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/*
Copyright ( C ) 1996 - 1997 Id Software , Inc .
This program is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation ; either version 2
of the License , or ( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
// console.c
# include "quakedef.h"
//this is the same order as q3, except that white and black are swapped...
consolecolours_t consolecolours [ ] = {
# define CON_WHITEMASK 0*256 //must be constant. things assume this
{ 1 , 1 , 1 } ,
{ 1 , 0 , 0 } ,
{ 0 , 1 , 0 } ,
{ 1 , 1 , 0 } ,
{ 0.1 , 0.1 , 1 } , //brighten dark blue a little
{ 1 , 0 , 1 } ,
{ 0 , 1 , 1 } ,
{ 0 , 0 , 0 }
} ;
int con_ormask ;
console_t con_main ;
console_t * con ; // point to either con_main
# ifdef QTERM
# include <windows.h>
typedef struct qterm_s {
console_t console ;
qboolean running ;
HANDLE process ;
HANDLE pipein ;
HANDLE pipeout ;
HANDLE pipeinih ;
HANDLE pipeoutih ;
struct qterm_s * next ;
} qterm_t ;
qterm_t * qterms ;
qterm_t * activeqterm ;
# endif
//int con_linewidth; // characters across screen
//int con_totallines; // total lines in console scrollback
float con_cursorspeed = 4 ;
cvar_t con_notifytime = { " con_notifytime " , " 3 " } ; //seconds
cvar_t con_displaypossabilities = { " con_displaypossabilities " , " 1 " } ;
# define NUM_CON_TIMES 16
float con_times [ NUM_CON_TIMES ] ; // realtime time the line was generated
// for transparent notify lines
//int con_vislines;
int con_notifylines ; // scan lines to clear for notify lines
qboolean con_debuglog ;
# define MAXCMDLINE 256
extern unsigned char key_lines [ 32 ] [ MAXCMDLINE ] ;
extern int edit_line ;
extern int key_linepos ;
qboolean con_initialized ;
void Con_Resize ( console_t * con ) ;
# ifdef QTERM
void Con_PrintCon ( char * txt , console_t * con ) ;
void QT_Update ( void )
{
char buffer [ 2048 ] ;
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DWORD ret ;
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qterm_t * qt ;
qterm_t * prev = NULL ;
for ( qt = qterms ; qt ; qt = ( prev = qt ) - > next )
{
if ( ! qt - > running )
{
if ( con = = & qt - > console )
continue ;
if ( prev )
prev - > next = qt - > next ;
else
qterms = qt - > next ;
CloseHandle ( qt - > pipein ) ;
CloseHandle ( qt - > pipeout ) ;
CloseHandle ( qt - > pipeinih ) ;
CloseHandle ( qt - > pipeoutih ) ;
CloseHandle ( qt - > process ) ;
Z_Free ( qt ) ;
break ; //be lazy.
}
if ( WaitForSingleObject ( qt - > process , 0 ) = = WAIT_TIMEOUT )
{
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if ( ( ret = GetFileSize ( qt - > pipeout , NULL ) ) )
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{
if ( ret ! = INVALID_FILE_SIZE )
{
ReadFile ( qt - > pipeout , buffer , sizeof ( buffer ) - 32 , & ret , NULL ) ;
buffer [ ret ] = ' \0 ' ;
Con_PrintCon ( buffer , & qt - > console ) ;
}
}
}
else
{
Con_PrintCon ( " Process ended \n " , & qt - > console ) ;
qt - > running = false ;
}
}
}
void QT_KeyPress ( int key )
{
qbyte k [ 2 ] ;
qterm_t * qt ;
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DWORD send = key ; //get around a gcc warning
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for ( qt = qterms ; qt ; qt = qt - > next )
{
if ( & qt - > console = = con )
{
k [ 0 ] = key ;
k [ 1 ] = ' \0 ' ;
if ( qt - > running )
{
if ( * k = = ' \r ' )
{
// *k = '\r';
// WriteFile(qt->pipein, k, 1, &key, NULL);
// Con_PrintCon(k, &qt->console);
* k = ' \n ' ;
}
if ( GetFileSize ( qt - > pipein , NULL ) < 512 )
{
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WriteFile ( qt - > pipein , k , 1 , & send , NULL ) ;
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Con_PrintCon ( k , & qt - > console ) ;
}
}
return ;
}
}
}
void QT_Create ( char * command )
{
HANDLE StdIn [ 2 ] ;
HANDLE StdOut [ 2 ] ;
qterm_t * qt ;
SECURITY_ATTRIBUTES sa ;
STARTUPINFO SUInf ;
PROCESS_INFORMATION ProcInfo ;
int ret ;
qt = Z_Malloc ( sizeof ( * qt ) ) ;
memset ( & sa , 0 , sizeof ( sa ) ) ;
sa . nLength = sizeof ( sa ) ;
sa . bInheritHandle = true ;
CreatePipe ( & StdOut [ 0 ] , & StdOut [ 1 ] , & sa , 1024 ) ;
CreatePipe ( & StdIn [ 1 ] , & StdIn [ 0 ] , & sa , 1024 ) ;
memset ( & SUInf , 0 , sizeof ( SUInf ) ) ;
SUInf . cb = sizeof ( SUInf ) ;
SUInf . dwFlags = STARTF_USESTDHANDLES ;
/*
qt - > pipeout = StdOut [ 0 ] ;
qt - > pipein = StdIn [ 0 ] ;
*/
qt - > pipeoutih = StdOut [ 1 ] ;
qt - > pipeinih = StdIn [ 1 ] ;
if ( ! DuplicateHandle ( GetCurrentProcess ( ) , StdIn [ 0 ] ,
GetCurrentProcess ( ) , & qt - > pipein , 0 ,
FALSE , // not inherited
DUPLICATE_SAME_ACCESS ) )
qt - > pipein = StdIn [ 0 ] ;
else
CloseHandle ( StdIn [ 0 ] ) ;
if ( ! DuplicateHandle ( GetCurrentProcess ( ) , StdOut [ 0 ] ,
GetCurrentProcess ( ) , & qt - > pipeout , 0 ,
FALSE , // not inherited
DUPLICATE_SAME_ACCESS ) )
qt - > pipeout = StdOut [ 0 ] ;
else
CloseHandle ( StdOut [ 0 ] ) ;
SUInf . hStdInput = qt - > pipeinih ;
SUInf . hStdOutput = qt - > pipeoutih ;
SUInf . hStdError = qt - > pipeoutih ; //we don't want to have to bother working out which one was written to first.
if ( ! SetStdHandle ( STD_OUTPUT_HANDLE , SUInf . hStdOutput ) )
Con_Printf ( " Windows sucks \n " ) ;
if ( ! SetStdHandle ( STD_ERROR_HANDLE , SUInf . hStdError ) )
Con_Printf ( " Windows sucks \n " ) ;
if ( ! SetStdHandle ( STD_INPUT_HANDLE , SUInf . hStdInput ) )
Con_Printf ( " Windows sucks \n " ) ;
printf ( " Started app \n " ) ;
ret = CreateProcess ( NULL , command , NULL , NULL , true , CREATE_NO_WINDOW , NULL , NULL , & SUInf , & ProcInfo ) ;
qt - > process = ProcInfo . hProcess ;
CloseHandle ( ProcInfo . hThread ) ;
qt - > running = true ;
qt - > console . redirect = QT_KeyPress ;
Con_Resize ( & qt - > console ) ;
Con_PrintCon ( " Started Process \n " , & qt - > console ) ;
qt - > next = qterms ;
qterms = activeqterm = qt ;
con = & qt - > console ;
}
void Con_QTerm_f ( void )
{
QT_Create ( Cmd_Args ( ) ) ;
}
# endif
void Key_ClearTyping ( void )
{
key_lines [ edit_line ] [ 1 ] = 0 ; // clear any typing
key_linepos = 1 ;
}
/*
= = = = = = = = = = = = = = = =
Con_ToggleConsole_f
= = = = = = = = = = = = = = = =
*/
void Con_ToggleConsole_f ( void )
{
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SCR_EndLoadingPlaque ( ) ;
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Key_ClearTyping ( ) ;
if ( key_dest = = key_console )
{
if ( cls . state = = ca_active | | media_filmtype | | UI_MenuState ( ) )
key_dest = key_game ;
}
else
key_dest = key_console ;
Con_ClearNotify ( ) ;
}
/*
= = = = = = = = = = = = = = = =
Con_ToggleChat_f
= = = = = = = = = = = = = = = =
*/
void Con_ToggleChat_f ( void )
{
Key_ClearTyping ( ) ;
if ( key_dest = = key_console )
{
if ( cls . state = = ca_active )
key_dest = key_game ;
}
else
key_dest = key_console ;
Con_ClearNotify ( ) ;
}
/*
= = = = = = = = = = = = = = = =
Con_Clear_f
= = = = = = = = = = = = = = = =
*/
void Con_Clear_f ( void )
{
int i ;
//wide chars, not standard ascii
for ( i = 0 ; i < sizeof ( con_main . text ) / sizeof ( unsigned short ) ; i + + )
{
con_main . text [ i ] = ' ' ;
// Q_memset (con_main.text, ' ', sizeof(con_main.text));
}
}
/*
= = = = = = = = = = = = = = = =
Con_ClearNotify
= = = = = = = = = = = = = = = =
*/
void Con_ClearNotify ( void )
{
int i ;
for ( i = 0 ; i < NUM_CON_TIMES ; i + + )
con_times [ i ] = 0 ;
}
/*
= = = = = = = = = = = = = = = =
Con_MessageMode_f
= = = = = = = = = = = = = = = =
*/
void Con_MessageMode_f ( void )
{
chat_team = false ;
key_dest = key_message ;
}
/*
= = = = = = = = = = = = = = = =
Con_MessageMode2_f
= = = = = = = = = = = = = = = =
*/
void Con_MessageMode2_f ( void )
{
chat_team = true ;
key_dest = key_message ;
}
/*
= = = = = = = = = = = = = = = =
Con_Resize
= = = = = = = = = = = = = = = =
*/
void Con_Resize ( console_t * con )
{
int i , j , width , oldwidth , oldtotallines , numlines , numchars ;
unsigned short tbuf [ CON_TEXTSIZE ] ;
width = ( vid . width > > 3 ) - 2 ;
if ( width = = con - > linewidth )
return ;
if ( width < 1 ) // video hasn't been initialized yet
{
width = 38 ;
con - > linewidth = width ;
con - > totallines = CON_TEXTSIZE / con - > linewidth ;
for ( i = 0 ; i < CON_TEXTSIZE ; i + + )
con - > text [ i ] = ' ' ;
// Q_memset (con->text, ' ', sizeof(con->text));
}
else
{
oldwidth = con - > linewidth ;
con - > linewidth = width ;
oldtotallines = con - > totallines ;
con - > totallines = CON_TEXTSIZE / con - > linewidth ;
numlines = oldtotallines ;
if ( con - > totallines < numlines )
numlines = con - > totallines ;
numchars = oldwidth ;
if ( con - > linewidth < numchars )
numchars = con - > linewidth ;
Q_memcpy ( tbuf , con - > text , sizeof ( con - > text ) ) ;
for ( i = 0 ; i < sizeof ( con - > text ) / sizeof ( unsigned short ) ; i + + )
con - > text [ i ] = ' ' ;
// Q_memset (con->text, ' ', sizeof(con->text));
for ( i = 0 ; i < numlines ; i + + )
{
for ( j = 0 ; j < numchars ; j + + )
{
con - > text [ ( con - > totallines - 1 - i ) * con - > linewidth + j ] =
tbuf [ ( ( con - > current - i + oldtotallines ) %
oldtotallines ) * oldwidth + j ] ;
}
}
Con_ClearNotify ( ) ;
}
con - > current = con - > totallines - 1 ;
con - > display = con - > current ;
}
/*
= = = = = = = = = = = = = = = =
Con_CheckResize
If the line width has changed , reformat the buffer .
= = = = = = = = = = = = = = = =
*/
void Con_CheckResize ( void )
{
# ifdef QTERM
qterm_t * qt ;
for ( qt = qterms ; qt ; qt = qt - > next )
Con_Resize ( & qt - > console ) ;
# endif
Con_Resize ( & con_main ) ;
}
/*
= = = = = = = = = = = = = = = =
Con_Init
= = = = = = = = = = = = = = = =
*/
void Con_Init ( void )
{
con_debuglog = COM_CheckParm ( " -condebug " ) ;
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# ifdef CRAZYDEBUGGING
con_debuglog = true ;
TRACE ( ( " dbg: Con_Init: con_debuglog forced \n " ) ) ;
# endif
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con = & con_main ;
con - > linewidth = - 1 ;
Con_CheckResize ( ) ;
Con_Printf ( " Console initialized. \n " ) ;
//
// register our commands
//
Cvar_Register ( & con_notifytime , " Console controls " ) ;
Cvar_Register ( & con_displaypossabilities , " Console controls " ) ;
Cmd_AddCommand ( " toggleconsole " , Con_ToggleConsole_f ) ;
Cmd_AddCommand ( " togglechat " , Con_ToggleChat_f ) ;
Cmd_AddCommand ( " messagemode " , Con_MessageMode_f ) ;
Cmd_AddCommand ( " messagemode2 " , Con_MessageMode2_f ) ;
Cmd_AddCommand ( " clear " , Con_Clear_f ) ;
# ifdef QTERM
Cmd_AddCommand ( " qterm " , Con_QTerm_f ) ;
# endif
con_initialized = true ;
}
/*
= = = = = = = = = = = = = = =
Con_Linefeed
= = = = = = = = = = = = = = =
*/
void Con_Linefeed ( console_t * con )
{
int i , min , max ;
con - > x = 0 ;
if ( con - > display = = con - > current )
con - > display + + ;
con - > current + + ;
min = ( con - > current % con - > totallines ) * con - > linewidth ;
max = min + con - > linewidth ;
for ( i = min ; i < max ; i + + )
con - > text [ i ] = ' ' ;
// Q_memset (&con->text[(con->current%con_totallines)*con_linewidth]
// , ' ', con_linewidth*sizeof(unsigned short));
}
/*
= = = = = = = = = = = = = = = =
Con_Print
Handles cursor positioning , line wrapping , etc
All console printing must go through this in order to be logged to disk
If no console is visible , the notify window will pop up .
= = = = = = = = = = = = = = = =
*/
# define INVIS_CHAR1 (char)12 //red
# define INVIS_CHAR2 (char)138 //green
# define INVIS_CHAR3 (char)160 //blue
void Con_PrintCon ( char * txt , console_t * con )
{
int y ;
int c , l ;
static int cr ;
int mask ;
if ( txt [ 0 ] = = 1 | | txt [ 0 ] = = 2 )
{
mask = CON_STANDARDMASK | CON_WHITEMASK ; // go to colored text
txt + + ;
}
else
mask = CON_WHITEMASK ;
while ( ( c = * txt ) )
{
if ( c = = ' ^ ' )
{
if ( txt [ 1 ] > = ' 0 ' & & txt [ 1 ] < ' 8 ' )
{
mask = ( txt [ 1 ] - ' 0 ' ) * 256 + ( mask & ~ CON_COLOURMASK ) ; //change colour only.
txt + = 2 ;
continue ;
}
if ( txt [ 1 ] = = ' b ' )
{
mask = ( mask & ~ CON_BLINKTEXT ) + ( CON_BLINKTEXT - ( mask & CON_BLINKTEXT ) ) ;
txt + = 2 ;
continue ;
}
if ( txt [ 1 ] = = ' s ' )
{
mask = ( mask & ~ CON_2NDCHARSETTEXT ) + ( CON_2NDCHARSETTEXT - ( mask & CON_2NDCHARSETTEXT ) ) ;
txt + = 2 ;
continue ;
}
}
if ( c = = ' \t ' )
c = ' ' ;
/*
if ( c = = INVIS_CHAR1 | | c = = INVIS_CHAR2 | | c = = INVIS_CHAR3 )
{
int col = 0 ;
if ( c = = INVIS_CHAR1 )
col = 1 ;
else if ( c = = INVIS_CHAR2 )
col = 2 ;
else if ( c = = INVIS_CHAR3 )
col = 4 ;
if ( col )
{
if ( txt [ 1 ] = = INVIS_CHAR1 )
{
col | = 1 ;
txt + + ;
}
else if ( txt [ 1 ] = = INVIS_CHAR2 )
{
col | = 2 ;
txt + + ;
}
else if ( txt [ 1 ] = = INVIS_CHAR3 )
{
col | = 4 ;
txt + + ;
}
mask = c * 256 ;
txt + = 1 ;
continue ;
}
}
*/
// count word length
for ( l = 0 ; l < con - > linewidth ; l + + )
if ( txt [ l ] < = ' ' )
break ;
// word wrap
if ( l ! = con - > linewidth & & ( con - > x + l > con - > linewidth ) )
con - > x = 0 ;
txt + + ;
if ( cr )
{
con - > current - - ;
cr = false ;
}
if ( ! con - > x )
{
Con_Linefeed ( con ) ;
// mark time for transparent overlay
con_times [ con - > current % NUM_CON_TIMES ] = realtime ;
}
switch ( c )
{
case ' \n ' :
con - > x = 0 ;
break ;
/* case '\r':
con - > x = 0 ;
cr = 1 ;
break ; */
default : // display character and advance
y = con - > current % con - > totallines ;
con - > text [ y * con - > linewidth + con - > x ] = ( qbyte ) c | mask | con_ormask ;
con - > x + + ;
if ( con - > x > = con - > linewidth )
con - > x = 0 ;
break ;
}
}
}
void Con_Print ( char * txt )
{
Con_PrintCon ( txt , & con_main ) ; //client console
}
void Con_CycleConsole ( void )
{
console_t * old = con ;
# ifdef QTERM
qterm_t * qt ;
for ( qt = qterms ; qt ; qt = qt - > next )
{
if ( old = = & qt - > console )
{
if ( qt - > next )
{
con = & qt - > next - > console ;
return ;
}
}
}
if ( old = = & con_main )
{
if ( qterms )
{
con = & qterms - > console ;
return ;
}
}
# endif
con = & con_main ;
}
/*
= = = = = = = = = = = = = = = =
Con_Printf
Handles cursor positioning , line wrapping , etc
= = = = = = = = = = = = = = = =
*/
# ifndef CLIENTONLY
extern redirect_t sv_redirected ;
extern char outputbuf [ 8000 ] ;
void SV_FlushRedirect ( void ) ;
# endif
# define MAXPRINTMSG 4096
// FIXME: make a buffer size safe vsprintf?
void VARGS Con_Printf ( const char * fmt , . . . )
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
va_start ( argptr , fmt ) ;
_vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
# ifndef CLIENTONLY
// add to redirected message
if ( sv_redirected )
{
if ( strlen ( msg ) + strlen ( outputbuf ) > sizeof ( outputbuf ) - 1 )
SV_FlushRedirect ( ) ;
strcat ( outputbuf , msg ) ;
if ( sv_redirected ! = - 1 )
return ;
}
# endif
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// also echo to debugging console
Sys_Printf ( " %s " , msg ) ; // also echo to debugging console
// log all messages to file
if ( con_debuglog )
Sys_DebugLog ( va ( " %s/qconsole.log " , com_gamedir ) , " %s " , msg ) ;
if ( ! con_initialized )
return ;
// write it to the scrollable buffer
Con_Print ( msg ) ;
/*
if ( con ! = & con_main )
return ;
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// update the screen immediately if the console is displayed
if ( cls . state ! = ca_active & & ! filmactive )
# ifndef CLIENTONLY
if ( progfuncs ! = svprogfuncs ) //cover our back - don't do rendering stuff that will change this
# endif
{
// protect against infinite loop if something in SCR_UpdateScreen calls
// Con_Printd
if ( ! inupdate )
{
inupdate = true ;
SCR_UpdateScreen ( ) ;
inupdate = false ;
}
}
*/
}
void VARGS Con_SafePrintf ( char * fmt , . . . )
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
va_start ( argptr , fmt ) ;
_vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
// write it to the scrollable buffer
Con_Printf ( " %s " , msg ) ;
}
void VARGS Con_TPrintf ( translation_t text , . . . )
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
char * fmt = languagetext [ text ] [ cls . language ] ;
va_start ( argptr , text ) ;
_vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
// write it to the scrollable buffer
Con_Printf ( " %s " , msg ) ;
}
void VARGS Con_SafeTPrintf ( translation_t text , . . . )
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
char * fmt = languagetext [ text ] [ cls . language ] ;
va_start ( argptr , text ) ;
_vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
// write it to the scrollable buffer
Con_Printf ( " %s " , msg ) ;
}
/*
= = = = = = = = = = = = = = = =
Con_DPrintf
A Con_Printf that only shows up if the " developer " cvar is set
= = = = = = = = = = = = = = = =
*/
void VARGS Con_DPrintf ( char * fmt , . . . )
{
va_list argptr ;
char msg [ MAXPRINTMSG ] ;
if ( ! developer . value )
return ; // don't confuse non-developers with techie stuff...
va_start ( argptr , fmt ) ;
_vsnprintf ( msg , sizeof ( msg ) - 1 , fmt , argptr ) ;
va_end ( argptr ) ;
Con_Printf ( " %s " , msg ) ;
}
/*
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
DRAWING
= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
*/
/*
= = = = = = = = = = = = = = = =
Con_DrawInput
The input line scrolls horizontally if typing goes beyond the right edge
= = = = = = = = = = = = = = = =
*/
void Con_DrawInput ( void )
{
int y ;
int i ;
int p ;
int mask = CON_WHITEMASK ;
unsigned char * text , * fname ;
extern int con_commandmatch ;
int oc ;
int si , x ;
if ( key_dest ! = key_console & & cls . state = = ca_active )
return ; // don't draw anything (allways draw if not active)
if ( con ! = & con_main )
return ;
text = key_lines [ edit_line ] ;
x = 1 ;
if ( text [ 1 ] = = ' / ' )
x = 2 ;
fname = Cmd_CompleteCommand ( text + x , true , con_commandmatch ) ;
oc = text [ key_linepos ] ;
if ( ! oc )
text [ key_linepos + 1 ] = 0 ;
if ( fname )
{
si = strlen ( text ) - x ;
if ( ( int ) ( realtime * con_cursorspeed ) & 1 )
{
text [ key_linepos ] = 11 ;
strcat ( text , " ^2 " ) ;
if ( * ( fname + si ) ) //make sure we arn't skipping a null char
strcat ( text , fname + si + 1 ) ;
}
else
{
strcat ( text , " ^2 " ) ;
strcat ( text , fname + si ) ;
}
}
else if ( ( ( int ) ( realtime * con_cursorspeed ) & 1 ) )
text [ key_linepos ] = 11 ;
else if ( ! text [ key_linepos ] )
text [ key_linepos ] = 10 ;
for ( i = 0 , p = 0 ; ; p + + ) //work out exactly how many charactures there really are. //FIXME: cache this
{
if ( text [ p ] = = ' ^ ' )
{
if ( text [ p + 1 ] > = ' 0 ' & & text [ p + 1 ] < = ' 9 ' )
{
p + + ;
continue ;
}
else if ( text [ p + 1 ] = = ' ^ ' )
p + + ;
}
if ( ! text [ p ] )
break ;
i + + ;
}
if ( i > = con - > linewidth ) //work out the start point
si = i - con - > linewidth ;
else
si = 0 ;
y = con - > vislines - 22 ;
for ( i = 0 , p = 0 , x = 8 ; x < = con - > linewidth * 8 ; p + + ) //draw it
{
if ( text [ p ] = = ' ^ ' )
{
if ( text [ p + 1 ] > = ' 0 ' & & text [ p + 1 ] < ' 8 ' )
{
mask = ( text [ p + 1 ] - ' 0 ' ) * 256 ;
p + + ;
continue ;
}
else if ( text [ p + 1 ] = = ' ^ ' )
p + + ;
}
if ( ! text [ p ] )
break ;
if ( si < = i )
{
Draw_ColouredCharacter ( x , con - > vislines - 22 , text [ p ] | mask ) ;
x + = 8 ;
}
i + + ;
}
text [ key_linepos ] = oc ;
}
/*
= = = = = = = = = = = = = = = =
Con_DrawNotify
Draws the last few lines of output transparently over the game top
= = = = = = = = = = = = = = = =
*/
void Con_DrawNotify ( void )
{
int x , v ;
unsigned short * text ;
int i ;
float time ;
char * s ;
int skip ;
console_t * con = & con_main ; //notify text should never use a chat console
# ifdef QTERM
if ( qterms )
QT_Update ( ) ;
# endif
v = 0 ;
for ( i = con - > current - NUM_CON_TIMES + 1 ; i < = con - > current ; i + + )
{
if ( i < 0 )
continue ;
time = con_times [ i % NUM_CON_TIMES ] ;
if ( time = = 0 )
continue ;
time = realtime - time ;
if ( time > con_notifytime . value )
continue ;
text = con - > text + ( i % con - > totallines ) * con - > linewidth ;
clearnotify = 0 ;
scr_copytop = 1 ;
for ( x = 0 ; x < con - > linewidth ; x + + )
Draw_ColouredCharacter ( ( x + 1 ) < < 3 , v , text [ x ] ) ;
v + = 8 ;
}
if ( key_dest = = key_message )
{
clearnotify = 0 ;
scr_copytop = 1 ;
if ( chat_team )
{
Draw_String ( 8 , v , " say_team: " ) ;
skip = 11 ;
}
else
{
Draw_String ( 8 , v , " say: " ) ;
skip = 5 ;
}
s = chat_buffer ;
if ( chat_bufferlen > ( vid . width > > 3 ) - ( skip + 1 ) )
s + = chat_bufferlen - ( ( vid . width > > 3 ) - ( skip + 1 ) ) ;
x = 0 ;
while ( s [ x ] )
{
Draw_Character ( ( x + skip ) < < 3 , v , s [ x ] ) ;
x + + ;
}
Draw_Character ( ( x + skip ) < < 3 , v , 10 + ( ( int ) ( realtime * con_cursorspeed ) & 1 ) ) ;
v + = 8 ;
}
if ( v > con_notifylines )
con_notifylines = v ;
}
void Con_PrintToSys ( void ) //send all the stuff that was con_printed to sys_print. This is so that system consoles in windows can scroll up and have all the text.
{
int line , row , x ;
short * text ;
console_t * curcon = con ;
if ( ! con )
return ;
row = curcon - > current - con - > totallines + 1 ;
for ( line = 0 ; line < con - > totallines - 1 ; line + + , row + + ) //skip empty lines.
{
text = curcon - > text + ( row % con - > totallines ) * con - > linewidth ;
for ( x = 0 ; x < con - > linewidth ; x + + )
if ( ( ( qbyte ) ( text [ x ] ) & 255 ) ! = ' ' )
goto breakout ;
}
breakout :
for ( ; line < con - > totallines - 1 ; line + + , row + + )
{
text = curcon - > text + ( row % con - > totallines ) * con - > linewidth ;
for ( x = 0 ; x < con - > linewidth ; x + + )
Sys_Printf ( " %c " , ( qbyte ) text [ x ] & 255 ) ;
Sys_Printf ( " \n " ) ;
}
}
/*
= = = = = = = = = = = = = = = =
Con_DrawConsole
Draws the console with the solid background
= = = = = = = = = = = = = = = =
*/
void Con_DrawConsole ( int lines , qboolean noback )
{
int i , j , x , y ;
float n ;
int rows ;
unsigned short * text ;
char * txt ;
int row ;
unsigned char dlbar [ 1024 ] ;
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char * progresstext ;
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float progresspercent ;
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# ifdef RUNTIMELIGHTING
extern model_t * lightmodel ;
extern int relitsurface ;
# endif
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console_t * curcon = con ;
if ( lines < = 0 )
return ;
# ifdef QTERM
if ( qterms )
QT_Update ( ) ;
# endif
// draw the background
if ( ! noback )
Draw_ConsoleBackground ( lines ) ;
// draw the text
con - > vislines = lines ;
// changed to line things up better
rows = ( lines - 22 ) > > 3 ; // rows of text to draw
y = lines - 30 ;
// draw from the bottom up
if ( curcon - > display ! = curcon - > current )
{
// draw arrows to show the buffer is backscrolled
for ( x = 0 ; x < con - > linewidth ; x + = 4 )
Draw_Character ( ( x + 1 ) < < 3 , y , ' ^ ' ) ;
y - = 8 ;
rows - - ;
}
row = curcon - > display ;
for ( i = 0 ; i < rows ; i + + , y - = 8 , row - - )
{
if ( row < 0 )
break ;
if ( curcon - > current - row > = con - > totallines )
break ; // past scrollback wrap point
text = curcon - > text + ( row % con - > totallines ) * con - > linewidth ;
for ( x = 0 ; x < con - > linewidth ; x + + )
{
Draw_ColouredCharacter ( ( x + 1 ) < < 3 , y , text [ x ] ) ;
}
}
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progresstext = NULL ;
progresspercent = 0 ;
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// draw the download bar
// figure out width
if ( cls . downloadmethod )
{
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progresstext = cls . downloadname ;
progresspercent = cls . downloadpercent ;
}
# ifdef RUNTIMELIGHTING
else if ( lightmodel )
{
if ( relitsurface < lightmodel - > numsurfaces )
{
progresstext = " light " ;
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progresspercent = ( relitsurface * 100.0f ) / lightmodel - > numsurfaces ;
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}
}
# endif
if ( progresstext )
{
if ( ( txt = strrchr ( progresstext , ' / ' ) ) ! = NULL )
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txt + + ;
else
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txt = progresstext ;
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x = con - > linewidth - ( ( con - > linewidth * 7 ) / 40 ) ;
y = x - strlen ( txt ) - 8 ;
i = con - > linewidth / 3 ;
if ( strlen ( txt ) > i )
{
y = x - i - 11 ;
Q_strncpyN ( dlbar , txt , i ) ;
strcat ( dlbar , " ... " ) ;
}
else
strcpy ( dlbar , txt ) ;
strcat ( dlbar , " : " ) ;
i = strlen ( dlbar ) ;
dlbar [ i + + ] = ' \x80 ' ;
// where's the dot go?
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if ( progresspercent = = 0 )
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n = 0 ;
else
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n = y * progresspercent / 100 ;
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x = i ;
for ( j = 0 ; j < y ; j + + )
{
// if (j == n)
// dlbar[i++] = '\x83';
// else
dlbar [ i + + ] = ' \x81 ' ;
}
dlbar [ i + + ] = ' \x82 ' ;
dlbar [ i ] = 0 ;
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sprintf ( dlbar + strlen ( dlbar ) , " %02d%% " , ( int ) progresspercent ) ;
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// draw it
y = con - > vislines - 22 + 8 ;
for ( i = 0 ; i < strlen ( dlbar ) ; i + + )
Draw_Character ( ( i + 1 ) < < 3 , y , dlbar [ i ] ) ;
Draw_Character ( ( n + 1 + x ) * 8 , y , ' \x83 ' ) ;
}
// draw the input prompt, user text, and cursor if desired
Con_DrawInput ( ) ;
}
/*
= = = = = = = = = = = = = = = = = =
Con_NotifyBox
= = = = = = = = = = = = = = = = = =
*/
void Con_NotifyBox ( char * text )
{
double t1 , t2 ;
// during startup for sound / cd warnings
Con_Printf ( " \n \n \35 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \37 \n " ) ;
Con_Printf ( text ) ;
Con_Printf ( " Press a key. \n " ) ;
Con_Printf ( " \35 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \36 \37 \n " ) ;
key_count = - 2 ; // wait for a key down and up
key_dest = key_console ;
do
{
t1 = Sys_DoubleTime ( ) ;
SCR_UpdateScreen ( ) ;
Sys_SendKeyEvents ( ) ;
t2 = Sys_DoubleTime ( ) ;
realtime + = t2 - t1 ; // make the cursor blink
} while ( key_count < 0 ) ;
Con_Printf ( " \n " ) ;
key_dest = key_game ;
realtime = 0 ; // put the cursor back to invisible
}