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Findings: - RPG radius is random in line with the damage, and does ~0.5 damage at edge of radius. Radius is roughly similar to that in FF - Frag gren damage falls off to 0 at the edge of its radius, and does more max damage than in FF. - MIRV and MIRVlets do identical damage to frag grens |
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README.md |
MIRV Grenade
Damage and radius
- At origin: 162
- Radius: ~368 from origin (note: not from edge of player hitbox)
- Falloff: 0 damage at edge of radius
- Both the MIRV and MIRVlets do the same damage and have the same radius