (cl->outbuffer)
IWebFree(cl->outbuffer);
if (cl->file)
VFS_CLOSE(cl->file);
IWebFree(cl);
httpconnectioncount--;
continue;
}
link = &(*link)->next;
switch(cl->mode)
{
case HTTP_WAITINGFORREQUEST:
if (cl->outbufferused)
Sys_Error("Persistant connection was waiting for input with unsent output");
ammount = cl->inbuffersize-1 - cl->inbufferused;
if (ammount < 128)
{
if (cl->inbuffersize>128*1024)
{
cl->closereason = "headers larger than 128kb"; //that's just taking the piss.
continue;
}
ExpandInBuffer(cl, 1500, false);
ammount = cl->inbuffersize-1 - cl->inbufferused;
}
if (cl->modeswitched)
{
ammount = 0;
}
else
{
//we can't try and recv 0 bytes as we use an expanding buffer
ammount = recv(cl->datasock, cl->inbuffer+cl->inbufferused, ammount, 0);
if (ammount < 0)
{
int e = neterrno();
if (e != NET_EWOULDBLOCK) //they closed on us. Assume end.
{
cl->closereason = "recv error";
}
continue;
}
if (ammount == 0)
{
cl->closereason = "peer closed connection";
continue;
}
}
cl->modeswitched = false;
cl->inbufferused += ammount;
cl->inbuffer[cl->inbufferused] = '\0';
content = NULL;
msg = cl->inbuffer;
nl = strchr(msg, '\n');
if (!nl)
{
cont:
continue; //we need more... MORE!!! MORE I TELL YOU!!!!
}
//FIXME: COM_ParseOut recognises // comments, which is not correct.
msg = COM_ParseOut(msg, mode, sizeof(mode));
msg = COM_ParseOut(msg, resource, sizeof(resource));
if (!*resource)
{
cl->closereason = "not http"; //even if they forgot to specify a resource, we didn't find an HTTP so we have no option but to close.
continue;
}
host[0] = '?';
host[1] = 0;
hostspecified = false;
if (!strnicmp(resource, "http://", 7))
{ //groan... 1.1 compliance requires parsing this correctly, without the client ever specifiying it.
char *slash; //we don't do multiple hosts.
hostspecified=true;
slash = strchr(resource+7, '/');
if (!slash)
strcpy(resource, "/");
else
{
int hlen = slash-(resource+7);
if (hlen > sizeof(host)-1)
hlen = sizeof(host)-1;
memcpy(host, resource+7, hlen);
host[hlen] = 0;
memmove(resource, slash, strlen(slash+1)); //just get rid of the http:// stuff.
}
}
if (!strcmp(resource, "/"))
strcpy(resource, "/index.html");
cl->acceptgzip = false;
msg = COM_ParseOut(msg, buf2, sizeof(buf2));
contentlen = 0;
if (!strnicmp(buf2, "HTTP/", 5))
{
if (!strncmp(buf2, "HTTP/1.1", 8))
{
HTTPmarkup = 3;
cl->closeaftertransaction = false;
}
else if (!strncmp(buf2, "HTTP/1", 6))
{
HTTPmarkup = 2;
cl->closeaftertransaction = true;
}
else
{
HTTPmarkup = 1; //0.9... lamer.
cl->closeaftertransaction = true;
}
//expect X lines containing options.
//then a blank line. Don't continue till we have that.
msg = nl+1;
while (1)
{
if (*msg == '\r')
msg++;
if (*msg == '\n')
{
msg++;
break; //that was our blank line.
}
while(*msg == ' ')
msg++;
if (!strnicmp(msg, "Host: ", 6)) //parse needed header fields
{
int l = 0;
msg += 6;
while (*msg == ' ' || *msg == '\t')
msg++;
while (*msg != '\r' && *msg != '\n' && l < sizeof(host)-1)
host[l++] = *msg++;
host[l] = 0;
hostspecified = true;
}
else if (!strnicmp(msg, "Content-Length: ", 16)) //parse needed header fields
contentlen = strtoul(msg+16, NULL, 0);
else if (!strnicmp(msg, "Accept-Encoding:", 16)) //parse needed header fields
{
char *e;
msg += 16;
while(*msg)
{
if (*msg == '\n')
break;
while (*msg == ' ' || *msg == '\t')
msg++;
if (*msg == ',')
{
msg++;
continue;
}
e = msg;
while(*e)
{
if (*e == ',' || *e == '\r' || *e == '\n')
break;
e++;
}
while(e > msg && (e[-1] == ' ' || e[-1] == '\t'))
e--;
if (e-msg == 4 && !strncmp(msg, "gzip", 4))
cl->acceptgzip = true;
while(*msg && *msg != '\n' && *msg != ',')
msg++;
}
}
else if (!strnicmp(msg, "Transfer-Encoding: ", 18)) //parse needed header fields
{
cl->closeaftertransaction = true;
goto notimplemented;
}
else if (!strnicmp(msg, "Connection: close", 17))
cl->closeaftertransaction = true;
else if (!strnicmp(msg, "Connection: Keep-Alive", 22))
cl->closeaftertransaction = false;
while(*msg != '\n')
{
if (!*msg)
{
goto cont;
}
msg++;
}
msg++;
}
}
else
{
HTTPmarkup = 0; //strimmed... totally...
cl->closeaftertransaction = true;
//don't bother running to nl.
}
if (cl->inbufferused-(msg-cl->inbuffer) < contentlen)
continue;
cl->modeswitched = true;
if (contentlen)
{
content = IWebMalloc(contentlen+1);
memcpy(content, msg, contentlen+1);
}
memmove(cl->inbuffer, cl->inbuffer+(msg-cl->inbuffer+contentlen), cl->inbufferused-(msg-cl->inbuffer+contentlen));
cl->inbufferused -= msg-cl->inbuffer+contentlen;
if (HTTPmarkup == 3 && !hostspecified) //1.1 requires the host to be specified... we ca,just ignore it as we're not routing or imitating two servers. (for complience we need to encourage the client to send - does nothing for compatability or anything, just compliance to spec. not always the same thing)
{
msg = "HTTP/1.1 400 Bad Request\r\n" /*"Content-Type: application/octet-stream\r\n"*/ "Content-Length: 69\r\n" "Server: "FULLENGINENAME"/0\r\n" "\r\n" "400 Bad Request\r\nYour client failed to provide the host header line";
IWebPrintf("%s: no host specified\n", cl->peername);
ammount = strlen(msg);
ExpandOutBuffer(cl, ammount, true);
memcpy(cl->outbuffer, msg, ammount);
cl->outbufferused = ammount;
cl->mode = HTTP_SENDING;
}
else if (!stricmp(mode, "GET") || !stricmp(mode, "HEAD") || !stricmp(mode, "POST"))
{
qboolean gzipped = false;
if (*resource != '/')
{
resource[0] = '/';
resource[1] = 0; //I'm lazy, they need to comply
}
IWebPrintf("%s: Download request for \"http://%s/%s\"\n", cl->peername, host, resource+1);
if (!strnicmp(mode, "P", 1)) //when stuff is posted, data is provided. Give an error message if we couldn't do anything with that data.
cl->file = IWebGenerateFile(resource+1, content, contentlen);
else
{
char filename[MAX_OSPATH], *q;
cl->file = NULL;
Q_strncpyz(filename, resource+1, sizeof(filename));
q = strchr(filename, '?');
if (q) *q = 0;
if (SV_AllowDownload(filename))
{
char nbuf[MAX_OSPATH];
if (cl->acceptgzip && strlen(filename) < sizeof(nbuf)-4)
{
Q_strncpyz(nbuf, filename, sizeof(nbuf));
Q_strncatz(nbuf, ".gz", sizeof(nbuf));
cl->file = FS_OpenVFS(nbuf, "rb", FS_GAME);
}
if (cl->file)
gzipped = true;
else
cl->file = FS_OpenVFS(filename, "rb", FS_GAME);
}
if (!cl->file)
{
cl->file = IWebGenerateFile(resource+1, content, contentlen);
}
}
if (!cl->file)
{
IWebPrintf("%s: 404 - not found\n", cl->peername);
if (HTTPmarkup >= 3)
msg = "HTTP/1.1 404 Not Found\r\n" "Content-Type: text/plain\r\n" "Content-Length: 15\r\n" "Server: "FULLENGINENAME"/0\r\n" "\r\n" "404 Bad address";
else if (HTTPmarkup == 2)
msg = "HTTP/1.0 404 Not Found\r\n" "Content-Type: text/plain\r\n" "Content-Length: 15\r\n" "Server: "FULLENGINENAME"/0\r\n" "\r\n" "404 Bad address";
else if (HTTPmarkup)
msg = "HTTP/0.9 404 Not Found\r\n" "\r\n" "404 Bad address";
else
msg = "<HTML><HEAD><TITLE>404 Not Found</TITLE></HEAD><BODY>404 Not Found<BR>The specified file could not be found on the server</HEAD></HTML>";
ammount = strlen(msg);
ExpandOutBuffer(cl, ammount, true);
memcpy(cl->outbuffer, msg, ammount);
cl->outbufferused = ammount;
cl->mode = HTTP_SENDING;
}
else
{
//fixme: add connection: keep-alive or whatever so that ie3 is happy...
if (HTTPmarkup>=3)
sprintf(resource, "HTTP/1.1 200 OK\r\n" "%s%s" "Connection: %s\r\n" "Content-Length: %i\r\n" "Server: "FULLENGINENAME"/0\r\n" "\r\n", strstr(resource, ".htm")?"Content-Type: text/html\r\n":"", gzipped?"Content-Encoding: gzip\r\nCache-Control: public, max-age=86400\r\n":"", cl->closeaftertransaction?"close":"keep-alive", (int)VFS_GETLEN(cl->file));
else if (HTTPmarkup==2)
sprintf(resource, "HTTP/1.0 200 OK\r\n" "%s%s" "Connection: %s\r\n" "Content-Length: %i\r\n" "Server: "FULLENGINENAME"/0\r\n" "\r\n", strstr(resource, ".htm")?"Content-Type: text/html\r\n":"", gzipped?"Content-Encoding: gzip\r\nCache-Control: public, max-age=86400\r\n":"", cl->closeaftertransaction?"close":"keep-alive", (int)VFS_GETLEN(cl->file));
else if (HTTPmarkup)
sprintf(resource, "HTTP/0.9 200 OK\r\n\r\n");
else
strcpy(resource, "");
msg = resource;
if (*mode == 'H' || *mode == 'h')
{
VFS_CLOSE(cl->file);
cl->file = NULL;
}
ammount = strlen(msg);
ExpandOutBuffer(cl, ammount, true);
memcpy(cl->outbuffer, msg, ammount);
cl->outbufferused = ammount;
cl->mode = HTTP_SENDING;
}
}
//PUT/POST must support chunked transfer encoding for 1.1 compliance.
/* else if (!stricmp(mode, "PUT")) //put is replacement of a resource. (file uploads)
{
}
*/
else
{
notimplemented:
if (HTTPmarkup >= 3)
msg = "HTTP/1.1 501 Not Implemented\r\n\r\n";
else if (HTTPmarkup == 2)
msg = "HTTP/1.0 501 Not Implemented\r\n\r\n";
else if (HTTPmarkup)
msg = "HTTP/0.9 501 Not Implemented\r\n\r\n";
else
{
msg = NULL;
cl->closereason = "unsupported http version";
}
IWebPrintf("%s: 501 - not implemented\n", cl->peername);
if (msg)
{
ammount = strlen(msg);
ExpandOutBuffer(cl, ammount, true);
memcpy(cl->outbuffer, msg, ammount);
cl->outbufferused = ammount;
cl->mode = HTTP_SENDING;
}
}
if (content)
IWebFree(content);
break;
case HTTP_SENDING:
if (cl->outbufferused < 8192)
{
if (cl->file)
{
ExpandOutBuffer(cl, 32768, true);
wanted = cl->outbuffersize - cl->outbufferused;
ammount = VFS_READ(cl->file, cl->outbuffer+cl->outbufferused, wanted);
if (!ammount)
{
VFS_CLOSE(cl->file);
cl->file = NULL;
IWebPrintf("%s: Download complete\n", cl->peername);
}
else
cl->outbufferused+=ammount;
}
}
ammount = send(cl->datasock, cl->outbuffer, cl->outbufferused, 0);
if (ammount == -1)
{
localerrno = neterrno();
if (localerrno != NET_EWOULDBLOCK)
{
cl->closereason = "some error when sending";
}
}
else if (ammount||!cl->outbufferused)
{
memcpy(cl->outbuffer, cl->outbuffer+ammount, cl->outbufferused-ammount);
cl->outbufferused -= ammount;
if (!cl->outbufferused && !cl->file)
{
cl->modeswitched = true;
cl->mode = HTTP_WAITINGFORREQUEST;
if (cl->closeaftertransaction)
cl->closereason = "file sent";
}
}
else
cl->closereason = "peer prematurely closed connection";
break;
/* case HTTP_RECEIVING:
sent = recv(cl->datasock, resource, ammount, 0);
if (sent == -1)
{
if (qerrno != EWOULDBLOCK) //they closed on us. Assume end.
{
VFS_CLOSE(cl->file);
cl->file = NULL;
cl->close = true;
continue;
}
}
if (sent != 0)
IWebFWrite(resource, 1, sent, cl->file);
break;*/
}
}
}
qboolean HTTP_ServerPoll(qboolean httpserverwanted, int portnum) //loop while true
{
struct sockaddr_qstorage from;
int fromlen;
int clientsock;
int _true = true;
HTTP_active_connections_t *cl;
if (httpserverport != portnum && httpserverinitied)
HTTP_ServerShutdown();
if (!httpserverinitied)
{
if (httpserverwanted)
return HTTP_ServerInit(portnum);
return false;
}
else if (!httpserverwanted)
{
HTTP_ServerShutdown();
return false;
}
checknatpmp(httpserverport);
if (httpconnectioncount>32)
return false;
fromlen = sizeof(from);
clientsock = accept(httpserversocket, (struct sockaddr *)&from, &fromlen);
if (clientsock == -1)
{
int e = neterrno();
if (e == NET_EWOULDBLOCK)
{
HTTP_RunExisting();
return false;
}
if (e == NET_ECONNABORTED || e == NET_ECONNRESET)
{
Con_TPrintf ("Connection lost or aborted\n");
return false;
}
IWebPrintf ("NET_GetPacket: %s\n", strerror(e));
return false;
}
if (ioctlsocket (clientsock, FIONBIO, (u_long *)&_true) == -1)
{
IWebPrintf ("HTTP_ServerInit: ioctl FIONBIO: %s\n", strerror(neterrno()));
closesocket(clientsock);
return false;
}
cl = IWebMalloc(sizeof(HTTP_active_connections_t));
playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays. reworked network addresses to separate address family and connection type. this should make banning people more reliable, as well as simplifying a whole load of logic (no need to check for ipv4 AND ipv6). tcpconnect will keep trying to connect even if the connection wasn't instant, instead of giving up instantly. rewrote tcp connections quite a bit. sv_port_tcp now handles qtv+qizmo+http+ws+rtcbroker+tls equivalents. qtv_streamport is now a legacy cvar and now acts equivalently to sv_port_tcp (but still separate). rewrote screenshot and video capture code to use strides. this solves image-is-upside down issues with vulkan. ignore alt key in browser port. oh no! no more red text! oh no! no more alt-being-wrongly-down-and-being-unable-to-type-anything-without-forcing-alt-released! reworked audio decoder interface. now has clearly defined success/unavailable/end-of-file results. this should solve a whole load of issues with audio streaming. fixed various openal audio streaming issues too. openal also got some workarounds for emscripten's poor emulation. fixed ogg decoder to retain sync properly if seeked. updated menu_media a bit. now reads vorbis comments/id3v1 tags to get proper track names. also saves the playlist so you don't have to manually repopulate the list so it might actually be usable now (after how many years?) r_stains now defaults to 0, and is no longer enabled by presets. use decals if you want that sort of thing. added fs_noreexec cvar, so configs will not be reexeced on gamedir change. this also means defaults won't be reapplied, etc. added 'nvvk' renderer on windows, using nvidia's vulkan-inside-opengl gl extension. mostly just to see how much slower it is. fixed up the ftp server quite a lot. more complete, more compliant, and should do ipv6 properly to-boot. file transfers also threaded. fixed potential crash inside runclientphys. experimental sv_antilag=3 setting. totally untested. the aim is to avoid missing due to lagged knockbacks. may be expensive for the server. browser port's websockets support fixed. experimental support for webrtc ('works for me', requires a broker server). updated avplug(renamed to ffmpeg so people know what it is) to use ffmpeg 3.2.4 properly, with its new encoder api. should be much more robust... also added experimental audio decoder for game music etc (currently doesn't resample, so playback rates are screwed, disabled by cvar). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5097 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-05-10 02:08:58 +00:00
NET_SockadrToString(cl->peername, sizeof(cl->peername), &from);
IWebPrintf("%s: New http connection\n", cl->peername);
cl->datasock = clientsock;
cl->next = HTTP_ServerConnections;
HTTP_ServerConnections = cl;
httpconnectioncount++;
return true;
}
#endif