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Findings: - RPG radius is random in line with the damage, and does ~0.5 damage at edge of radius. Radius is roughly similar to that in FF - Frag gren damage falls off to 0 at the edge of its radius, and does more max damage than in FF. - MIRV and MIRVlets do identical damage to frag grens |
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.. | ||
README.md | ||
test_botcontrol.sma | ||
test_damage.sma | ||
test_gren.sma | ||
test_mirv.sma | ||
test_pipe.sma | ||
test_restock.sma | ||
test_rpg.sma | ||
test_rpg_radius.sma | ||
test_speedometer.sma | ||
test_velocity.sma |
Compiling
- Download AMX Mod X and follow Compiling Plugins (AMX Mod X) or use the web compiler
Installing
- Install AMX Mod X (and the Team Fortress Classic Addon)
- Copy the compiled .amxx plugins into the
tfc/addons/amxmodx/plugins
directory - Edit
tfc/addons/amxmodx/configs/plugins.ini
and add the names of each of the plugins to the bottom of the file (e.g.test_damage.amxx
)