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# include "quakedef.h"
# include "fs.h"
# include <ppapi/c/pp_errors.h>
# include <ppapi/c/ppb_core.h>
# include <ppapi/c/pp_file_info.h>
# include <ppapi/c/ppb_file_system.h>
# include <ppapi/c/ppb_file_ref.h>
# include <ppapi/c/ppb_url_request_info.h>
# include <ppapi/c/ppb_url_response_info.h>
# include <ppapi/c/pp_var.h>
# include <ppapi/c/ppb_var.h>
# include <ppapi/c/ppb_file_io.h>
# include <ppapi/c/ppb_url_loader.h>
extern PPB_FileIO * ppb_fileio ;
extern PPB_FileRef * ppb_fileref ;
extern PPB_FileSystem * ppb_filesystem ;
extern PPB_Core * ppb_core ;
extern PPB_URLLoader * urlloader ;
extern PPB_URLRequestInfo * urlrequestinfo ;
extern PPB_URLResponseInfo * urlresponseinfo ;
extern PPB_Var * ppb_var_interface ;
extern PP_Instance pp_instance ;
# define GOOGLE_DONT_KNOW_HOW_TO_CREATE_USABLE_APIS
# ifdef GOOGLE_DONT_KNOW_HOW_TO_CREATE_USABLE_APIS
//the pepper api is flawed. deeply flawed.
//1: api calls (including various gl calls) may only be made on the main thread).
//2: the main thread may not use non-asyncronous calls.
//the recommendation to get around this is to run everything on a worker thread, but to make calls to the main thread to do the actual call, then signal the worker thread to wake up again in the main thread's callback.
//which is impractical when you have 80+ different sorts of performance-dependant gl calls.
//I can't easily put things requiring file access on another thread, if only because it would make alias/exec console commands non-synchronous
//to get around this, I instead make my own memory-only 'filesystem', populating it at startup with downloads. I *really* hope your browser/server are set to enable file caching.
//at some point I'll periodically write the data back to a persistant store/reload it at startup so saved games/configs can work
# define FSPPAPI_OpenTemp FS_OpenTemp
# define VFSPPAPI_Open VFSOS_Open
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# define FSPPAPI_OpenPath VFSOS_OpenPath
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typedef struct mfchunk_s
{
struct mfchunk_s * prev ;
struct mfchunk_s * next ;
unsigned long startpos ;
unsigned int len ;
char data [ 64 ] ;
} mfchunk_t ;
typedef struct mfile_s
{
/*chunks can be trimmed only when there's no refs*/
char name [ MAX_QPATH ] ;
int refs ;
int unlinked : 1 ;
unsigned long length ;
mfchunk_t * chunkhead ;
mfchunk_t * chunktail ;
struct mfile_s * prev ;
struct mfile_s * next ;
} mfile_t ;
mfile_t * mfiles ;
typedef struct
{
vfsfile_t funcs ;
mfile_t * file ;
unsigned long offset ;
mfchunk_t * cchunk ;
} vfsmfile_t ;
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typedef struct
{
searchpathfuncs_t pub ;
int depth ;
char rootpath [ 1 ] ;
} pppath_t ;
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qboolean FSPPAPI_Init ( int * fileid )
{
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return true ; /*engine has all the content it needs*/
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}
static int preparechunk ( vfsmfile_t * f , int bytes , void * * data )
{
int sz ;
mfchunk_t * cnk ;
if ( ! bytes )
{
* data = 0 ;
return 0 ;
}
if ( ! f - > cchunk )
cnk = f - > file - > chunkhead ;
else
{
cnk = f - > cchunk ;
//rewind through the chunks
while ( cnk - > startpos > f - > offset )
cnk = cnk - > prev ;
}
//find the chunk that contains our start offset
while ( ! cnk | | cnk - > startpos + cnk - > len < = f - > offset )
{
if ( ! cnk )
{
sz = ( bytes + sizeof ( * cnk ) - sizeof ( cnk - > data ) + 4095 ) & ~ 4095 ;
if ( sz < 65536 )
sz = 65536 ;
cnk = malloc ( sz ) ;
memset ( cnk , 0xcc , sz ) ;
if ( ! cnk )
{
* data = 0 ;
return 0 ;
}
cnk - > len = ( sz + sizeof ( cnk - > data ) - sizeof ( * cnk ) ) ;
cnk - > next = NULL ;
if ( f - > file - > chunktail )
{
cnk - > prev = f - > file - > chunktail ;
cnk - > prev - > next = cnk ;
cnk - > startpos = cnk - > prev - > startpos + cnk - > prev - > len ;
}
else
{
f - > file - > chunkhead = cnk ;
cnk - > prev = NULL ;
cnk - > startpos = 0 ;
}
// Sys_Printf("Allocated chunk %p: %u-%u\n", cnk, cnk->startpos, cnk->startpos + cnk->len);
f - > file - > chunktail = cnk ;
}
else
cnk = cnk - > next ;
}
// Sys_Printf("Returning offset %p, %i\n", cnk, (f->offset - cnk->startpos));
// Sys_Printf("%u %u\n", f->offset, cnk->startpos);
* data = cnk - > data + ( f - > offset - cnk - > startpos ) ;
f - > cchunk = cnk ;
sz = cnk - > startpos + cnk - > len - f - > offset ;
if ( sz > bytes )
{
// Sys_Printf("Returning len %u\n", bytes);
return bytes ;
}
// Sys_Printf("Returning len %u\n", sz);
return sz ;
}
static int VFSMEM_ReadBytes ( struct vfsfile_s * file , void * buffer , int bytestoread )
{
int total = 0 ;
int chunklen ;
void * chunkdat ;
vfsmfile_t * f = ( vfsmfile_t * ) file ;
if ( bytestoread > f - > file - > length - f - > offset )
bytestoread = f - > file - > length - f - > offset ;
while ( ( chunklen = preparechunk ( f , bytestoread , & chunkdat ) ) > 0 )
{
// Sys_Printf("Read %i at %u\n", chunklen, f->offset);
memcpy ( buffer , chunkdat , chunklen ) ;
buffer = ( char * ) buffer + chunklen ;
bytestoread - = chunklen ;
total + = chunklen ;
f - > offset + = chunklen ;
}
// Sys_Printf("%s", (char*)buffer-total);
return total ;
}
static int VFSMEM_WriteBytes ( struct vfsfile_s * file , const void * buffer , int bytestoread )
{
int total = 0 ;
int chunklen ;
void * chunkdat ;
vfsmfile_t * f = ( vfsmfile_t * ) file ;
while ( ( chunklen = preparechunk ( f , bytestoread , & chunkdat ) ) > 0 )
{
// Sys_Printf("Write %i at %u\n", chunklen, f->offset);
memcpy ( chunkdat , buffer , chunklen ) ;
buffer = ( char * ) buffer + chunklen ;
bytestoread - = chunklen ;
total + = chunklen ;
f - > offset + = chunklen ;
}
if ( f - > file - > length < f - > offset )
f - > file - > length = f - > offset ;
// Sys_Printf("written: %i, file is now at %i\n", total, f->offset);
return total ;
}
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static qboolean VFSMEM_Seek ( struct vfsfile_s * file , qofs_t pos )
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{
vfsmfile_t * f = ( vfsmfile_t * ) file ;
f - > offset = pos ;
return true ;
}
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static qofs_t VFSMEM_Tell ( struct vfsfile_s * file )
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{
vfsmfile_t * f = ( vfsmfile_t * ) file ;
return f - > offset ;
}
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static qofs_t VFSMEM_GetSize ( struct vfsfile_s * file )
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{
vfsmfile_t * f = ( vfsmfile_t * ) file ;
return f - > file - > length ;
}
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static void FSPPAPI_DoUnlink ( mfile_t * file )
{
mfchunk_t * cnk ;
//must have no lingering references.
//free any file chunks.
while ( file - > chunkhead )
{
cnk = file - > chunkhead - > next ;
free ( file - > chunkhead ) ;
file - > chunkhead = cnk ;
}
//unlink the file so nothing else is harmed
if ( file - > prev )
file - > prev - > next = file - > next ;
else if ( file = = mfiles )
mfiles = file - > next ;
if ( file - > next )
file - > next - > prev = file - > prev ;
//and finally free the last bit of memory.
free ( file ) ;
}
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static void VFSMEM_Close ( vfsfile_t * file )
{
vfsmfile_t * f = ( vfsmfile_t * ) file ;
f - > file - > refs - = 1 ;
if ( ! f - > file - > refs )
if ( f - > file - > unlinked )
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FSPPAPI_DoUnlink ( f - > file ) ;
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free ( f ) ;
}
static void VFSMEM_Flush ( struct vfsfile_s * file )
{
// vfsmfile_t *f = (vfsmfile_t*)file;
}
vfsfile_t * FSPPAPI_OpenTemp ( void )
{
/*create a file which is already unlinked*/
mfile_t * f ;
vfsmfile_t * r ;
f = malloc ( sizeof ( * f ) ) ;
if ( ! f )
return NULL ;
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strcpy ( f - > name , " some temp file " ) ;
f - > refs = 0 ;
f - > unlinked = true ;
f - > length = 0 ;
f - > next = NULL ;
f - > prev = NULL ;
f - > chunkhead = NULL ;
f - > chunktail = NULL ;
r = malloc ( sizeof ( * r ) ) ;
if ( ! r )
return NULL ;
r - > file = f ;
r - > offset = 0 ;
r - > cchunk = NULL ;
f - > refs + + ;
r - > funcs . ReadBytes = VFSMEM_ReadBytes ;
r - > funcs . WriteBytes = VFSMEM_WriteBytes ;
r - > funcs . Seek = VFSMEM_Seek ;
r - > funcs . Tell = VFSMEM_Tell ;
r - > funcs . GetLen = VFSMEM_GetSize ;
r - > funcs . Close = VFSMEM_Close ;
r - > funcs . Flush = VFSMEM_Flush ;
return & r - > funcs ;
}
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qboolean Sys_remove ( char * path )
{
mfile_t * f ;
for ( f = mfiles ; f ; f = f - > next )
{
if ( ! strcmp ( f - > name , path ) )
{
if ( ! f - > refs )
FSPPAPI_DoUnlink ( f ) ;
else
f - > unlinked = true ; //can't delete it yet, but we can orphan it so we can kill it later.
return true ;
}
}
return false ;
}
qboolean Sys_Rename ( char * oldfname , char * newfname )
{
mfile_t * f ;
for ( f = mfiles ; f ; f = f - > next )
{
if ( ! strcmp ( f - > name , oldfname ) )
{
Q_strncpyz ( f - > name , newfname , sizeof ( f - > name ) ) ;
return true ;
}
}
return false ;
}
//no concept of directories.
void Sys_mkdir ( char * path )
{
}
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vfsfile_t * VFSPPAPI_Open ( const char * osname , const char * mode )
{
mfile_t * f ;
vfsmfile_t * r ;
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if ( strlen ( osname ) > = sizeof ( f - > name ) ) //yay strcpy!
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return NULL ;
for ( f = mfiles ; f ; f = f - > next )
{
if ( ! strcmp ( f - > name , osname ) )
break ;
}
if ( ! f & & ( * mode = = ' w ' | | * mode = = ' a ' ) )
{
f = malloc ( sizeof ( * f ) ) ;
if ( f )
{
strcpy ( f - > name , osname ) ;
f - > refs = 0 ;
f - > unlinked = false ;
f - > length = 0 ;
f - > next = mfiles ;
f - > prev = NULL ;
if ( mfiles )
mfiles - > prev = f ;
mfiles = f ;
f - > chunkhead = NULL ;
f - > chunktail = NULL ;
}
}
if ( ! f )
return NULL ;
r = malloc ( sizeof ( * r ) ) ;
if ( ! r )
return NULL ;
r - > file = f ;
r - > offset = 0 ;
r - > cchunk = NULL ;
f - > refs + + ;
r - > funcs . ReadBytes = VFSMEM_ReadBytes ;
r - > funcs . WriteBytes = VFSMEM_WriteBytes ;
r - > funcs . Seek = VFSMEM_Seek ;
r - > funcs . Tell = VFSMEM_Tell ;
r - > funcs . GetLen = VFSMEM_GetSize ;
r - > funcs . Close = VFSMEM_Close ;
r - > funcs . Flush = VFSMEM_Flush ;
return & r - > funcs ;
}
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static vfsfile_t * FSPPAPI_OpenVFS ( searchpathfuncs_t * handle , flocation_t * loc , const char * mode )
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{
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pppath_t * sp = ( void * ) handle ;
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char diskname [ MAX_OSPATH ] ;
//path is already cleaned, as anything that gets a valid loc needs cleaning up first.
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snprintf ( diskname , sizeof ( diskname ) , " %s/%s " , sp - > rootpath , loc - > rawname ) ;
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return VFSPPAPI_Open ( diskname , mode ) ;
}
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static void FSPPAPI_ClosePath ( searchpathfuncs_t * handle )
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{
Z_Free ( handle ) ;
}
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int Sys_EnumerateFiles ( const char * rootpath , const char * match , int ( * func ) ( const char * , qofs_t , void * , searchpathfuncs_t * ) , void * parm , searchpathfuncs_t * spath )
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{
int rootlen = strlen ( rootpath ) ;
char * sub ;
mfile_t * f ;
if ( * match = = ' / ' )
match + + ;
for ( f = mfiles ; f ; f = f - > next )
{
sub = f - > name ;
if ( strncmp ( sub , rootpath , rootlen ) )
continue ;
sub + = rootlen ;
if ( * sub = = ' / ' )
sub + + ;
if ( wildcmp ( match , sub ) )
{
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if ( ! func ( sub , f - > length , parm , spath ) )
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return false ;
}
}
return true ;
}
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static int FSPPAPI_EnumerateFiles ( searchpathfuncs_t * handle , const char * match , int ( * func ) ( const char * , qofs_t , void * , searchpathfuncs_t * ) , void * parm )
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{
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pppath_t * sp = ( void * ) handle ;
return Sys_EnumerateFiles ( sp - > rootpath , match , func , parm , handle ) ;
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}
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static int FSPPAPI_RebuildFSHash ( const char * filename , qofs_t filesize , void * data , searchpathfuncs_t * handle )
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{
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pppath_t * sp = ( void * ) handle ;
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void ( QDECL * AddFileHash ) ( int depth , const char * fname , fsbucket_t * filehandle , void * pathhandle ) = data ;
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if ( filename [ strlen ( filename ) - 1 ] = = ' / ' )
{ //this is actually a directory
char childpath [ 256 ] ;
Q_snprintfz ( childpath , sizeof ( childpath ) , " %s* " , filename ) ;
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Sys_EnumerateFiles ( sp - > rootpath , childpath , FSPPAPI_RebuildFSHash , data , handle ) ;
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return true ;
}
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AddFileHash ( 0 , filename , NULL , handle ) ;
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return true ;
}
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static void FSPPAPI_BuildHash ( searchpathfuncs_t * handle , int depth , void ( QDECL * AddFileHash ) ( int depth , const char * fname , fsbucket_t * filehandle , void * pathhandle ) )
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{
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pppath_t * sp = ( void * ) handle ;
Sys_EnumerateFiles ( sp - > rootpath , " * " , FSPPAPI_RebuildFSHash , AddFileHash , handle ) ;
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}
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static qboolean FSPPAPI_FLocate ( searchpathfuncs_t * handle , flocation_t * loc , const char * filename , void * hashedresult )
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{
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pppath_t * sp = ( void * ) handle ;
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int len ;
char netpath [ MAX_OSPATH ] ;
if ( hashedresult & & ( void * ) hashedresult ! = handle )
return false ;
/*
if ( ! static_registered )
{ // if not a registered version, don't ever go beyond base
if ( strchr ( filename , ' / ' ) | | strchr ( filename , ' \\ ' ) )
continue ;
}
*/
// check a file in the directory tree
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snprintf ( netpath , sizeof ( netpath ) - 1 , " %s/%s " , sp - > rootpath , filename ) ;
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{
vfsfile_t * f = VFSPPAPI_Open ( netpath , " rb " ) ;
if ( ! f )
return false ;
len = VFS_GETLEN ( f ) ;
VFS_CLOSE ( f ) ;
}
if ( loc )
{
loc - > len = len ;
loc - > offset = 0 ;
loc - > index = 0 ;
Q_strncpyz ( loc - > rawname , filename , sizeof ( loc - > rawname ) ) ;
}
return true ;
}
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static void FSPPAPI_ReadFile ( searchpathfuncs_t * handle , flocation_t * loc , char * buffer )
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{
vfsfile_t * f ;
size_t result ;
f = VFSPPAPI_Open ( loc - > rawname , " rb " ) ;
if ( ! f ) //err...
return ;
VFS_SEEK ( f , loc - > offset ) ;
result = VFS_READ ( f , buffer , loc - > len ) ;
if ( result ! = loc - > len )
Con_Printf ( " FSPPAPI_ReadFile() fread: Filename: %s, expected %i, result was %u \n " , loc - > rawname , loc - > len , ( unsigned int ) result ) ;
VFS_CLOSE ( f ) ;
}
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searchpathfuncs_t * QDECL FSPPAPI_OpenPath ( vfsfile_t * mustbenull , const char * desc )
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{
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pppath_t * np ;
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int dlen = strlen ( desc ) ;
if ( mustbenull )
return NULL ;
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np = Z_Malloc ( sizeof ( * np ) + dlen ) ;
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if ( np )
{
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np - > depth = 0 ;
memcpy ( np - > rootpath , desc , dlen + 1 ) ;
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}
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np - > pub . fsver = FSVER ;
np - > pub . ClosePath = FSPPAPI_ClosePath ;
np - > pub . BuildHash = FSPPAPI_BuildHash ;
np - > pub . FindFile = FSPPAPI_FLocate ;
np - > pub . ReadFile = FSPPAPI_ReadFile ;
np - > pub . EnumerateFiles = FSPPAPI_EnumerateFiles ;
np - > pub . OpenVFS = FSPPAPI_OpenVFS ;
//np->pub.PollChanges = FSPPAPI_PollChanges;
return & np - > pub ;
}
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# else
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//this code is old and won't work.
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# define FSPPAPI_OpenTemp FS_OpenTemp
# define VFSPPAPI_Open VFSOS_Open
extern PPB_FileIO * ppb_fileio ;
extern PPB_FileRef * ppb_fileref ;
extern PPB_FileSystem * ppb_filesystem ;
extern PPB_Core * ppb_core ;
extern PP_Instance pp_instance ;
static PP_Resource mainfilesystem ;
struct PP_CompletionCallback nullccb ;
void FSPPAPI_Init ( void )
{
mainfilesystem = ppb_filesystem - > Create ( pp_instance , PP_FILESYSTEMTYPE_LOCALPERSISTENT ) ;
ppb_filesystem - > Open ( mainfilesystem , 100 * 1024 * 1024 , nullccb ) ;
}
typedef struct {
vfsfile_t funcs ;
PP_Resource handle ;
int64_t offset ;
} vfsppapifile_t ;
static int VFSPPAPI_ReadBytes ( struct vfsfile_s * file , void * buffer , int bytestoread )
{
int res ;
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
res = ppb_fileio - > Read ( intfile - > handle , intfile - > offset , buffer , bytestoread , nullccb ) ;
if ( res > 0 )
intfile - > offset + = res ;
return res ;
}
static int VFSPPAPI_WriteBytes ( struct vfsfile_s * file , const void * buffer , int bytestoread )
{
int res ;
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
res = ppb_fileio - > Write ( intfile - > handle , intfile - > offset , buffer , bytestoread , nullccb ) ;
if ( res > 0 )
intfile - > offset + = res ;
return res ;
}
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static qboolean VFSPPAPI_Seek ( struct vfsfile_s * file , qofs_t pos )
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{
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
intfile - > offset = pos ;
return true ;
}
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static qofs_t VFSPPAPI_Tell ( struct vfsfile_s * file )
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{
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
return intfile - > offset ;
}
static void VFSPPAPI_Flush ( struct vfsfile_s * file )
{
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
ppb_fileio - > Flush ( intfile - > handle , nullccb ) ;
}
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static qofs_t VFSPPAPI_GetSize ( struct vfsfile_s * file )
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{
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
struct PP_FileInfo fileinfo ;
fileinfo . size = 0 ;
ppb_fileio - > Query ( intfile - > handle , & fileinfo , nullccb ) ;
return fileinfo . size ;
}
static void VFSPPAPI_Close ( vfsfile_t * file )
{
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
ppb_fileio - > Close ( intfile - > handle ) ;
ppb_core - > ReleaseResource ( intfile - > handle ) ;
Z_Free ( file ) ;
}
# ifdef _WIN32
static void VFSPPAPI_CloseTemp ( vfsfile_t * file )
{
vfsppapifile_t * intfile = ( vfsppapifile_t * ) file ;
char * fname = ( char * ) ( intfile + 1 ) ;
ppb_fileio - > Close ( intfile - > handle ) ;
ppb_core - > ReleaseResource ( intfile - > handle ) ;
/*FIXME: add the remove somewhere*/
// _unlink(fname);
Z_Free ( file ) ;
}
# endif
vfsfile_t * FSPPAPI_OpenTemp ( void )
{
return NULL ;
#if 0
FILE * f ;
vfsppapifile_t * file ;
f = tmpfile ( ) ;
if ( ! f )
return NULL ;
file = Z_Malloc ( sizeof ( vfsppapifile_t ) ) ;
file - > funcs . Close = VFSPPAPI_Close ;
file - > funcs . ReadBytes = VFSPPAPI_ReadBytes ;
file - > funcs . WriteBytes = VFSPPAPI_WriteBytes ;
file - > funcs . Seek = VFSPPAPI_Seek ;
file - > funcs . Tell = VFSPPAPI_Tell ;
file - > funcs . GetLen = VFSPPAPI_GetSize ;
file - > funcs . Flush = VFSPPAPI_Flush ;
file - > handle = f ;
return ( vfsfile_t * ) file ;
# endif
}
vfsfile_t * VFSPPAPI_Open ( const char * osname , const char * mode )
{
int e ;
PP_Resource f ;
PP_Resource fsf ;
vfsppapifile_t * file ;
qboolean read = ! ! strchr ( mode , ' r ' ) ;
qboolean write = ! ! strchr ( mode , ' w ' ) ;
qboolean append = ! ! strchr ( mode , ' a ' ) ;
int newmode = 0 ;
if ( read )
newmode | = PP_FILEOPENFLAG_READ ;
if ( write )
newmode | = PP_FILEOPENFLAG_WRITE | PP_FILEOPENFLAG_TRUNCATE | PP_FILEOPENFLAG_CREATE ;
if ( append )
newmode | = PP_FILEOPENFLAG_WRITE | PP_FILEOPENFLAG_CREATE ;
/*should we support w+ or r+ */
fsf = ppb_fileref - > Create ( mainfilesystem , osname ) ;
f = ppb_fileio - > Create ( pp_instance ) ;
e = ppb_fileio - > Open ( f , fsf , newmode , nullccb ) ;
ppb_core - > ReleaseResource ( fsf ) ;
if ( e ! = PP_OK )
{
Con_Printf ( " unable to open %s. error %i \n " , osname , e ) ;
return NULL ;
}
file = Z_Malloc ( sizeof ( vfsppapifile_t ) ) ;
file - > funcs . ReadBytes = strchr ( mode , ' r ' ) ? VFSPPAPI_ReadBytes : NULL ;
file - > funcs . WriteBytes = ( strchr ( mode , ' w ' ) | | strchr ( mode , ' a ' ) ) ? VFSPPAPI_WriteBytes : NULL ;
file - > funcs . Seek = VFSPPAPI_Seek ;
file - > funcs . Tell = VFSPPAPI_Tell ;
file - > funcs . GetLen = VFSPPAPI_GetSize ;
file - > funcs . Close = VFSPPAPI_Close ;
file - > funcs . Flush = VFSPPAPI_Flush ;
file - > handle = f ;
if ( append )
file - > offset = VFSPPAPI_GetSize ( ( vfsfile_t * ) file ) ;
else
file - > offset = 0 ;
return ( vfsfile_t * ) file ;
}
static vfsfile_t * FSPPAPI_OpenVFS ( void * handle , flocation_t * loc , const char * mode )
{
char diskname [ MAX_OSPATH ] ;
//path is already cleaned, as anything that gets a valid loc needs cleaning up first.
snprintf ( diskname , sizeof ( diskname ) , " %s/%s " , ( char * ) handle , loc - > rawname ) ;
return VFSPPAPI_Open ( diskname , mode ) ;
}
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static void FSPPAPI_PrintPath ( searchpathfuncs_t * handle )
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{
Con_Printf ( " %s \n " , ( char * ) handle ) ;
}
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static void FSPPAPI_ClosePath ( searchpathfuncs_t * handle )
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{
Z_Free ( handle ) ;
}
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static int FSPPAPI_RebuildFSHash ( const char * filename , qofs_t filesize , void * data )
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{
if ( filename [ strlen ( filename ) - 1 ] = = ' / ' )
{ //this is actually a directory
char childpath [ 256 ] ;
Q_snprintfz ( childpath , sizeof ( childpath ) , " %s* " , filename ) ;
Sys_EnumerateFiles ( ( char * ) data , childpath , FSPPAPI_RebuildFSHash , data ) ;
return true ;
}
if ( ! Hash_GetInsensative ( & filesystemhash , filename ) )
{
bucket_t * bucket = ( bucket_t * ) BZ_Malloc ( sizeof ( bucket_t ) + strlen ( filename ) + 1 ) ;
strcpy ( ( char * ) ( bucket + 1 ) , filename ) ;
//#ifdef _WIN32
// Q_strlwr((char *)(bucket+1));
//#endif
Hash_AddInsensative ( & filesystemhash , ( char * ) ( bucket + 1 ) , data , bucket ) ;
fs_hash_files + + ;
}
else
fs_hash_dups + + ;
return true ;
}
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static void FSPPAPI_BuildHash ( searchpathfuncs_t * handle )
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{
Sys_EnumerateFiles ( handle , " * " , FSPPAPI_RebuildFSHash , handle ) ;
}
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static qboolean FSPPAPI_FLocate ( searchpathfuncs_t * handle , flocation_t * loc , const char * filename , void * hashedresult )
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{
int len ;
char netpath [ MAX_OSPATH ] ;
Con_Printf ( " Locate %s \n " , filename ) ;
if ( hashedresult & & ( void * ) hashedresult ! = handle )
return false ;
/*
if ( ! static_registered )
{ // if not a registered version, don't ever go beyond base
if ( strchr ( filename , ' / ' ) | | strchr ( filename , ' \\ ' ) )
continue ;
}
*/
// check a file in the directory tree
snprintf ( netpath , sizeof ( netpath ) - 1 , " %s/%s " , ( char * ) handle , filename ) ;
{
vfsfile_t * f = VFSPPAPI_Open ( netpath , " rb " ) ;
if ( ! f )
return false ;
len = VFS_GETLEN ( f ) ;
VFS_CLOSE ( f ) ;
}
if ( loc )
{
loc - > len = len ;
loc - > offset = 0 ;
loc - > index = 0 ;
Q_strncpyz ( loc - > rawname , filename , sizeof ( loc - > rawname ) ) ;
}
return true ;
}
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static void FSPPAPI_ReadFile ( searchpathfuncs_t * handle , flocation_t * loc , char * buffer )
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{
vfsfile_t * f ;
size_t result ;
f = VFSPPAPI_Open ( loc - > rawname , " rb " ) ;
if ( ! f ) //err...
return ;
VFS_SEEK ( f , loc - > offset ) ;
result = VFS_READ ( f , buffer , loc - > len ) ;
if ( result ! = loc - > len )
Con_Printf ( " FSPPAPI_ReadFile() fread: Filename: %s, expected %i, result was %u \n " , loc - > rawname , loc - > len , ( unsigned int ) result ) ;
VFS_CLOSE ( f ) ;
}
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static int FSPPAPI_EnumerateFiles ( searchpathfuncs_t * handle , const char * match , int ( * func ) ( const char * , int , void * ) , void * parm )
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{
return Sys_EnumerateFiles ( handle , match , func , parm ) ;
}
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searchpathfuncs_t * QDECL FSPPAPI_OpenPath ( vfsfile_t * mustbenull , const char * desc )
{
stdiopath_t * np ;
int dlen = strlen ( desc ) ;
if ( mustbenull )
return NULL ;
np = Z_Malloc ( sizeof ( * np ) + dlen ) ;
if ( np )
{
np - > depth = 0 ;
memcpy ( np - > rootpath , desc , dlen + 1 ) ;
}
np - > pub . fsver = FSVER ;
np - > pub . ClosePath = FSPPAPI_ClosePath ;
np - > pub . BuildHash = FSPPAPI_BuildHash ;
np - > pub . FindFile = FSPPAPI_FLocate ;
np - > pub . ReadFile = FSPPAPI_ReadFile ;
np - > pub . EnumerateFiles = FSPPAPI_EnumerateFiles ;
np - > pub . OpenVFS = FSPPAPI_OpenVFS ;
//np->pub.PollChanges = FSPPAPI_PollChanges;
return & np - > pub ;
}
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# endif