2017-03-26 17:23:53 +00:00
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="FTEQW_XDK"
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ProjectGUID="{BF8776BA-CCAB-4B5F-AE88-784B2215C589}"
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Keyword="XboxProj">
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<Platforms>
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<Platform
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Name="Xbox"/>
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Name="Debug|Xbox"
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Name="VCCLCompilerTool"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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Name="VCCustomBuildTool"/>
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeForWindows98="1"
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TargetMachine="1"/>
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Name="VCPostBuildEventTool"/>
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NoLibWarn="TRUE"/>
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Name="Profile|Xbox"
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OutputDirectory="Profile"
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Name="VCCLCompilerTool"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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UsePrecompiledHeader="3"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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WarningLevel="3"
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DebugInformationFormat="3"/>
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib dmusici.lib xactengi.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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NoLibWarn="TRUE"/>
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</Configuration>
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<Configuration
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Name="Profile_FastCap|Xbox"
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OutputDirectory="Profile_FastCap"
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IntermediateDirectory="Profile_FastCap"
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ConfigurationType="1"
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CharacterSet="2">
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Name="VCCLCompilerTool"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;FASTCAP"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="3"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"
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FastCAP="TRUE"/>
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<Tool
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Name="VCCustomBuildTool"/>
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib dmusici.lib xactengi.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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NoLibWarn="TRUE"/>
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<Configuration
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Name="Release|Xbox"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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2017-03-28 19:18:47 +00:00
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AdditionalIncludeDirectories="..\qclib;..\server;..\gl;..\common;..\client"
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2017-03-26 17:23:53 +00:00
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PreprocessorDefinitions="NDEBUG;_XBOX"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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2017-03-28 19:18:47 +00:00
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough=""
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2017-03-26 17:23:53 +00:00
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib dmusic.lib xacteng.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"/>
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<Configuration
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Name="Release_LTCG|Xbox"
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OutputDirectory="Release_LTCG"
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IntermediateDirectory="Release_LTCG"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="TRUE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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PreprocessorDefinitions="NDEBUG;_XBOX;LTCG"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="3"
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PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8ltcg.lib d3dx8.lib xgraphicsltcg.lib dsound.lib dmusicltcg.lib xactengltcg.lib xsndtrk.lib xvoice.lib xonlines.lib xboxkrnl.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
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<Filter
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Name="client"
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Filter="">
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<File
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RelativePath="..\client\cd_null.c">
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</File>
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<File
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RelativePath="..\client\cl_cam.c">
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</File>
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<File
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RelativePath="..\client\cl_cg.c">
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</File>
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<File
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RelativePath="..\client\cl_demo.c">
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</File>
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<File
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RelativePath="..\client\cl_ents.c">
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<File
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RelativePath="..\client\cl_ignore.c">
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</File>
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<File
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RelativePath="..\client\cl_input.c">
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</File>
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<File
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RelativePath="..\client\cl_main.c">
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</File>
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<File
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RelativePath="..\client\cl_parse.c">
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</File>
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<File
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RelativePath="..\client\cl_pred.c">
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</File>
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<File
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RelativePath="..\client\cl_screen.c">
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</File>
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<File
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RelativePath="..\client\cl_tent.c">
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</File>
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<File
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RelativePath="..\client\cl_ui.c">
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</File>
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<File
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RelativePath="..\client\console.c">
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</File>
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<File
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RelativePath="..\client\fragstats.c">
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</File>
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2017-03-27 21:45:45 +00:00
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<File
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RelativePath="..\http\httpclient.c">
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</File>
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2017-03-26 17:23:53 +00:00
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<File
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RelativePath="..\client\image.c">
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</File>
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2017-03-27 21:45:45 +00:00
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<File
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RelativePath="..\client\in_generic.c">
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</File>
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2017-03-26 17:23:53 +00:00
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<File
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RelativePath="..\client\keys.c">
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</File>
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<File
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RelativePath="..\client\m_download.c">
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</File>
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<File
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RelativePath="..\client\m_items.c">
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</File>
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<File
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RelativePath="..\client\m_master.c">
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</File>
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<File
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RelativePath="..\client\m_mp3.c">
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</File>
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<File
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RelativePath="..\client\m_multi.c">
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</File>
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<File
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RelativePath="..\client\m_options.c">
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</File>
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<File
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RelativePath="..\client\m_script.c">
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</File>
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<File
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RelativePath="..\client\m_single.c">
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</File>
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<File
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RelativePath="..\client\menu.c">
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</File>
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<File
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RelativePath="..\client\net_master.c">
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</File>
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<File
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RelativePath="..\client\p_classic.c">
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</File>
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<File
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RelativePath="..\client\p_null.c">
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</File>
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<File
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RelativePath="..\client\p_script.c">
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</File>
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<File
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RelativePath="..\client\pr_clcmd.c">
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</File>
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<File
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RelativePath="..\client\pr_csqc.c">
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</File>
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<File
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2017-03-27 21:45:45 +00:00
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2017-03-26 17:23:53 +00:00
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