2009-04-01 22:03:56 +00:00
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# Microsoft Developer Studio Project File - Name="npqtv" - Package Owner=<4>
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# ** DO NOT EDIT **
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CFG=npqtv - Win32 Debug
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2009-07-20 01:58:50 +00:00
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "../client" /I "../common" /I "../server" /I "../gl" /I "../sw" /I "../qclib" /I "../libs" /I "../libs/dxsdk7/include" /I "../libs/freetype2/include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "NPQTV" /D "GLQUAKE" /FR /YX /FD /c
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2009-04-01 22:03:56 +00:00
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2009-07-20 01:58:50 +00:00
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2009-04-01 22:03:56 +00:00
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# End Source File
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|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\r_partset.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# SUBTRACT CPP /YX /Yc /Yu
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\renderer.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\renderque.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\roq_read.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\sbar.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\skin.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\snd_directx.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\snd_dma.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\snd_mem.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\snd_mix.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\snd_mp3.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\snd_ov.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\snd_win.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\sys_win.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\teamplay.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\textedit.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\valid.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\view.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\wad.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\zqtp.c
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# Begin Group "gl"
|
|
|
|
|
|
|
|
# PROP Default_Filter ""
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_alias.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_backend.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_bloom.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_draw.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_heightmap.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_hlmdl.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_model.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_ngraph.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_ppl.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_rlight.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_rmain.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_rmisc.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_rsurf.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_screen.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_shader.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_vidcommon.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_vidnt.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\gl_warp.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\glmod_doom.c
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\gl\ltface.c
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# Begin Group "asm"
|
|
|
|
|
|
|
|
# PROP Default_Filter ""
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\common\math.s
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
# Begin Custom Build
|
|
|
|
OutDir=.\Release
|
|
|
|
InputPath=..\common\math.s
|
|
|
|
InputName=math
|
|
|
|
|
|
|
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
|
|
cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
|
|
|
|
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
|
|
|
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
|
|
|
|
del $(OUTDIR)\$(InputName).spp
|
|
|
|
|
|
|
|
# End Custom Build
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# Begin Custom Build
|
|
|
|
OutDir=.\npqtv___Win32_Debug
|
|
|
|
InputPath=..\common\math.s
|
|
|
|
InputName=math
|
|
|
|
|
|
|
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
|
|
cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
|
|
|
|
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
|
|
|
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
|
|
|
|
del $(OUTDIR)\$(InputName).spp
|
|
|
|
|
|
|
|
# End Custom Build
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\sys_wina.s
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
# Begin Custom Build
|
|
|
|
OutDir=.\Release
|
|
|
|
InputPath=..\client\sys_wina.s
|
|
|
|
InputName=sys_wina
|
|
|
|
|
|
|
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
|
|
cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
|
|
|
|
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
|
|
|
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
|
|
|
|
del $(OUTDIR)\$(InputName).spp
|
|
|
|
|
|
|
|
# End Custom Build
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# Begin Custom Build
|
|
|
|
OutDir=.\npqtv___Win32_Debug
|
|
|
|
InputPath=..\client\sys_wina.s
|
|
|
|
InputName=sys_wina
|
|
|
|
|
|
|
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
|
|
cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
|
|
|
|
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
|
|
|
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
|
|
|
|
del $(OUTDIR)\$(InputName).spp
|
|
|
|
|
|
|
|
# End Custom Build
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\worlda.s
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
# Begin Custom Build
|
|
|
|
OutDir=.\Release
|
|
|
|
InputPath=..\server\worlda.s
|
|
|
|
InputName=worlda
|
|
|
|
|
|
|
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
|
|
cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
|
|
|
|
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
|
|
|
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
|
|
|
|
del $(OUTDIR)\$(InputName).spp
|
|
|
|
|
|
|
|
# End Custom Build
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# Begin Custom Build
|
|
|
|
OutDir=.\npqtv___Win32_Debug
|
|
|
|
InputPath=..\server\worlda.s
|
|
|
|
InputName=worlda
|
|
|
|
|
|
|
|
"$(OUTDIR)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
|
|
cl /EP /I ..\common $(InputPath) > $(OUTDIR)\$(InputName).spp
|
|
|
|
..\gas2masm\debug\gas2masm < $(OUTDIR)\$(InputName).spp > $(OUTDIR)\$(InputName).asm
|
|
|
|
ml /c /Cp /coff /Fo$(OUTDIR)\$(InputName).obj /Zm /Zi $(OUTDIR)\$(InputName).asm
|
|
|
|
del $(OUTDIR)\$(InputName).spp
|
|
|
|
|
|
|
|
# End Custom Build
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# Begin Group "server"
|
|
|
|
|
|
|
|
# PROP Default_Filter ""
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\net_preparse.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\pr_cmds.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\pr_q1qvm.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\savegame.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_ccmds.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_chat.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_demo.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_ents.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_init.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_main.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
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|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_master.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_move.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_mvd.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_nchan.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_phys.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_rankin.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_send.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\sv_user.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\svhl_game.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\svhl_phys.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\svhl_world.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\svmodel.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\svq2_ents.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\svq2_game.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\svq3_game.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\server\world.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu"qwsvdef.h"
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=.\npapi.def
|
|
|
|
# End Source File
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=..\client\sys_npqtv.c
|
|
|
|
|
|
|
|
!IF "$(CFG)" == "npqtv - Win32 Release"
|
|
|
|
|
|
|
|
!ELSEIF "$(CFG)" == "npqtv - Win32 Debug"
|
|
|
|
|
|
|
|
# ADD CPP /Yu
|
|
|
|
|
|
|
|
!ENDIF
|
|
|
|
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# Begin Group "Header Files"
|
|
|
|
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
|
|
# End Group
|
|
|
|
# Begin Group "Resource Files"
|
|
|
|
|
|
|
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
|
|
# Begin Source File
|
|
|
|
|
|
|
|
SOURCE=.\npplug.rc
|
|
|
|
# End Source File
|
|
|
|
# End Group
|
|
|
|
# End Target
|
|
|
|
# End Project
|