fteqw/engine/client/cl_demo.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the included (GNU.txt) GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#include "fs.h"
void CL_FinishTimeDemo (void);
float demtime;
int demoframe;
int cls_lastto;
int cls_lasttype;
void CL_PlayDemo(char *demoname);
char lastdemoname[256];
extern cvar_t qtvcl_forceversion1;
extern cvar_t qtvcl_eztvextensions;
unsigned char demobuffer[1024*66];
int demobuffersize;
int demopreparsedbytes;
qboolean disablepreparse;
qboolean endofdemo;
#define BUFFERTIME 0.5
/*
==============================================================================
DEMO CODE
When a demo is playing back, all NET_SendMessages are skipped, and
NET_GetMessages are read from the demo file.
Whenever cl.time gets past the last received message, another message is
read from the demo file.
==============================================================================
*/
/*
==============
CL_StopPlayback
Called when a demo file runs out, or the user starts a game
==============
*/
void CL_StopPlayback (void)
{
if (!cls.demoplayback)
return;
Media_CaptureDemoEnd();
VFS_CLOSE (cls.demoinfile);
cls.demoinfile = NULL;
cls.state = ca_disconnected;
cls.demoplayback = DPB_NONE;
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
cls.demoseeking = false; //just in case
if (cls.timedemo)
CL_FinishTimeDemo ();
}
/*
====================
CL_WriteDemoCmd
Writes the player0 user cmd (demos don't support split screen)
====================
*/
void CL_WriteDemoCmd (usercmd_t *pcmd)
{
int i;
float fl;
qbyte c;
q1usercmd_t cmd;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, demtime);
fl = LittleFloat((float)demtime);
VFS_WRITE (cls.demooutfile, &fl, sizeof(fl));
c = dem_cmd;
VFS_WRITE (cls.demooutfile, &c, sizeof(c));
// correct for byte order, bytes don't matter
cmd.buttons = pcmd->buttons;
cmd.impulse = pcmd->impulse;
cmd.msec = pcmd->msec;
for (i = 0; i < 3; i++)
cmd.angles[i] = LittleFloat(pcmd->angles[i]*65536/360);
cmd.forwardmove = LittleShort(pcmd->forwardmove);
cmd.sidemove = LittleShort(pcmd->sidemove);
cmd.upmove = LittleShort(pcmd->upmove);
VFS_WRITE (cls.demooutfile, &cmd, sizeof(cmd));
for (i=0 ; i<3 ; i++)
{
fl = LittleFloat (cl.playerview[0].viewangles[i]);
VFS_WRITE (cls.demooutfile, &fl, 4);
}
VFS_FLUSH (cls.demooutfile);
}
/*
====================
CL_WriteDemoMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteDemoMessage (sizebuf_t *msg)
{
int len;
float fl;
qbyte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, demtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)demtime);
VFS_WRITE (cls.demooutfile, &fl, sizeof(fl));
c = dem_read;
VFS_WRITE (cls.demooutfile, &c, sizeof(c));
len = LittleLong (msg->cursize);
VFS_WRITE (cls.demooutfile, &len, 4);
VFS_WRITE (cls.demooutfile, msg->data, msg->cursize);
VFS_FLUSH (cls.demooutfile);
}
int demo_preparsedemo(unsigned char *buffer, int bytes)
{
int parsed = 0;
int ofs;
unsigned int length;
#define dem_mask 7
if (cls.demoplayback != DPB_MVD && cls.demoplayback != DPB_EZTV)
return bytes; //no need if its not an mvd (this simplifies it a little)
while (bytes>2)
{
switch(buffer[1]&dem_mask)
{
case dem_cmd:
ofs = -(int)(sizeof(q1usercmd_t));
ofs = 0;
break;
case dem_set:
ofs = -(8);
break;
case dem_multiple:
ofs = 6;
break;
default:
ofs = 2;
break;
}
if (ofs > 0)
{
if (ofs+4 > bytes)
break;
length = (buffer[ofs+0]<<0) + (buffer[ofs+1]<<8) + (buffer[ofs+2]<<16) + (buffer[ofs+3]<<24);
if (length > MAX_OVERALLMSGLEN)
{
disablepreparse = true;
Con_Printf("Error looking ahead at demo\n");
return parsed;
}
ofs+=4;
}
else
{
length = -ofs;
ofs = 2;
}
//ofs is now the offset of the data
if (ofs+length > bytes)
{
return parsed; //not got it all
}
if ((buffer[1]&dem_mask) == dem_all && (buffer[1] & ~dem_mask) && length < MAX_OVERALLMSGLEN)
{
net_message.cursize = length;
memcpy(net_message.data, buffer+ofs, length);
MSG_BeginReading(cls.netchan.netprim);
CLQW_ParseServerMessage();
}
parsed += ofs+length;
buffer += ofs+length;
bytes -= ofs+length;
}
return parsed;
}
int readdemobytes(int *readpos, void *data, int len)
{
int i;
int trybytes;
if (demopreparsedbytes < 0) //won't happen in normal running, but can still happen on corrupt data... if we don't disconnect first.
{
Con_Printf("reset preparsed (underflow)\n");
demopreparsedbytes = 0;
}
if (demopreparsedbytes > demobuffersize)
{
Con_Printf("reset preparsed (overflow)\n");
demopreparsedbytes = 0;
}
trybytes = sizeof(demobuffer)-demobuffersize;
i = VFS_READ(cls.demoinfile, demobuffer+demobuffersize, trybytes);
if (i > 0)
{
demobuffersize += i;
if (disablepreparse)
demopreparsedbytes = demobuffersize;
else
demopreparsedbytes += demo_preparsedemo(demobuffer+demopreparsedbytes, demobuffersize-demopreparsedbytes);
}
if (*readpos+len > demobuffersize)
{
if (i < 0)
{ //0 means no data available yet
endofdemo = true;
return 0;
}
len = demobuffersize;
return 0;
}
memcpy(data, demobuffer+*readpos, len);
*readpos += len;
return len;
}
void demo_flushbytes(int bytes)
{
if (bytes > demobuffersize)
Sys_Error("demo_flushbytes: flushed too much!\n");
memmove(demobuffer, demobuffer+bytes, demobuffersize - bytes);
demobuffersize -= bytes;
if (demopreparsedbytes < bytes)
demopreparsedbytes = 0;
else
demopreparsedbytes -= bytes;
}
void demo_flushcache(void)
{
demobuffersize = 0;
demopreparsedbytes = 0;
//no errors yet
disablepreparse = false;
}
void demo_resetcache(int bytes, void *data)
{
endofdemo = false;
demo_flushcache();
demobuffersize = bytes;
demopreparsedbytes = 0;
memcpy(demobuffer, data, bytes);
//preparse it now
bytes = 0;
readdemobytes(&bytes, NULL, 0);
}
void CL_ProgressDemoTime(void)
{
extern cvar_t cl_demospeed;
if (cl.parsecount && Media_PausedDemo())
{ //console visible whilst democapturing
cls.netchan.last_received = realtime;
return;
}
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
if (cl_demospeed.value >= 0 && cls.state == ca_active)
demtime += host_frametime*cl_demospeed.value;
else
demtime += host_frametime;
}
void CL_DemoJump_f(void)
{
float newtime;
char *s = Cmd_Argv(1);
char *colon = strchr(s, ':');
if (!cls.demoplayback)
return;
if (*s == '+' || *s == '-')
{
if (colon)
{
colon++;
newtime = demtime + atoi(colon) + atoi(s)*60;
}
else
newtime = demtime + atoi(s);
}
else
{
//absolute seek time
if (colon)
{
colon++;
newtime = atoi(colon);
newtime += atoi(s)*60;
}
else
newtime = atoi(s);
}
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
if (newtime < 0)
newtime = 0;
if (newtime >= demtime)
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
cls.demoseektime = newtime;
else
{
Con_Printf("Rewinding demo\n");
CL_PlayDemo(lastdemoname);
//now fastparse it.
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
cls.demoseektime = newtime;
}
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
cls.demoseeking = true;
}
/*
====================
CL_GetDemoMessage
FIXME...
====================
*/
float olddemotime = 0;
float nextdemotime = 0;
qboolean CL_GetDemoMessage (void)
{
int r, i, j, tracknum;
float f;
float demotime;
qbyte c, msecsadded=0;
usercmd_t *pcmd;
q1usercmd_t q1cmd;
int demopos = 0;
int msglength;
if (endofdemo)
{
endofdemo = false;
CL_StopPlayback ();
return 0;
}
#ifdef NQPROT
if (cls.demoplayback == DPB_NETQUAKE
#ifdef Q2CLIENT
|| cls.demoplayback == DPB_QUAKE2
#endif
)
{ //read the nq demo
//if we've finished reading the connection part of the demo, but not finished loading, pause the demo
if (cls.signon == 1 && !cl.worldmodel)
{
demtime = cl.gametime;
return 0;
}
//if this is the starting frame of a timedemo
if (cls.timedemo)
if (cls.td_startframe == -1 && cls.state == ca_active)
{ //start the timer only once we are connected.
cls.td_starttime = Sys_DoubleTime();
cls.td_startframe = host_framecount;
//force the console up, we're done loading.
key_dest = key_game;
scr_con_current = 0;
}
#ifdef Q2CLIENT
if (cls.demoplayback == DPB_QUAKE2 && (cls.netchan.last_received == realtime || cls.netchan.last_received > realtime-0.1))
return 0;
else
#endif
if (cls.demoplayback == DPB_NETQUAKE && cls.signon == 4/*SIGNONS*/)
{
if (!demtime)
{
cl.gametime = 0;
cl.gametimemark = demtime;
olddemotime = 0;
return 0;
}
cls.netchan.last_received = realtime;
if ((cls.timedemo && host_framecount == demoframe) || (!cls.timedemo && demtime<= cl.gametime && cl.gametime))// > dem_lasttime+demtime)
{
if (demtime <= cl.gametime-1)
{
demtime = cl.gametime;
}
{
float f = (cl.gametime-demtime)/(cl.gametime-olddemotime);
float a1;
float a2;
for (i=0 ; i<3 ; i++)
{
a1 = cl.playerview[2].viewangles[i];
a2 = cl.playerview[1].viewangles[i];
if (a1 - a2 > 180)
a1 -= 360;
if (a1 - a2 < -180)
a1 += 360;
cl.playerview[0].simangles[i] = a2 + f * (a1 - a2);
}
VectorCopy(cl.playerview[0].simangles, cl.playerview[0].viewangles);
}
return 0;
}
demoframe = host_framecount;
}
if (readdemobytes(&demopos, &msglength, 4) != 4)
{
return 0;
}
if (cls.demoplayback == DPB_NETQUAKE)
{
VectorCopy (cl.playerview[1].viewangles, cl.playerview[2].viewangles);
for (i=0 ; i<3 ; i++)
{
readdemobytes(&demopos, &f, 4);
cl.playerview[0].simangles[i] = cl.playerview[1].viewangles[i] = LittleFloat (f);
}
VectorCopy (cl.playerview[1].viewangles, cl.playerview[0].viewangles);
}
olddemotime = demtime;
msglength = LittleLong (msglength);
if (msglength > MAX_NQMSGLEN)
{
Con_Printf ("Demo message > MAX_MSGLEN");
CL_StopPlayback ();
return 0;
}
if (readdemobytes(&demopos, net_message.data, msglength) != msglength)
{
return 0;
}
demo_flushbytes(demopos);
net_message.cursize = msglength;
return 1;
}
#endif
readnext:
if (demopos)
{
demo_flushbytes(demopos);
demopos = 0;
}
// read the time from the packet
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
{
if (demtime < 0)
{
readdemobytes(&demopos, NULL, 0); //keep it feeding through
return 0;
}
if (olddemotime > demtime)
olddemotime = demtime;
if (demtime + 1.0 < olddemotime)
demtime = olddemotime - 1.0;
if (readdemobytes(&demopos, &msecsadded, sizeof(msecsadded)) != sizeof(msecsadded))
{
Con_DPrintf("Not enough buffered\n");
demotime = olddemotime;
nextdemotime = demotime;
}
else
{
demotime = olddemotime + msecsadded*(1.0f/1000);
nextdemotime = demotime;
}
}
else
{
if (readdemobytes(&demopos, &demotime, sizeof(demotime)) != sizeof(demotime))
{
Con_DPrintf("Not enough buffered\n");
olddemotime = demtime; //if we ran out of buffered demo, delay the demo parsing a little
return 0;
}
demotime = LittleFloat(demotime);
}
if (cl.sendprespawn)
{
CL_RequestNextDownload();
if (!cls.timedemo)
return 0;
}
// decide if it is time to grab the next message
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
if (cls.demoseeking)
{
demtime = demotime; //warp
if (demtime >= cls.demoseektime)
cls.demoseeking = false;
}
else if (cls.timedemo)
{
if (cls.td_lastframe < 0)
cls.td_lastframe = demotime;
else if (demotime > cls.td_lastframe)
{
cls.td_lastframe = demotime;
return 0; // already read this frame's message
}
if (cls.td_startframe == -1 && cls.state == ca_active)
{ //start the timer only once we are connected.
cls.td_starttime = Sys_DoubleTime();
cls.td_startframe = host_framecount;
//force the console up, we're done loading.
key_dest = key_game;
scr_con_current = 0;
}
if (cls.td_startframe == host_framecount+1)
cls.td_starttime = Sys_DoubleTime();
demtime = demotime; // warp
}
else if (!cl.paused && cls.state >= ca_onserver)
{ // always grab until fully connected
if (demtime + 1.0 < demotime)
{
// too far back
demtime = demotime - 1.0;
return 0;
}
else if (demtime < demotime)
{
return 0; // don't need another message yet
}
}
else
demtime = demotime; // we're warping
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
{
if ((msecsadded || cls.netchan.incoming_sequence < 2) && olddemotime != demotime)
{
cls.netchan.incoming_sequence++;
cls.netchan.incoming_acknowledged++;
cls.netchan.frame_latency = 0;
cls.netchan.last_received = realtime; // just to happy timeout check
}
}
if (cls.state < ca_demostart)
Host_Error ("CL_GetDemoMessage: cls.state != ca_active");
// get the msg type
if (!readdemobytes (&demopos, &c, sizeof(c)))
{
Con_DPrintf("Not enough buffered\n");
olddemotime = demtime+1;
return 0;
}
// Con_Printf("demo packet %x\n", (int)c);
switch (c&7)
{
case dem_cmd :
/* if (cls.demoplayback == DPB_MVD)
{
unsigned short samps;
unsigned char bits;
unsigned char rateid;
unsigned char audio[8192];
if (readdemobytes (&demopos, &samps, 2) == 2)
{
if (readdemobytes (&demopos, &bits, 1) == 1)
{
if (samps > sizeof(audio))
{
Con_Printf("Corrupted/too large audio chunk\n");
CL_StopPlayback();
return 0;
}
if (readdemobytes (&demopos, &rateid, 1) == 1)
{
if (readdemobytes (&demopos, audio, samps) == samps)
{
FILE *f;
samps = samps/(bits/8);
f = fopen("c:/test.raw", "r+b");
if (f)
{
fseek(f, 0, SEEK_END);
fwrite(audio, samps, bits/8, f);
fclose(f);
}
S_RawAudio(0, audio, 11025, samps, 1, bits/8);
break;
}
}
}
}
return 0;
}
else
{*/
// user sent input
i = cls.netchan.outgoing_sequence & UPDATE_MASK;
pcmd = &cl.frames[i].cmd[0];
r = readdemobytes (&demopos, &q1cmd, sizeof(q1cmd));
if (r != sizeof(q1cmd))
{
Con_DPrintf("Not enough buffered\n");
olddemotime = demtime+1;
CL_StopPlayback ();
return 0;
}
// byte order stuff
for (j = 0; j < 3; j++)
{
q1cmd.angles[j] = LittleFloat(q1cmd.angles[j]);
pcmd->angles[j] = ((int)(q1cmd.angles[j]*65536.0/360)&65535);
}
pcmd->forwardmove = q1cmd.forwardmove = LittleShort(q1cmd.forwardmove);
pcmd->sidemove = q1cmd.sidemove = LittleShort(q1cmd.sidemove);
pcmd->upmove = q1cmd.upmove = LittleShort(q1cmd.upmove);
pcmd->msec = q1cmd.msec;
pcmd->buttons = q1cmd.buttons;
cl.frames[i].senttime = demotime;
cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
cls.netchan.outgoing_sequence++;
for (i=0 ; i<3 ; i++)
{
readdemobytes (&demopos, &f, 4);
cl.playerview[0].viewangles[i] = LittleFloat (f);
}
goto readnext;
/* }*/
break;
case dem_read:
readit:
// get the next message
if (readdemobytes (&demopos, &msglength, 4) != 4)
{
Con_DPrintf("Not enough buffered\n");
olddemotime = demtime+1;
return 0;
}
msglength = LittleLong (msglength);
//Con_Printf("read: %ld bytes\n", msglength);
if ((unsigned int)msglength > MAX_OVERALLMSGLEN)
{
Con_Printf ("Demo message > MAX_OVERALLMSGLEN\n");
CL_StopPlayback ();
return 0;
}
if (readdemobytes (&demopos, net_message.data, msglength) != msglength)
{
Con_DPrintf("Not enough buffered\n");
olddemotime = demtime+1;
return 0;
}
net_message.cursize = msglength;
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
{
switch(cls_lasttype)
{
case dem_multiple:
tracknum = spec_track[0];
if (!autocam[0])
tracknum = -1;
if (tracknum == -1 || !(cls_lastto & (1 << tracknum)))
{
olddemotime = demotime;
goto readnext;
}
break;
case dem_single:
tracknum = spec_track[0];
if (!autocam[0])
tracknum = -1;
if (tracknum == -1 || cls_lastto != tracknum)
{
olddemotime = demotime;
goto readnext;
}
break;
case dem_all:
if (c & ~dem_mask)
{
olddemotime = demotime;
goto readnext;
}
break;
}
}
break;
case dem_set :
readdemobytes (&demopos, &i, 4);
cls.netchan.outgoing_sequence = LittleLong(i);
readdemobytes (&demopos, &i, 4);
cls.netchan.incoming_sequence = LittleLong(i);
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
cls.netchan.incoming_acknowledged = cls.netchan.incoming_sequence;
goto readnext;
case dem_multiple:
if (readdemobytes (&demopos, &i, sizeof(i)) != sizeof(i))
{
olddemotime = demtime;
return 0;
}
cls_lastto = LittleLong(i);
cls_lasttype = dem_multiple;
goto readit;
case dem_single:
cls_lastto = c >> 3;
cls_lasttype = dem_single;
goto readit;
case dem_stats:
cls_lastto = c >> 3;
cls_lasttype = dem_stats;
goto readit;
case dem_all:
cls_lastto = 0;
cls_lasttype = dem_all;
goto readit;
default :
Con_Printf("Corrupted demo.\n");
CL_StopPlayback ();
return 0;
}
demo_flushbytes(demopos);
olddemotime = demotime;
// cls.td_lastframe = host_framecount;
return 1;
}
/*
====================
CL_GetMessage
Handles recording and playback of demos, on top of NET_ code
====================
*/
qboolean CL_GetMessage (void)
{
if (cls.demoplayback != DPB_NONE)
return CL_GetDemoMessage ();
if (NET_GetPacket (NS_CLIENT, 0) < 0)
return false;
CL_WriteDemoMessage (&net_message);
return true;
}
/*
====================
CL_Stop_f
stop recording a demo
====================
*/
void CL_Stop_f (void)
{
if (!cls.demorecording)
{
#ifndef CLIENTONLY
SV_MVDStop_f();
#endif
Con_Printf ("Not recording a demo.\n");
return;
}
// write a disconnect message to the demo file
SZ_Clear (&net_message);
MSG_WriteLong (&net_message, -1); // -1 sequence means out of band
MSG_WriteByte (&net_message, svc_disconnect);
MSG_WriteString (&net_message, "EndOfDemo");
CL_WriteDemoMessage (&net_message);
// finish up
VFS_CLOSE (cls.demooutfile);
cls.demooutfile = NULL;
cls.demorecording = false;
Con_Printf ("Completed demo\n");
}
/*
====================
CL_WriteDemoMessage
Dumps the current net message, prefixed by the length and view angles
====================
*/
void CL_WriteRecordDemoMessage (sizebuf_t *msg, int seq)
{
int len;
int i;
float fl;
qbyte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, demtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)demtime);
VFS_WRITE (cls.demooutfile, &fl, sizeof(fl));
c = dem_read;
VFS_WRITE (cls.demooutfile, &c, sizeof(c));
len = LittleLong (msg->cursize + 8);
VFS_WRITE (cls.demooutfile, &len, 4);
i = LittleLong(seq);
VFS_WRITE (cls.demooutfile, &i, 4);
VFS_WRITE (cls.demooutfile, &i, 4);
VFS_WRITE (cls.demooutfile, msg->data, msg->cursize);
VFS_FLUSH (cls.demooutfile);
}
void CL_WriteSetDemoMessage (void)
{
int len;
float fl;
qbyte c;
//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, demtime);
if (!cls.demorecording)
return;
fl = LittleFloat((float)demtime);
VFS_WRITE (cls.demooutfile, &fl, sizeof(fl));
c = dem_set;
VFS_WRITE (cls.demooutfile, &c, sizeof(c));
len = LittleLong(cls.netchan.outgoing_sequence);
VFS_WRITE (cls.demooutfile, &len, 4);
len = LittleLong(cls.netchan.incoming_sequence);
VFS_WRITE (cls.demooutfile, &len, 4);
VFS_FLUSH (cls.demooutfile);
}
/*
====================
CL_Record_f
record <demoname> <server>
====================
*/
void CL_Record_f (void)
{
int c;
char name[MAX_OSPATH];
sizebuf_t buf;
char buf_data[MAX_QWMSGLEN];
int n, i, j;
char *s, *p, *fname;
entity_t *ent;
entity_state_t *es;
player_info_t *player;
extern char gamedirfile[];
int seq = 1;
c = Cmd_Argc();
if (c > 2)
{
Con_Printf ("record <demoname>\n");
return;
}
if (cls.state != ca_active)
{
Con_Printf ("You must be connected to record.\n");
return;
}
if (cls.demorecording)
CL_Stop_f();
if (c == 2) //user supplied a name
{
fname = Cmd_Argv(1);
}
else
{ //automagically generate a name
if (cl.spectator)
{ // FIXME: if tracking a player, use his name
fname = va ("spec_%s_%s",
TP_PlayerName(),
TP_MapName());
}
else
{ // guess game type and write demo name
i = TP_CountPlayers();
if (cl.teamplay && i >= 3)
{ // Teamplay
fname = va ("%s_%s_vs_%s_%s",
TP_PlayerName(),
TP_PlayerTeam(),
TP_EnemyTeam(),
TP_MapName());
}
else
{
if (i == 2)
{ // Duel
fname = va ("%s_vs_%s_%s",
TP_PlayerName(),
TP_EnemyName(),
TP_MapName());
}
else if (i > 2)
{ // FFA
fname = va ("%s_ffa_%s",
TP_PlayerName(),
TP_MapName());
}
else
{ // one player
fname = va ("%s_%s",
TP_PlayerName(),
TP_MapName());
}
}
}
}
while((p = strstr(fname, "..")))
{
p[0] = '_';
p[1] = '_';
}
// Make sure the filename doesn't contain illegal characters
for (p=fname ; *p ; p++)
{
char c;
*p &= 0x7F; // strip high bit
c = *p;
if (c<=' ' || c=='?' || c=='*' || (c!=2&&(c=='\\' || c=='/')) || c==':'
|| c=='<' || c=='>' || c=='"' || c=='.')
*p = '_';
}
strncpy(name, fname, sizeof(name)-1-8);
name[sizeof(name)-1-8] = '\0';
//make a unique name (unless the user specified it).
strcat (name, ".qwd"); //we have the space
if (c != 2)
{
vfsfile_t *f;
f = FS_OpenVFS (name, "rb", FS_GAME);
if (f)
{
COM_StripExtension(name, name, sizeof(name));
p = name + strlen(name);
strcat(p, "_XX.qwd");
p++;
i = 0;
do
{
VFS_CLOSE (f);
p[0] = i%100 + '0';
p[1] = i%10 + '0';
f = FS_OpenVFS (name, "rb", FS_GAME);
i++;
} while (f && i < 100);
}
}
//
// open the demo file
//
cls.demooutfile = FS_OpenVFS (name, "wb", FS_GAME);
if (!cls.demooutfile)
{
Con_Printf ("ERROR: couldn't open.\n");
return;
}
Con_Printf ("recording to %s.\n", name);
cls.demorecording = true;
/*-------------------------------------------------*/
// serverdata
// send the info about the new client to all connected clients
memset(&buf, 0, sizeof(buf));
buf.data = buf_data;
buf.maxsize = sizeof(buf_data);
buf.prim = cls.netchan.netprim;
// send the serverdata
MSG_WriteByte (&buf, svc_serverdata);
#ifdef PROTOCOL_VERSION_FTE
if (cls.fteprotocolextensions) //maintain demo compatability
{
MSG_WriteLong (&buf, PROTOCOL_VERSION_FTE);
MSG_WriteLong (&buf, cls.fteprotocolextensions);
}
if (cls.fteprotocolextensions2) //maintain demo compatability
{
MSG_WriteLong (&buf, PROTOCOL_VERSION_FTE2);
MSG_WriteLong (&buf, cls.fteprotocolextensions2);
}
#endif
MSG_WriteLong (&buf, PROTOCOL_VERSION_QW);
MSG_WriteLong (&buf, cl.servercount);
MSG_WriteString (&buf, gamedirfile);
for (i = 0; i < cl.splitclients; i++)
{
if (cl.spectator)
MSG_WriteByte (&buf, cl.playernum[i] | 128);
else
MSG_WriteByte (&buf, cl.playernum[i]);
}
if (cls.fteprotocolextensions & PEXT_SPLITSCREEN)
MSG_WriteByte (&buf, 128);
// send full levelname
MSG_WriteString (&buf, cl.levelname);
// send the movevars
MSG_WriteFloat(&buf, movevars.gravity);
MSG_WriteFloat(&buf, movevars.stopspeed);
MSG_WriteFloat(&buf, movevars.maxspeed);
MSG_WriteFloat(&buf, movevars.spectatormaxspeed);
MSG_WriteFloat(&buf, movevars.accelerate);
MSG_WriteFloat(&buf, movevars.airaccelerate);
MSG_WriteFloat(&buf, movevars.wateraccelerate);
MSG_WriteFloat(&buf, movevars.friction);
MSG_WriteFloat(&buf, movevars.waterfriction);
MSG_WriteFloat(&buf, movevars.entgravity);
// send server info string
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("fullserverinfo \"%s\"\n", cl.serverinfo) );
// send music (delayed)
MSG_WriteByte (&buf, svc_cdtrack);
MSG_WriteByte (&buf, 0); // none in demos
#ifdef PEXT_SETVIEW
if (cl.viewentity[0]) //tell the player if we have a different view entity
{
MSG_WriteByte (&buf, svc_setview);
MSG_WriteByte (&buf, cl.viewentity[0]);
}
#endif
// flush packet
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
// soundlist
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, 0);
n = 0;
s = cl.sound_name[n+1];
while (*s)
{
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_QWMSGLEN/2)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_soundlist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = cl.sound_name[n+1];
}
if (buf.cursize)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// modellist
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, 0);
n = 0;
s = cl.model_name[n+1];
while (*s)
{
MSG_WriteString (&buf, s);
if (buf.cursize > MAX_QWMSGLEN/2)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, n);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
MSG_WriteByte (&buf, svc_modellist);
MSG_WriteByte (&buf, n + 1);
}
n++;
s = cl.model_name[n+1];
}
if (buf.cursize)
{
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, 0);
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// spawnstatic
for (i = 0; i < cl.num_statics; i++)
{
ent = &cl_static_entities[i].ent;
MSG_WriteByte (&buf, svc_spawnstatic);
for (j = 1; j < MAX_MODELS; j++)
if (ent->model == cl.model_precache[j])
break;
if (j == MAX_MODELS)
MSG_WriteByte (&buf, 0);
else
MSG_WriteByte (&buf, j);
MSG_WriteByte (&buf, ent->framestate.g[FS_REG].frame[0]);
MSG_WriteByte (&buf, 0);
MSG_WriteByte (&buf, ent->skinnum);
for (j=0 ; j<3 ; j++)
{
MSG_WriteCoord (&buf, ent->origin[j]);
MSG_WriteAngle (&buf, ent->angles[j]);
}
if (buf.cursize > MAX_QWMSGLEN/2)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// spawnstaticsound
// static sounds are skipped in demos, life is hard
// baselines
for (i = 0; i < cl_baselines_count; i++)
{
es = cl_baselines + i;
if (memcmp(es, &nullentitystate, sizeof(nullentitystate)))
{
MSG_WriteByte (&buf,svc_spawnbaseline);
------------------------------------------------------------------------ r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines removed MAX_VISEDICTS limit. PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default. TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW. added android multitouch emulation for windows/rawinput (in_simulatemultitouch). split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature. now using utf-8 for windows consoles. qcc warnings/errors now give clickable console links for quick+easy editing. disabled menutint when the currently active item changes contrast or gamma (for OneManClan). Added support for drawfont/drawfontscale. tweaked the qcvm a little to reduce the number of pointers. .doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up. windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings. fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts. Added support for .framegroups files for psk(psa) and iqm formats. True support for ezquake's colour codes. Mutually exclusive with background colours. path command output slightly more readable. added support for digest_hex (MD4, SHA1, CRC16). skingroups now colourmap correctly. Fix terrain colour hints, and litdata from the wrong bsp. fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported). remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother. fix v *= v.x and similar opcodes. fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported. fteqcc: fixed '#if 1 == 3 && 4' parsing. fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable. fteqcc: copyright message now includes compile date instead. fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile. fteqccgui: the output window is now focused and scrolls down as compilation progresses. pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue. rewrote prespawn/modelist/soundlist code. server tracks progress now. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
MSG_WriteEntity (&buf, i);
MSG_WriteByte (&buf, es->modelindex);
MSG_WriteByte (&buf, es->frame);
MSG_WriteByte (&buf, es->colormap);
MSG_WriteByte (&buf, es->skinnum);
for (j=0 ; j<3 ; j++)
{
MSG_WriteCoord(&buf, es->origin[j]);
MSG_WriteAngle(&buf, es->angles[j]);
}
if (buf.cursize > MAX_QWMSGLEN/2)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
}
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("cmd spawn %i\n", cl.servercount) );
if (buf.cursize)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
// send current status of all other players
for (i = 0; i < MAX_CLIENTS; i++)
{
player = cl.players + i;
MSG_WriteByte (&buf, svc_updatefrags);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->frags);
MSG_WriteByte (&buf, svc_updateping);
MSG_WriteByte (&buf, i);
MSG_WriteShort (&buf, player->ping);
MSG_WriteByte (&buf, svc_updatepl);
MSG_WriteByte (&buf, i);
MSG_WriteByte (&buf, player->pl);
MSG_WriteByte (&buf, svc_updateentertime);
MSG_WriteByte (&buf, i);
MSG_WriteFloat (&buf, player->entertime);
MSG_WriteByte (&buf, svc_updateuserinfo);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, player->userid);
MSG_WriteString (&buf, player->userinfo);
if (buf.cursize > MAX_QWMSGLEN/2)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// send all current light styles
for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
{
if (i >= MAX_STANDARDLIGHTSTYLES)
if (!*cl_lightstyle[i].map)
continue;
#ifdef PEXT_LIGHTSTYLECOL
if ((cls.fteprotocolextensions & PEXT_LIGHTSTYLECOL) && cl_lightstyle[i].colour!=7)
{
MSG_WriteByte (&buf, svcfte_lightstylecol);
MSG_WriteByte (&buf, (unsigned char)i);
MSG_WriteByte (&buf, cl_lightstyle[i].colour);
MSG_WriteString (&buf, cl_lightstyle[i].map);
}
else
#endif
{
MSG_WriteByte (&buf, svc_lightstyle);
MSG_WriteByte (&buf, (unsigned char)i);
MSG_WriteString (&buf, cl_lightstyle[i].map);
}
}
for (i = ((cls.fteprotocolextensions&PEXT_HEXEN2)?MAX_QW_STATS:MAX_CL_STATS); i >= 0; i--)
{
if (!cl.playerview[0].stats[i])
continue;
MSG_WriteByte (&buf, svcqw_updatestatlong);
MSG_WriteByte (&buf, i);
MSG_WriteLong (&buf, cl.playerview[0].stats[i]);
if (buf.cursize > MAX_QWMSGLEN/2)
{
CL_WriteRecordDemoMessage (&buf, seq++);
SZ_Clear (&buf);
}
}
// get the client to check and download skins
// when that is completed, a begin command will be issued
MSG_WriteByte (&buf, svc_stufftext);
MSG_WriteString (&buf, va("skins\n") );
CL_WriteRecordDemoMessage (&buf, seq++);
CL_WriteSetDemoMessage();
// done
}
/*
====================
CL_ReRecord_f
record <demoname>
====================
*/
void CL_ReRecord_f (void)
{
int c;
char name[MAX_OSPATH];
char *s;
c = Cmd_Argc();
if (c != 2)
{
Con_Printf ("rerecord <demoname>\n");
return;
}
if (!*cls.servername) {
Con_Printf("No server to reconnect to...\n");
return;
}
if (cls.demorecording)
CL_Stop_f();
s = Cmd_Argv(1);
if (strstr(s, ".."))
{
Con_Printf ("Relative paths not allowed.\n");
return;
}
Q_snprintfz (name, sizeof(name), "%s", s);
//
// open the demo file
//
COM_DefaultExtension (name, ".qwd", sizeof(name));
cls.demooutfile = FS_OpenVFS (name, "wb", FS_GAME);
if (!cls.demooutfile)
{
Con_Printf ("ERROR: couldn't open.\n");
return;
}
Con_Printf ("recording to %s.\n", name);
cls.demorecording = true;
CL_Disconnect();
CL_BeginServerReconnect();
}
#ifdef WEBCLIENT
void CL_PlayDownloadedDemo(char *name, qboolean success)
{
if (success == false)
Con_Printf("Failed to download %s\n", name);
else
{
Cbuf_AddText(va("playdemo %s\n", name), RESTRICT_LOCAL);
}
}
#endif
/*
====================
CL_PlayDemo_f
play [demoname]
====================
*/
void CL_PlayDemo_f (void)
{
if (Cmd_Argc() != 2)
{
Con_Printf ("playdemo <demoname> : plays a demo\n");
return;
}
#ifdef WEBCLIENT
#ifdef warningmsg
#pragma warningmsg("playdemo http://blah is broken right now")
#endif
#if 0
if (!strncmp(Cmd_Argv(1), "ftp://", 6) || !strncmp(Cmd_Argv(1), "http://", 7))
{
if (Cmd_ExecLevel == RESTRICT_LOCAL)
HTTP_CL_Get(Cmd_Argv(1), COM_SkipPath(Cmd_Argv(1)), CL_PlayDownloadedDemo);
return;
}
#endif
#endif
CL_PlayDemo(Cmd_Argv(1));
}
void CL_PlayDemo(char *demoname)
{
char name[256];
int ft, neg;
int len;
char type;
char chr;
int protocol;
int start;
//
// disconnect from server
//
CL_Disconnect_f ();
demo_flushcache();
//
// open the demo file
//
Q_strncpyz (name, demoname, sizeof(name));
COM_DefaultExtension (name, ".qwd", sizeof(name));
if (*name == '#')
cls.demoinfile = VFSOS_Open(name+1, "rb");
else
cls.demoinfile = FS_OpenVFS(name, "rb", FS_GAME);
if (!cls.demoinfile)
{
Q_strncpyz (name, demoname, sizeof(name));
COM_DefaultExtension (name, ".dem", sizeof(name));
if (*name == '#')
cls.demoinfile = VFSOS_Open(name+1, "rb");
else
cls.demoinfile = FS_OpenVFS(name, "rb", FS_GAME);
}
if (!cls.demoinfile)
{
Q_strncpyz (name, demoname, sizeof(name));
COM_DefaultExtension (name, ".mvd", sizeof(name));
if (*name == '#')
cls.demoinfile = VFSOS_Open(name+1, "rb");
else
cls.demoinfile = FS_OpenVFS(name, "rb", FS_GAME);
}
if (!cls.demoinfile)
{
Con_Printf ("ERROR: couldn't open \"%s\".\n", demoname);
cls.demonum = -1; // stop demo loop
return;
}
Q_strncpyz (lastdemoname, demoname, sizeof(lastdemoname));
Con_Printf ("Playing demo from %s.\n", name);
if (!VFS_GETLEN (cls.demoinfile))
{
VFS_CLOSE(cls.demoinfile);
cls.demoinfile = NULL;
Con_Printf ("demo \"%s\" is empty.\n", demoname);
cls.demonum = -1; // stop demo loop
return;
}
if (!Q_strcasecmp(name + strlen(name) - 3, "mvd") ||
!Q_strcasecmp(name + strlen(name) - 6, "mvd.gz"))
{
cls.demoplayback = DPB_MVD;
cls.findtrack = true;
}
else
cls.demoplayback = DPB_QUAKEWORLD;
cls.state = ca_demostart;
net_message.packing = SZ_RAWBYTES;
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, 0);
demtime = 0;
cl.gametime = 0;
cl.gametimemark = demtime;
cls.netchan.last_received=demtime;
start = VFS_TELL(cls.demoinfile);
VFS_READ(cls.demoinfile, &len, sizeof(len));
VFS_READ(cls.demoinfile, &type, sizeof(type));
VFS_READ(cls.demoinfile, &protocol, sizeof(protocol));
VFS_SEEK(cls.demoinfile, start);
if (len > 5 && type == svcq2_serverdata && protocol == PROTOCOL_VERSION_Q2)
{
#ifdef Q2CLIENT
cls.demoplayback = DPB_QUAKE2;
cls.protocol = CP_QUAKE2;
#else
Con_Printf ("ERROR: cannot play Quake2 demos.\n");
CL_StopPlayback();
return;
#endif
}
else
{
cls.protocol = CP_QUAKEWORLD;
ft = 0; //work out if the first line is a int for the track number.
while ((VFS_READ(cls.demoinfile, &chr, 1)==1) && (chr != '\n'))
{
if (chr == '-')
neg = true;
else if (chr < '0' || chr > '9')
break;
else
ft = ft * 10 + ((int)chr - '0');
}
if (chr == '\n')
{
#ifndef NQPROT
Con_Printf ("ERROR: cannot play NQ demos.\n");
CL_StopPlayback();
return;
#else
cls.protocol = CP_NETQUAKE;
cls.demoplayback = DPB_NETQUAKE; //nq demos. :o)
#endif
}
else
VFS_SEEK(cls.demoinfile, start); //quakeworld demo, so go back to start.
}
TP_ExecTrigger ("f_demostart");
}
void CL_QTVPlay (vfsfile_t *newf, qboolean iseztv)
{
CL_Disconnect_f ();
cls.demoinfile = newf;
demo_flushcache(); //just in case
if (iseztv)
cls.demoplayback = DPB_EZTV;
else
cls.demoplayback = DPB_MVD;
cls.findtrack = true;
cls.state = ca_demostart;
net_message.packing = SZ_RAWBYTES;
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, 0);
demtime = -BUFFERTIME;
cl.gametime = -BUFFERTIME;
cl.gametimemark = demtime;
if (demtime < -0.5)
Con_Printf("Buffering for %i seconds\n", (int)-demtime);
cls.netchan.last_received=realtime;
cls.protocol = CP_QUAKEWORLD;
TP_ExecTrigger ("f_demostart");
}
/*used with qtv*/
void CL_Demo_ClientCommand(char *commandtext)
{
unsigned char b = 1;
unsigned short len = LittleShort((unsigned short)(strlen(commandtext) + 4));
#ifdef warningmsg
#pragma warningmsg("this needs buffering safely")
#endif
if (cls.demoplayback == DPB_EZTV)
{
VFS_WRITE(cls.demoinfile, &len, sizeof(len));
VFS_WRITE(cls.demoinfile, &b, sizeof(b));
VFS_WRITE(cls.demoinfile, commandtext, strlen(commandtext)+1);
}
}
char qtvhostname[1024];
char qtvrequestbuffer[4096];
int qtvrequestsize;
char qtvrequestcmdbuffer[4096];
int qtvrequestcmdsize;
vfsfile_t *qtvrequest;
void CL_QTVPoll (void)
{
char *s, *e, *colon;
char *tail = NULL;
int len;
qboolean streamavailable = false;
qboolean saidheader = false;
menu_t *sourcesmenu = NULL;
int sourcenum = 0;
int streamid;
int numplayers = 0;
int numviewers = 0;
qboolean init_numplayers = false;
qboolean init_numviewers = false;
qboolean iseztv = false;
char srchost[256];
if (!qtvrequest)
return;
if (qtvrequestcmdsize)
{
len = VFS_WRITE(qtvrequest, qtvrequestcmdbuffer, qtvrequestcmdsize);
if (len > 0)
{
memmove(qtvrequestcmdbuffer, qtvrequestcmdbuffer+len, qtvrequestcmdsize-len);
qtvrequestcmdsize -= len;
}
}
for(;;)
{
len = VFS_READ(qtvrequest, qtvrequestbuffer+qtvrequestsize, (sizeof(qtvrequestbuffer) - qtvrequestsize -1 > 0)?1:0);
if (len <= 0)
break;
qtvrequestsize += len;
}
qtvrequestbuffer[qtvrequestsize] = '\0';
if (qtvrequestsize >= sizeof(qtvrequestbuffer) - 1)
{
Con_Printf("%i of %i...\n", qtvrequestsize, sizeof(qtvrequestbuffer));
len = -1;
}
if (!qtvrequestsize && len == 0)
return;
//make sure it's a compleate chunk.
for (s = qtvrequestbuffer; *s; s++)
{
if (s[0] == '\n' && s[1] == '\n')
{
tail = s+2;
break;
}
if (s[0] == '\r' && s[1] == '\n' && s[2] == '\r' && s[3] == '\n')
{
tail = s+4;
break;
}
if (s[0] == '\r' && s[1] == '\n' && s[2] == '\n')
{
tail = s+3;
break;
}
if (s[0] == '\n' && s[1] == '\r' && s[2] == '\n')
{
tail = s+3;
break;
}
}
if (!tail)
{
if (len < 0)
{
Con_Printf("invalid QTV handshake\n");
SCR_SetLoadingStage(LS_NONE);
VFS_CLOSE(qtvrequest);
qtvrequest = NULL;
qtvrequestsize = 0;
}
return;
}
s[1] = '\0'; //make sure its null terminated before the data payload
s = qtvrequestbuffer;
for (e = s; *e; )
{
if (*e == '\r')
*e = '\0';
else if (*e == '\n')
{
*e = '\0';
colon = strchr(s, ':');
if (colon)
*colon++ = '\0';
else
colon = "";
if (!strcmp(s, "PERROR"))
{ //printable error
Con_Printf("QTV Error:\n%s\n", colon);
}
else if (!strcmp(s, "PRINT"))
{ //printable error
Con_Printf("QTV:\n%s\n", colon);
}
else if (!strcmp(s, "TERROR"))
{ //printable error
Con_Printf("QTV Error:\n%s\n", colon);
}
else if (!strcmp(s, "ADEMO"))
{ //printable error
Con_Printf("Demo%s is available\n", colon);
}
//generic sourcelist responce
else if (!strcmp(s, "ASOURCE"))
{ //printable source
if (!saidheader)
{
saidheader=true;
Con_Printf("Available Sources:\n");
}
Con_Printf("%s\n", colon);
//we're too lazy to even try and parse this
}
else if (!strcmp(s, "BEGIN"))
{
while (*colon && *(unsigned char*)colon <= ' ')
colon++;
if (*colon)
Con_Printf("streaming \"%s\" from qtv\n", colon);
else
Con_Printf("qtv connection established to %s\n", colon);
streamavailable = true;
}
//eztv extensions to v1.0
else if (!strcmp(s, "QTV_EZQUAKE_EXT"))
{
iseztv = true;
Con_Printf("Warning: eztv extensions %s\n", colon);
}
//v1.1 sourcelist response includes SRCSRV, SRCHOST, SRCPLYRS, SRCVIEWS, SRCID
else if (!strcmp(s, "SRCSRV"))
{
//the proxy's source string (beware of file:blah without file:blah@blah)
}
else if (!strcmp(s, "SRCHOST"))
{
//the hostname from the server the stream came from
Q_strncpyz(srchost, colon, sizeof(srchost));
}
else if (!strcmp(s, "SRCPLYRS"))
{
//number of active players actually playing on that stream
numplayers = atoi(colon);
init_numplayers = true;
}
else if (!strcmp(s, "SRCVIEWS"))
{
//number of people watching this stream on the proxy itself
numviewers = atoi(colon);
init_numviewers = true;
}
else if (!strcmp(s, "SRCID"))
{
streamid = atoi(colon);
//now put it on a menu
if (!sourcesmenu)
{
m_state = m_complex;
key_dest = key_menu;
sourcesmenu = M_CreateMenu(0);
MC_AddPicture(sourcesmenu, 16, 4, 32, 144, "gfx/qplaque.lmp");
MC_AddCenterPicture(sourcesmenu, 4, 24, "gfx/p_option.lmp");
}
if (init_numplayers == true && init_numviewers == true)
MC_AddConsoleCommand(sourcesmenu, 42, (sourcenum++)*8 + 32, va("%s (p%i, v%i)", srchost, numplayers, numviewers), va("qtvplay %i@%s\n", streamid, qtvhostname));
//else
// FIXME: add error message here
}
//end of sourcelist entry
//from e to s, we have a line
s = e+1;
}
e++;
}
if (streamavailable)
{
CL_QTVPlay(qtvrequest, iseztv);
qtvrequest = NULL;
demo_resetcache(qtvrequestsize - (tail-qtvrequestbuffer), tail);
return;
}
SCR_SetLoadingStage(LS_NONE);
VFS_CLOSE(qtvrequest);
qtvrequest = NULL;
qtvrequestsize = 0;
}
char *strchrrev(char *str, char chr)
{
char *firstchar = str;
for (str = str + strlen(str)-1; str>=firstchar; str--)
if (*str == chr)
return str;
return NULL;
}
void CL_ParseQTVFile(vfsfile_t *f, const char *fname, qtvfile_t *result)
{
char buffer[2048];
char *s;
memset(result, 0, sizeof(*result));
if (!f)
{
Con_Printf("Couldn't open QTV file: %s\n", fname);
return;
}
if (!VFS_GETS(f, buffer, sizeof(buffer)-1))
{
Con_Printf("Empty QTV file: %s\n", fname);
VFS_CLOSE(f);
return;
}
s = buffer;
while (*s == ' ' || *s == '\t')
s++;
if (*s != '[')
{
Con_Printf("Bad QTV file: %s\n", fname);
VFS_CLOSE(f);
return;
}
s++;
while (*s == ' ' || *s == '\t')
s++;
if (strnicmp(s, "QTV", 3))
{
Con_Printf("Bad QTV file: %s\n", fname);
VFS_CLOSE(f);
return;
}
s+=3;
while (*s == ' ' || *s == '\t')
s++;
if (*s != ']')
{
Con_Printf("Bad QTV file: %s\n", fname);
VFS_CLOSE(f);
return;
}
s++;
while (*s == ' ' || *s == '\t' || *s == '\r')
s++;
if (*s)
{
Con_Printf("Bad QTV file: %s\n", fname);
VFS_CLOSE(f);
return;
}
while (VFS_GETS(f, buffer, sizeof(buffer)-1))
{
s = COM_ParseToken(buffer, ":=");
if (*s != '=' && *s != ':')
s = "";
else
s++;
if (!stricmp(com_token, "stream"))
{
result->connectiontype = QTVCT_STREAM;
s = COM_ParseOut(s, result->server, sizeof(result->server));
}
else if (!stricmp(com_token, "connect"))
{
result->connectiontype = QTVCT_CONNECT;
s = COM_ParseOut(s, result->server, sizeof(result->server));
}
else if (!stricmp(com_token, "join"))
{
result->connectiontype = QTVCT_JOIN;
s = COM_ParseOut(s, result->server, sizeof(result->server));
}
else if (!stricmp(com_token, "observe"))
{
result->connectiontype = QTVCT_OBSERVE;
s = COM_ParseOut(s, result->server, sizeof(result->server));
}
else if (!stricmp(com_token, "splash"))
{
s = COM_ParseOut(s, result->splashscreen, sizeof(result->server));
}
}
VFS_CLOSE(f);
}
void CL_ParseQTVDescriptor(vfsfile_t *f, const char *name)
{
char buffer[1024];
char *s;
if (!f)
{
Con_Printf("Couldn't open QTV file: %s\n", name);
return;
}
while (VFS_GETS(f, buffer, sizeof(buffer)-1))
{
if (!strncmp(buffer, "Stream=", 7) || !strncmp(buffer, "Stream:", 7))
{
for (s = buffer + strlen(buffer)-1; s >= buffer; s--)
{
if (*s == '\r' || *s == '\n' || *s == ';')
*s = 0;
else
break;
}
s = buffer+7;
while(*s && *s <= ' ')
s++;
Cbuf_AddText(va("qtvplay \"%s\"\n", s), Cmd_ExecLevel);
break;
}
if (!strncmp(buffer, "Connect=", 8) || !strncmp(buffer, "Connect:", 8))
{
for (s = buffer + strlen(buffer)-1; s >= buffer; s--)
{
if (*s == '\r' || *s == '\n' || *s == ';')
*s = 0;
else
break;
}
s = buffer+8;
while(*s && *s <= ' ')
s++;
Cbuf_AddText(va("connect \"%s\"\n", s), Cmd_ExecLevel);
break;
}
if (!strncmp(buffer, "Join=", 5) || !strncmp(buffer, "Join:", 5))
{
for (s = buffer + strlen(buffer)-1; s >= buffer; s--)
{
if (*s == '\r' || *s == '\n' || *s == ';')
*s = 0;
else
break;
}
s = buffer+5;
while(*s && *s <= ' ')
s++;
Cbuf_AddText(va("join \"%s\"\n", s), Cmd_ExecLevel);
break;
}
if (!strncmp(buffer, "Observe=", 8) || !strncmp(buffer, "Observe:", 8))
{
for (s = buffer + strlen(buffer)-1; s >= buffer; s--)
{
if (*s == '\r' || *s == '\n' || *s == ';')
*s = 0;
else
break;
}
s = buffer+8;
while(*s && *s <= ' ')
s++;
Cbuf_AddText(va("observe \"%s\"\n", s), Cmd_ExecLevel);
break;
}
}
VFS_CLOSE(f);
}
void CL_QTVPlay_f (void)
{
qboolean raw=0;
char *connrequest;
vfsfile_t *newf;
char *host;
char msg[4096];
int msglen=0;
if (Cmd_Argc() < 2)
{
Con_Printf("Usage: qtvplay [stream@]hostname[:port] [password]\n");
return;
}
connrequest = Cmd_Argv(1);
if (*connrequest == '#')
{
//#FILENAME is a local system path
CL_ParseQTVDescriptor(VFSOS_Open(connrequest+1, "rt"), connrequest+1);
return;
}
strcpy(cls.servername, "qtv:");
Q_strncpyz(cls.servername+4, connrequest, sizeof(cls.servername)-4);
SCR_SetLoadingStage(LS_CONNECTION);
host = connrequest;
connrequest = strchrrev(connrequest, '@');
if (connrequest)
host = connrequest+1;
Q_strncpyz(qtvhostname, host, sizeof(qtvhostname));
newf = FS_OpenTCP(qtvhostname);
if (!newf)
{
SCR_SetLoadingStage(LS_NONE);
Con_Printf("Couldn't connect to proxy\n");
return;
}
host = Cmd_Argv(1);
if (connrequest)
*connrequest = '\0';
else
host = NULL;
if (qtvcl_forceversion1.ival)
{
Q_snprintfz(msg+msglen, sizeof(msg)-msglen,
"QTV\n"
"VERSION: 1.0\n");
}
else
{
Q_snprintfz(msg+msglen, sizeof(msg)-msglen,
"QTV\n"
"VERSION: 1.1\n");
}
msglen += strlen(msg+msglen);
if (qtvcl_eztvextensions.ival)
{
raw = 0;
Q_snprintfz(msg+msglen, sizeof(msg)-msglen,
"QTV_EZQUAKE_EXT: 3\n"
"USERINFO: %s\n", cls.userinfo[0]);
msglen += strlen(msg+msglen);
}
else if (raw)
{
Q_snprintfz(msg+msglen, sizeof(msg)-msglen,
"RAW: 1\n");
msglen += strlen(msg+msglen);
}
if (host)
{
Q_snprintfz(msg+msglen, sizeof(msg)-msglen,
"SOURCE: %s\n", host);
msglen += strlen(msg+msglen);
}
else
{
Q_snprintfz(msg+msglen, sizeof(msg)-msglen,
"SOURCELIST\n");
msglen += strlen(msg+msglen);
}
Q_snprintfz(msg+msglen, sizeof(msg)-msglen,
"\n");
msglen += strlen(msg+msglen);
if (raw)
{
VFS_WRITE(newf, msg, msglen);
CL_QTVPlay(newf, false);
}
else
{
if (qtvrequest)
VFS_CLOSE(qtvrequest);
memcpy(qtvrequestcmdbuffer, msg, msglen);
qtvrequestcmdsize = msglen;
qtvrequest = newf;
qtvrequestsize = 0;
}
}
void CL_QTVList_f (void)
{
char *connrequest;
vfsfile_t *newf;
newf = FS_OpenTCP(qtvhostname);
if (!newf)
{
Con_Printf("Couldn't connect to proxy\n");
return;
}
if (qtvcl_forceversion1.ival)
{
connrequest = "QTV\n"
"VERSION: 1.0\n";
}
else
{
connrequest = "QTV\n"
"VERSION: 1.1\n";
}
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "SOURCELIST\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
if (qtvrequest)
VFS_CLOSE(qtvrequest);
qtvrequest = newf;
qtvrequestsize = 0;
}
void CL_QTVDemos_f (void)
{
char *connrequest;
vfsfile_t *newf;
newf = FS_OpenTCP(Cmd_Argv(1));
if (!newf)
{
Con_Printf("Couldn't connect to proxy\n");
return;
}
connrequest = "QTV\n"
"VERSION: 1\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "DEMOLIST\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
connrequest = "\n";
VFS_WRITE(newf, connrequest, strlen(connrequest));
if (qtvrequest)
VFS_CLOSE(qtvrequest);
qtvrequest = newf;
qtvrequestsize = 0;
}
/*
====================
CL_FinishTimeDemo
====================
*/
void CL_FinishTimeDemo (void)
{
int frames;
float time;
cvar_t *vw;
cls.timedemo = false;
// loading frames don't count
if (cls.td_startframe == -1)
{
Con_Printf ("demo didn't finish loading\n");
frames = 0;
}
else
frames = (host_framecount - cls.td_startframe) - 1;
time = Sys_DoubleTime() - cls.td_starttime;
if (!time)
time = 1;
Con_Printf ("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames/time);
cls.td_startframe = 0;
TP_ExecTrigger ("f_timedemoend");
vw = Cvar_FindVar("vid_wait");
Cvar_Set(vw, vw->string);
}
/*
====================
CL_TimeDemo_f
timedemo [demoname]
====================
*/
void CL_TimeDemo_f (void)
{
cvar_t *vw;
if (Cmd_Argc() != 2)
{
Con_Printf ("timedemo <demoname> : gets demo speeds\n");
return;
}
CL_PlayDemo_f ();
if (cls.state != ca_demostart)
return;
vw = Cvar_FindVar("vid_wait");
if (vw)
{
char *t = vw->string;
vw->string = "0";
vw->value = 0;
Cvar_ForceCallback(vw);
vw->string = t;
}
//read the initial frame so load times don't count as part of the time
// CL_ReadPackets();
// cls.td_starttime will be grabbed at the second frame of the demo, so
// all the loading time doesn't get counted
cls.timedemo = true;
cls.td_starttime = Sys_DoubleTime();
cls.td_startframe = -1;
cls.td_lastframe = -1; // get a new message this frame
}